refactor(tvix): always pass Bindings by ptr, use shared/unique_ptr
Value now carries a shared_ptr<Bindings>, and all Bindings constructors return a unique_ptr<Bindings>. The test that wanted to compare two Bindings by putting them into Values has been modified to use the new Equal() method on Bindings (extracted from EvalState). Change-Id: I8dfb60e65fdabb717e3b3e5d56d5b3fc82f70883 Reviewed-on: https://cl.tvl.fyi/c/depot/+/1744 Tested-by: BuildkiteCI Reviewed-by: glittershark <grfn@gws.fyi> Reviewed-by: tazjin <mail@tazj.in>
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third_party/nix/src/nix-build/nix-build.cc
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third_party/nix/src/nix-build/nix-build.cc
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@ -266,7 +266,7 @@ static void _main(int argc, char** argv) {
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auto state = std::make_unique<EvalState>(myArgs.searchPath, store);
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state->repair = repair;
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Bindings& autoArgs = *myArgs.getAutoArgs(*state);
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std::unique_ptr<Bindings> autoArgs = myArgs.getAutoArgs(*state);
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if (packages) {
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std::ostringstream joined;
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@ -334,9 +334,9 @@ static void _main(int argc, char** argv) {
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state->eval(e, vRoot);
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for (auto& i : attrPaths) {
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Value& v(*findAlongAttrPath(*state, i, autoArgs, vRoot));
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Value& v(*findAlongAttrPath(*state, i, autoArgs.get(), vRoot));
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state->forceValue(v);
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getDerivations(*state, v, "", autoArgs, drvs, false);
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getDerivations(*state, v, "", autoArgs.get(), drvs, false);
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}
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}
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