Export of internal Abseil changes

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b770d03c2f1042d399c3f9576e881691cbe962c4 by Abseil Team <absl-team@google.com>:

Avoid applying the workaround for MSVC's static initialization problems when using clang-cl.

PiperOrigin-RevId: 275870089

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2b8fc02ec49aeb5ad56cef20259cdd7f6ee0c917 by Abseil Team <absl-team@google.com>:

Document return values.

PiperOrigin-RevId: 275839042

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baa99064f9a28b188661df7fba989fcd558818af by Abseil Team <absl-team@google.com>:

Support "auto" and other uncommon builtin types in absl::debugging_internal::Demangle.

PiperOrigin-RevId: 275556195

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f9d5c6a3a0d374dbf105d6e2e9e0c8fa949ed187 by Gennadiy Rozental <rogeeff@google.com>:

Internal rework.

PiperOrigin-RevId: 275550005

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2679a77db5b26349e8c8b2059621af55d2fca139 by Mark Barolak <mbar@google.com>:

Remove a comment reference to the no longer extant ::string implementation.

PiperOrigin-RevId: 275531987

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7b427a7613c44a98c6f13da43b2bff2837ca6b19 by Derek Mauro <dmauro@google.com>:

Upgrade to Bazel 1.0.0 and CMake 3.15.4

PiperOrigin-RevId: 275500823

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81f7d20905debf9d1e300bd2e9899f88d27f632a by Derek Mauro <dmauro@google.com>:

Fix -Wimplicit-int-float-conversion warning in latest clang

PiperOrigin-RevId: 275492439
GitOrigin-RevId: b770d03c2f1042d399c3f9576e881691cbe962c4
Change-Id: I9b39dad524489f0d62c912d02e8ac43761c81e55
This commit is contained in:
Abseil Team 2019-10-21 10:21:03 -07:00 committed by Derek Mauro
parent e4c8d0eb8e
commit 2796d500ae
23 changed files with 639 additions and 635 deletions

View file

@ -16,12 +16,15 @@
#ifndef ABSL_FLAGS_INTERNAL_FLAG_H_
#define ABSL_FLAGS_INTERNAL_FLAG_H_
#include <atomic>
#include <cstring>
#include "absl/base/thread_annotations.h"
#include "absl/flags/internal/commandlineflag.h"
#include "absl/flags/internal/registry.h"
#include "absl/memory/memory.h"
#include "absl/strings/str_cat.h"
#include "absl/synchronization/mutex.h"
namespace absl {
namespace flags_internal {
@ -66,51 +69,32 @@ using FlagCallback = void (*)();
void InvokeCallback(absl::Mutex* primary_mu, absl::Mutex* callback_mu,
FlagCallback cb) ABSL_EXCLUSIVE_LOCKS_REQUIRED(primary_mu);
// This is "unspecified" implementation of absl::Flag<T> type.
template <typename T>
class Flag final : public flags_internal::CommandLineFlag {
// The class encapsulates the Flag's data and safe access to it.
class FlagImpl {
public:
constexpr Flag(const char* name, const flags_internal::HelpGenFunc help_gen,
const char* filename,
const flags_internal::FlagMarshallingOpFn marshalling_op,
const flags_internal::InitialValGenFunc initial_value_gen)
: flags_internal::CommandLineFlag(
name, flags_internal::HelpText::FromFunctionPointer(help_gen),
filename, &flags_internal::FlagOps<T>, marshalling_op,
initial_value_gen,
/*def=*/nullptr,
/*cur=*/nullptr),
atomic_(flags_internal::AtomicInit()),
callback_(nullptr) {}
constexpr FlagImpl(const flags_internal::FlagOpFn op,
const flags_internal::FlagMarshallingOpFn marshalling_op,
const flags_internal::InitialValGenFunc initial_value_gen)
: op_(op),
marshalling_op_(marshalling_op),
initial_value_gen_(initial_value_gen) {}
T Get() const {
// Implementation notes:
//
// We are wrapping a union around the value of `T` to serve three purposes:
//
// 1. `U.value` has correct size and alignment for a value of type `T`
// 2. The `U.value` constructor is not invoked since U's constructor does
// not
// do it explicitly.
// 3. The `U.value` destructor is invoked since U's destructor does it
// explicitly. This makes `U` a kind of RAII wrapper around non default
// constructible value of T, which is destructed when we leave the
// scope. We do need to destroy U.value, which is constructed by
// CommandLineFlag::Read even though we left it in a moved-from state
// after std::move.
//
// All of this serves to avoid requiring `T` being default constructible.
union U {
T value;
U() {}
~U() { value.~T(); }
};
U u;
Read(&u.value, &flags_internal::FlagOps<T>);
return std::move(u.value);
}
// Forces destruction of the Flag's data.
void Destroy() const;
// Constant access methods
bool IsModified() const ABSL_LOCKS_EXCLUDED(locks_->primary_mu);
bool IsSpecifiedOnCommandLine() const ABSL_LOCKS_EXCLUDED(locks_->primary_mu);
std::string DefaultValue() const ABSL_LOCKS_EXCLUDED(locks_->primary_mu);
std::string CurrentValue() const ABSL_LOCKS_EXCLUDED(locks_->primary_mu);
void Read(const CommandLineFlag& flag, void* dst,
const flags_internal::FlagOpFn dst_op) const
ABSL_LOCKS_EXCLUDED(locks_->primary_mu);
// Attempts to parse supplied `value` std::string.
bool TryParse(const CommandLineFlag& flag, void* dst, absl::string_view value,
std::string* err) const
ABSL_EXCLUSIVE_LOCKS_REQUIRED(locks_->primary_mu);
template <typename T>
bool AtomicGet(T* v) const {
const int64_t r = atomic_.load(std::memory_order_acquire);
if (r != flags_internal::AtomicInit()) {
@ -121,75 +105,174 @@ class Flag final : public flags_internal::CommandLineFlag {
return false;
}
void Set(const T& v) { Write(&v, &flags_internal::FlagOps<T>); }
// Mutating access methods
void Write(const CommandLineFlag& flag, const void* src,
const flags_internal::FlagOpFn src_op)
ABSL_LOCKS_EXCLUDED(locks_->primary_mu);
bool SetFromString(const CommandLineFlag& flag, absl::string_view value,
FlagSettingMode set_mode, ValueSource source,
std::string* err) ABSL_LOCKS_EXCLUDED(locks_->primary_mu);
// If possible, updates copy of the Flag's value that is stored in an
// atomic word.
void StoreAtomic() ABSL_EXCLUSIVE_LOCKS_REQUIRED(locks_->primary_mu);
void SetCallback(const flags_internal::FlagCallback mutation_callback) {
absl::MutexLock l(InitFlagIfNecessary());
// Interfaces to operate on callbacks.
void SetCallback(const flags_internal::FlagCallback mutation_callback)
ABSL_LOCKS_EXCLUDED(locks_->primary_mu);
void InvokeCallback() const ABSL_EXCLUSIVE_LOCKS_REQUIRED(locks_->primary_mu);
callback_ = mutation_callback;
// Interfaces to save/restore mutable flag data
template <typename T>
std::unique_ptr<flags_internal::FlagStateInterface> SaveState(
Flag<T>* flag) const ABSL_LOCKS_EXCLUDED(locks_->primary_mu) {
T&& cur_value = flag->Get();
absl::MutexLock l(DataGuard());
InvokeCallback();
return absl::make_unique<flags_internal::FlagState<T>>(
flag, std::move(cur_value), modified_, on_command_line_, counter_);
}
bool RestoreState(const CommandLineFlag& flag, const void* value,
bool modified, bool on_command_line, int64_t counter)
ABSL_LOCKS_EXCLUDED(locks_->primary_mu);
// Value validation interfaces.
void CheckDefaultValueParsingRoundtrip(const CommandLineFlag& flag) const
ABSL_LOCKS_EXCLUDED(locks_->primary_mu);
bool ValidateInputValue(absl::string_view value) const
ABSL_LOCKS_EXCLUDED(locks_->primary_mu);
private:
friend class FlagState<T>;
// Lazy initialization of the Flag's data.
void Init();
// Ensures that the lazily initialized data is initialized,
// and returns pointer to the mutex guarding flags data.
absl::Mutex* DataGuard() const ABSL_LOCK_RETURNED(locks_->primary_mu);
void Destroy() const override {
// Values are heap allocated for Abseil Flags.
if (cur_) Delete(op_, cur_);
if (def_) Delete(op_, def_);
// Immutable Flag's data.
const FlagOpFn op_; // Type-specific handler
const FlagMarshallingOpFn marshalling_op_; // Marshalling ops handler
const InitialValGenFunc initial_value_gen_; // Makes flag's initial value
delete locks_;
// Mutable Flag's data. (guarded by locks_->primary_mu).
// Indicates that locks_, cur_ and def_ fields have been lazily initialized.
std::atomic<bool> inited_{false};
// Has flag value been modified?
bool modified_ ABSL_GUARDED_BY(locks_->primary_mu) = false;
// Specified on command line.
bool on_command_line_ ABSL_GUARDED_BY(locks_->primary_mu) = false;
// Lazily initialized pointer to default value
void* def_ ABSL_GUARDED_BY(locks_->primary_mu) = nullptr;
// Lazily initialized pointer to current value
void* cur_ ABSL_GUARDED_BY(locks_->primary_mu) = nullptr;
// Mutation counter
int64_t counter_ ABSL_GUARDED_BY(locks_->primary_mu) = 0;
// For some types, a copy of the current value is kept in an atomically
// accessible field.
std::atomic<int64_t> atomic_{flags_internal::AtomicInit()};
// Mutation callback
FlagCallback callback_ = nullptr;
// Lazily initialized mutexes for this flag value. We cannot inline a
// SpinLock or Mutex here because those have non-constexpr constructors and
// so would prevent constant initialization of this type.
// TODO(rogeeff): fix it once Mutex has constexpr constructor
// The following struct contains the locks in a CommandLineFlag struct.
// They are in a separate struct that is lazily allocated to avoid problems
// with static initialization and to avoid multiple allocations.
struct CommandLineFlagLocks {
absl::Mutex primary_mu; // protects several fields in CommandLineFlag
absl::Mutex callback_mu; // used to serialize callbacks
};
CommandLineFlagLocks* locks_ = nullptr; // locks, laziliy allocated.
};
// This is "unspecified" implementation of absl::Flag<T> type.
template <typename T>
class Flag final : public flags_internal::CommandLineFlag {
public:
constexpr Flag(const char* name, const flags_internal::HelpGenFunc help_gen,
const char* filename,
const flags_internal::FlagMarshallingOpFn marshalling_op,
const flags_internal::InitialValGenFunc initial_value_gen)
: flags_internal::CommandLineFlag(
name, flags_internal::HelpText::FromFunctionPointer(help_gen),
filename),
impl_(&flags_internal::FlagOps<T>, marshalling_op, initial_value_gen) {}
T Get() const {
// See implementation notes in CommandLineFlag::Get().
union U {
T value;
U() {}
~U() { value.~T(); }
};
U u;
impl_.Read(*this, &u.value, &flags_internal::FlagOps<T>);
return std::move(u.value);
}
void StoreAtomic() override {
if (sizeof(T) <= sizeof(int64_t)) {
int64_t t = 0;
std::memcpy(&t, cur_, (std::min)(sizeof(T), sizeof(int64_t)));
atomic_.store(t, std::memory_order_release);
}
bool AtomicGet(T* v) const { return impl_.AtomicGet(v); }
void Set(const T& v) { impl_.Write(*this, &v, &flags_internal::FlagOps<T>); }
void SetCallback(const flags_internal::FlagCallback mutation_callback) {
impl_.SetCallback(mutation_callback);
}
// CommandLineFlag interface
bool IsModified() const override { return impl_.IsModified(); }
bool IsSpecifiedOnCommandLine() const override {
return impl_.IsSpecifiedOnCommandLine();
}
std::string DefaultValue() const override { return impl_.DefaultValue(); }
std::string CurrentValue() const override { return impl_.CurrentValue(); }
bool ValidateInputValue(absl::string_view value) const override {
return impl_.ValidateInputValue(value);
}
// Interfaces to save and restore flags to/from persistent state.
// Returns current flag state or nullptr if flag does not support
// saving and restoring a state.
std::unique_ptr<flags_internal::FlagStateInterface> SaveState() override {
T curr_value = Get();
absl::MutexLock l(InitFlagIfNecessary());
return absl::make_unique<flags_internal::FlagState<T>>(
this, std::move(curr_value), modified_, on_command_line_, counter_);
return impl_.SaveState(this);
}
// Restores the flag state to the supplied state object. If there is
// nothing to restore returns false. Otherwise returns true.
bool RestoreState(const flags_internal::FlagState<T>& flag_state) {
if (MutationCounter() == flag_state.counter_) return false;
Set(flag_state.cur_value_);
// Race condition here? This should disappear once we move the rest of the
// flag's data into Flag's internals.
absl::MutexLock l(InitFlagIfNecessary());
modified_ = flag_state.modified_;
on_command_line_ = flag_state.on_command_line_;
return true;
return impl_.RestoreState(*this, &flag_state.cur_value_,
flag_state.modified_, flag_state.on_command_line_,
flag_state.counter_);
}
// Interfaces to overate on callbacks.
void InvokeCallback() override
ABSL_EXCLUSIVE_LOCKS_REQUIRED(locks_->primary_mu) {
flags_internal::InvokeCallback(&locks_->primary_mu, &locks_->callback_mu,
callback_);
bool SetFromString(absl::string_view value,
flags_internal::FlagSettingMode set_mode,
flags_internal::ValueSource source,
std::string* error) override {
return impl_.SetFromString(*this, value, set_mode, source, error);
}
void CheckDefaultValueParsingRoundtrip() const override {
impl_.CheckDefaultValueParsingRoundtrip(*this);
}
private:
friend class FlagState<T>;
void Destroy() const override { impl_.Destroy(); }
void Read(void* dst) const override {
impl_.Read(*this, dst, &flags_internal::FlagOps<T>);
}
flags_internal::FlagOpFn TypeId() const override {
return &flags_internal::FlagOps<T>;
}
// Flag's data
// For some types, a copy of the current value is kept in an atomically
// accessible field.
std::atomic<int64_t> atomic_;
FlagCallback callback_; // Mutation callback
FlagImpl impl_;
};
template <typename T>