forceAttrs: Show position info
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					 5 changed files with 23 additions and 14 deletions
				
			
		|  | @ -55,6 +55,14 @@ inline void EvalState::forceAttrs(Value & v) | ||||||
| } | } | ||||||
| 
 | 
 | ||||||
| 
 | 
 | ||||||
|  | inline void EvalState::forceAttrs(Value & v, const Pos & pos) | ||||||
|  | { | ||||||
|  |     forceValue(v); | ||||||
|  |     if (v.type != tAttrs) | ||||||
|  |         throwTypeError("value is %1% while a set was expected, at %2%", v, pos); | ||||||
|  | } | ||||||
|  | 
 | ||||||
|  | 
 | ||||||
| inline void EvalState::forceList(Value & v) | inline void EvalState::forceList(Value & v) | ||||||
| { | { | ||||||
|     forceValue(v); |     forceValue(v); | ||||||
|  |  | ||||||
|  | @ -850,7 +850,7 @@ void EvalState::callFunction(Value & fun, Value & arg, Value & v, const Pos & po | ||||||
|         env2.values[displ++] = &arg; |         env2.values[displ++] = &arg; | ||||||
| 
 | 
 | ||||||
|     else { |     else { | ||||||
|         forceAttrs(arg); |         forceAttrs(arg, pos); | ||||||
| 
 | 
 | ||||||
|         if (!lambda.arg.empty()) |         if (!lambda.arg.empty()) | ||||||
|             env2.values[displ++] = &arg; |             env2.values[displ++] = &arg; | ||||||
|  |  | ||||||
|  | @ -161,6 +161,7 @@ public: | ||||||
|     NixInt forceInt(Value & v, const Pos & pos); |     NixInt forceInt(Value & v, const Pos & pos); | ||||||
|     bool forceBool(Value & v); |     bool forceBool(Value & v); | ||||||
|     inline void forceAttrs(Value & v); |     inline void forceAttrs(Value & v); | ||||||
|  |     inline void forceAttrs(Value & v, const Pos & pos); | ||||||
|     inline void forceList(Value & v); |     inline void forceList(Value & v); | ||||||
|     inline void forceList(Value & v, const Pos & pos); |     inline void forceList(Value & v, const Pos & pos); | ||||||
|     void forceFunction(Value & v, const Pos & pos); // either lambda or primop
 |     void forceFunction(Value & v, const Pos & pos); // either lambda or primop
 | ||||||
|  |  | ||||||
|  | @ -75,7 +75,7 @@ Bindings * DrvInfo::getMeta() | ||||||
|     if (!attrs) return 0; |     if (!attrs) return 0; | ||||||
|     Bindings::iterator a = attrs->find(state->sMeta); |     Bindings::iterator a = attrs->find(state->sMeta); | ||||||
|     if (a == attrs->end()) return 0; |     if (a == attrs->end()) return 0; | ||||||
|     state->forceAttrs(*a->value); |     state->forceAttrs(*a->value, *a->pos); | ||||||
|     meta = a->value->attrs; |     meta = a->value->attrs; | ||||||
|     return meta; |     return meta; | ||||||
| } | } | ||||||
|  |  | ||||||
|  | @ -86,7 +86,7 @@ static void prim_import(EvalState & state, const Pos & pos, Value * * args, Valu | ||||||
|         state.evalFile(state.findFile("nix/imported-drv-to-derivation.nix"), fun); |         state.evalFile(state.findFile("nix/imported-drv-to-derivation.nix"), fun); | ||||||
|         state.forceFunction(fun, pos); |         state.forceFunction(fun, pos); | ||||||
|         mkApp(v, fun, w); |         mkApp(v, fun, w); | ||||||
|         state.forceAttrs(v); |         state.forceAttrs(v, pos); | ||||||
|     } else { |     } else { | ||||||
|         state.evalFile(path, v); |         state.evalFile(path, v); | ||||||
|     } |     } | ||||||
|  | @ -188,7 +188,7 @@ static void prim_genericClosure(EvalState & state, const Pos & pos, Value * * ar | ||||||
| { | { | ||||||
|     startNest(nest, lvlDebug, "finding dependencies"); |     startNest(nest, lvlDebug, "finding dependencies"); | ||||||
| 
 | 
 | ||||||
|     state.forceAttrs(*args[0]); |     state.forceAttrs(*args[0], pos); | ||||||
| 
 | 
 | ||||||
|     /* Get the start set. */ |     /* Get the start set. */ | ||||||
|     Bindings::iterator startSet = |     Bindings::iterator startSet = | ||||||
|  | @ -219,7 +219,7 @@ static void prim_genericClosure(EvalState & state, const Pos & pos, Value * * ar | ||||||
|         Value * e = *(workSet.begin()); |         Value * e = *(workSet.begin()); | ||||||
|         workSet.pop_front(); |         workSet.pop_front(); | ||||||
| 
 | 
 | ||||||
|         state.forceAttrs(*e); |         state.forceAttrs(*e, pos); | ||||||
| 
 | 
 | ||||||
|         Bindings::iterator key = |         Bindings::iterator key = | ||||||
|             e->attrs->find(state.symbols.create("key")); |             e->attrs->find(state.symbols.create("key")); | ||||||
|  | @ -334,7 +334,7 @@ static void prim_derivationStrict(EvalState & state, const Pos & pos, Value * * | ||||||
| { | { | ||||||
|     startNest(nest, lvlVomit, "evaluating derivation"); |     startNest(nest, lvlVomit, "evaluating derivation"); | ||||||
| 
 | 
 | ||||||
|     state.forceAttrs(*args[0]); |     state.forceAttrs(*args[0], pos); | ||||||
| 
 | 
 | ||||||
|     /* Figure out the name first (for stack backtraces). */ |     /* Figure out the name first (for stack backtraces). */ | ||||||
|     Bindings::iterator attr = args[0]->attrs->find(state.sName); |     Bindings::iterator attr = args[0]->attrs->find(state.sName); | ||||||
|  | @ -758,7 +758,7 @@ static void prim_filterSource(EvalState & state, const Pos & pos, Value * * args | ||||||
|    strings. */ |    strings. */ | ||||||
| static void prim_attrNames(EvalState & state, const Pos & pos, Value * * args, Value & v) | static void prim_attrNames(EvalState & state, const Pos & pos, Value * * args, Value & v) | ||||||
| { | { | ||||||
|     state.forceAttrs(*args[0]); |     state.forceAttrs(*args[0], pos); | ||||||
| 
 | 
 | ||||||
|     state.mkList(v, args[0]->attrs->size()); |     state.mkList(v, args[0]->attrs->size()); | ||||||
| 
 | 
 | ||||||
|  | @ -776,7 +776,7 @@ static void prim_attrNames(EvalState & state, const Pos & pos, Value * * args, V | ||||||
| void prim_getAttr(EvalState & state, const Pos & pos, Value * * args, Value & v) | void prim_getAttr(EvalState & state, const Pos & pos, Value * * args, Value & v) | ||||||
| { | { | ||||||
|     string attr = state.forceStringNoCtx(*args[0]); |     string attr = state.forceStringNoCtx(*args[0]); | ||||||
|     state.forceAttrs(*args[1]); |     state.forceAttrs(*args[1], pos); | ||||||
|     // !!! Should we create a symbol here or just do a lookup?
 |     // !!! Should we create a symbol here or just do a lookup?
 | ||||||
|     Bindings::iterator i = args[1]->attrs->find(state.symbols.create(attr)); |     Bindings::iterator i = args[1]->attrs->find(state.symbols.create(attr)); | ||||||
|     if (i == args[1]->attrs->end()) |     if (i == args[1]->attrs->end()) | ||||||
|  | @ -792,7 +792,7 @@ void prim_getAttr(EvalState & state, const Pos & pos, Value * * args, Value & v) | ||||||
| void prim_unsafeGetAttrPos(EvalState & state, const Pos & pos, Value * * args, Value & v) | void prim_unsafeGetAttrPos(EvalState & state, const Pos & pos, Value * * args, Value & v) | ||||||
| { | { | ||||||
|     string attr = state.forceStringNoCtx(*args[0]); |     string attr = state.forceStringNoCtx(*args[0]); | ||||||
|     state.forceAttrs(*args[1]); |     state.forceAttrs(*args[1], pos); | ||||||
|     Bindings::iterator i = args[1]->attrs->find(state.symbols.create(attr)); |     Bindings::iterator i = args[1]->attrs->find(state.symbols.create(attr)); | ||||||
|     if (i == args[1]->attrs->end()) |     if (i == args[1]->attrs->end()) | ||||||
|         mkNull(v); |         mkNull(v); | ||||||
|  | @ -805,7 +805,7 @@ void prim_unsafeGetAttrPos(EvalState & state, const Pos & pos, Value * * args, V | ||||||
| static void prim_hasAttr(EvalState & state, const Pos & pos, Value * * args, Value & v) | static void prim_hasAttr(EvalState & state, const Pos & pos, Value * * args, Value & v) | ||||||
| { | { | ||||||
|     string attr = state.forceStringNoCtx(*args[0]); |     string attr = state.forceStringNoCtx(*args[0]); | ||||||
|     state.forceAttrs(*args[1]); |     state.forceAttrs(*args[1], pos); | ||||||
|     mkBool(v, args[1]->attrs->find(state.symbols.create(attr)) != args[1]->attrs->end()); |     mkBool(v, args[1]->attrs->find(state.symbols.create(attr)) != args[1]->attrs->end()); | ||||||
| } | } | ||||||
| 
 | 
 | ||||||
|  | @ -820,7 +820,7 @@ static void prim_isAttrs(EvalState & state, const Pos & pos, Value * * args, Val | ||||||
| 
 | 
 | ||||||
| static void prim_removeAttrs(EvalState & state, const Pos & pos, Value * * args, Value & v) | static void prim_removeAttrs(EvalState & state, const Pos & pos, Value * * args, Value & v) | ||||||
| { | { | ||||||
|     state.forceAttrs(*args[0]); |     state.forceAttrs(*args[0], pos); | ||||||
|     state.forceList(*args[1], pos); |     state.forceList(*args[1], pos); | ||||||
| 
 | 
 | ||||||
|     /* Get the attribute names to be removed. */ |     /* Get the attribute names to be removed. */ | ||||||
|  | @ -856,7 +856,7 @@ static void prim_listToAttrs(EvalState & state, const Pos & pos, Value * * args, | ||||||
| 
 | 
 | ||||||
|     for (unsigned int i = 0; i < args[0]->list.length; ++i) { |     for (unsigned int i = 0; i < args[0]->list.length; ++i) { | ||||||
|         Value & v2(*args[0]->list.elems[i]); |         Value & v2(*args[0]->list.elems[i]); | ||||||
|         state.forceAttrs(v2); |         state.forceAttrs(v2, pos); | ||||||
| 
 | 
 | ||||||
|         Bindings::iterator j = v2.attrs->find(state.sName); |         Bindings::iterator j = v2.attrs->find(state.sName); | ||||||
|         if (j == v2.attrs->end()) |         if (j == v2.attrs->end()) | ||||||
|  | @ -883,8 +883,8 @@ static void prim_listToAttrs(EvalState & state, const Pos & pos, Value * * args, | ||||||
|    member of as1. */ |    member of as1. */ | ||||||
| static void prim_intersectAttrs(EvalState & state, const Pos & pos, Value * * args, Value & v) | static void prim_intersectAttrs(EvalState & state, const Pos & pos, Value * * args, Value & v) | ||||||
| { | { | ||||||
|     state.forceAttrs(*args[0]); |     state.forceAttrs(*args[0], pos); | ||||||
|     state.forceAttrs(*args[1]); |     state.forceAttrs(*args[1], pos); | ||||||
| 
 | 
 | ||||||
|     state.mkAttrs(v, std::min(args[0]->attrs->size(), args[1]->attrs->size())); |     state.mkAttrs(v, std::min(args[0]->attrs->size(), args[1]->attrs->size())); | ||||||
| 
 | 
 | ||||||
|  |  | ||||||
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