Gormlaks attack back
When gormlaks see the character, they step towards them and attack dealing 1 damage when adjacent. Characters have hitpoints now, displayed at the bottom of the game screen, and when the game is over they die.
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11 changed files with 163 additions and 22 deletions
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@ -15,12 +15,26 @@ test = testGroup "Xanthous.Data"
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[ testBatch $ monoid @Position mempty
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, testProperty "group laws" $ \(pos :: Position) ->
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pos <> invert pos == mempty && invert pos <> pos == mempty
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, testGroup "stepTowards laws"
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[ testProperty "takes only one step" $ \src tgt ->
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src /= tgt ==>
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isUnit (src `diffPositions` (src `stepTowards` tgt))
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-- , testProperty "moves in the right direction" $ \src tgt ->
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-- stepTowards src tgt == move (directionOf src tgt) src
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]
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, testProperty "directionOf laws" $ \pos dir ->
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directionOf pos (move dir pos) == dir
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, testProperty "diffPositions is add inverse" $ \pos₁ pos₂ ->
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diffPositions pos₁ pos₂ == addPositions pos₁ (invert pos₂)
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]
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, testGroup "Direction"
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[ testProperty "opposite is involutive" $ \(dir :: Direction) ->
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opposite (opposite dir) == dir
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, testProperty "opposite provides inverse" $ \dir ->
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invert (asPosition dir) == asPosition (opposite dir)
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, testProperty "asPosition isUnit" $ \dir ->
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dir /= Here ==> isUnit (asPosition dir)
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, testGroup "Move"
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[ testCase "Up" $ move Up mempty @?= Position 0 (-1)
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, testCase "Down" $ move Down mempty @?= Position 0 1
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