Don't send the welcome message when loading
Don't re-send the welcome message when loading the game if it's already been sent. This is done by just tracking whether or not we've sent it as a boolean in the game state, which may be a bit of a hack but should be fine
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4 changed files with 12 additions and 2 deletions
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@ -50,6 +50,7 @@ initialStateFromSeed seed =
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_debugState = DebugState
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{ _allRevealed = False
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}
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_sentWelcome = False
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in GameState {..}
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