feat(gs/xanthous): Add a Husk creature, with limited generation
Add a new "husk" creature raw, limited to only being generated on levels >= 1, including support for actually doing that limiting. These guys are gonna get daggers next! Change-Id: Ic4b58dc7ee36b50ced60fec6912cd1b46269d55c Reviewed-on: https://cl.tvl.fyi/c/depot/+/3868 Reviewed-by: grfn <grfn@gws.fyi> Tested-by: BuildkiteCI
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9 changed files with 152 additions and 24 deletions
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users/grfn/xanthous/test/Xanthous/Entities/RawTypesSpec.hs
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28
users/grfn/xanthous/test/Xanthous/Entities/RawTypesSpec.hs
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module Xanthous.Entities.RawTypesSpec (main, test) where
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--------------------------------------------------------------------------------
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import Test.Prelude
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--------------------------------------------------------------------------------
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import Xanthous.Entities.RawTypes
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--------------------------------------------------------------------------------
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main :: IO ()
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main = defaultMain test
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test :: TestTree
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test = testGroup "Xanthous.Entities.RawTypesSpec"
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[ testGroup "CreatureGenerateParams"
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[ testBatch $ monoid @CreatureGenerateParams mempty
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, testGroup "canGenerate"
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[ testProperty "no bounds" $ \level ->
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let gps = CreatureGenerateParams Nothing Nothing
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in canGenerate level gps
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, testProperty "min bound" $ \level minB ->
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let gps = CreatureGenerateParams (Just minB) Nothing
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in canGenerate level gps === (level >= minB)
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, testProperty "max bound" $ \level maxB ->
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let gps = CreatureGenerateParams Nothing (Just maxB)
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in canGenerate level gps === (level <= maxB)
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]
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]
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]
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