forceAttrs: Show position info
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					 5 changed files with 23 additions and 14 deletions
				
			
		|  | @ -55,6 +55,14 @@ inline void EvalState::forceAttrs(Value & v) | |||
| } | ||||
| 
 | ||||
| 
 | ||||
| inline void EvalState::forceAttrs(Value & v, const Pos & pos) | ||||
| { | ||||
|     forceValue(v); | ||||
|     if (v.type != tAttrs) | ||||
|         throwTypeError("value is %1% while a set was expected, at %2%", v, pos); | ||||
| } | ||||
| 
 | ||||
| 
 | ||||
| inline void EvalState::forceList(Value & v) | ||||
| { | ||||
|     forceValue(v); | ||||
|  |  | |||
|  | @ -850,7 +850,7 @@ void EvalState::callFunction(Value & fun, Value & arg, Value & v, const Pos & po | |||
|         env2.values[displ++] = &arg; | ||||
| 
 | ||||
|     else { | ||||
|         forceAttrs(arg); | ||||
|         forceAttrs(arg, pos); | ||||
| 
 | ||||
|         if (!lambda.arg.empty()) | ||||
|             env2.values[displ++] = &arg; | ||||
|  |  | |||
|  | @ -161,6 +161,7 @@ public: | |||
|     NixInt forceInt(Value & v, const Pos & pos); | ||||
|     bool forceBool(Value & v); | ||||
|     inline void forceAttrs(Value & v); | ||||
|     inline void forceAttrs(Value & v, const Pos & pos); | ||||
|     inline void forceList(Value & v); | ||||
|     inline void forceList(Value & v, const Pos & pos); | ||||
|     void forceFunction(Value & v, const Pos & pos); // either lambda or primop
 | ||||
|  |  | |||
|  | @ -75,7 +75,7 @@ Bindings * DrvInfo::getMeta() | |||
|     if (!attrs) return 0; | ||||
|     Bindings::iterator a = attrs->find(state->sMeta); | ||||
|     if (a == attrs->end()) return 0; | ||||
|     state->forceAttrs(*a->value); | ||||
|     state->forceAttrs(*a->value, *a->pos); | ||||
|     meta = a->value->attrs; | ||||
|     return meta; | ||||
| } | ||||
|  |  | |||
|  | @ -86,7 +86,7 @@ static void prim_import(EvalState & state, const Pos & pos, Value * * args, Valu | |||
|         state.evalFile(state.findFile("nix/imported-drv-to-derivation.nix"), fun); | ||||
|         state.forceFunction(fun, pos); | ||||
|         mkApp(v, fun, w); | ||||
|         state.forceAttrs(v); | ||||
|         state.forceAttrs(v, pos); | ||||
|     } else { | ||||
|         state.evalFile(path, v); | ||||
|     } | ||||
|  | @ -188,7 +188,7 @@ static void prim_genericClosure(EvalState & state, const Pos & pos, Value * * ar | |||
| { | ||||
|     startNest(nest, lvlDebug, "finding dependencies"); | ||||
| 
 | ||||
|     state.forceAttrs(*args[0]); | ||||
|     state.forceAttrs(*args[0], pos); | ||||
| 
 | ||||
|     /* Get the start set. */ | ||||
|     Bindings::iterator startSet = | ||||
|  | @ -219,7 +219,7 @@ static void prim_genericClosure(EvalState & state, const Pos & pos, Value * * ar | |||
|         Value * e = *(workSet.begin()); | ||||
|         workSet.pop_front(); | ||||
| 
 | ||||
|         state.forceAttrs(*e); | ||||
|         state.forceAttrs(*e, pos); | ||||
| 
 | ||||
|         Bindings::iterator key = | ||||
|             e->attrs->find(state.symbols.create("key")); | ||||
|  | @ -334,7 +334,7 @@ static void prim_derivationStrict(EvalState & state, const Pos & pos, Value * * | |||
| { | ||||
|     startNest(nest, lvlVomit, "evaluating derivation"); | ||||
| 
 | ||||
|     state.forceAttrs(*args[0]); | ||||
|     state.forceAttrs(*args[0], pos); | ||||
| 
 | ||||
|     /* Figure out the name first (for stack backtraces). */ | ||||
|     Bindings::iterator attr = args[0]->attrs->find(state.sName); | ||||
|  | @ -758,7 +758,7 @@ static void prim_filterSource(EvalState & state, const Pos & pos, Value * * args | |||
|    strings. */ | ||||
| static void prim_attrNames(EvalState & state, const Pos & pos, Value * * args, Value & v) | ||||
| { | ||||
|     state.forceAttrs(*args[0]); | ||||
|     state.forceAttrs(*args[0], pos); | ||||
| 
 | ||||
|     state.mkList(v, args[0]->attrs->size()); | ||||
| 
 | ||||
|  | @ -776,7 +776,7 @@ static void prim_attrNames(EvalState & state, const Pos & pos, Value * * args, V | |||
| void prim_getAttr(EvalState & state, const Pos & pos, Value * * args, Value & v) | ||||
| { | ||||
|     string attr = state.forceStringNoCtx(*args[0]); | ||||
|     state.forceAttrs(*args[1]); | ||||
|     state.forceAttrs(*args[1], pos); | ||||
|     // !!! Should we create a symbol here or just do a lookup?
 | ||||
|     Bindings::iterator i = args[1]->attrs->find(state.symbols.create(attr)); | ||||
|     if (i == args[1]->attrs->end()) | ||||
|  | @ -792,7 +792,7 @@ void prim_getAttr(EvalState & state, const Pos & pos, Value * * args, Value & v) | |||
| void prim_unsafeGetAttrPos(EvalState & state, const Pos & pos, Value * * args, Value & v) | ||||
| { | ||||
|     string attr = state.forceStringNoCtx(*args[0]); | ||||
|     state.forceAttrs(*args[1]); | ||||
|     state.forceAttrs(*args[1], pos); | ||||
|     Bindings::iterator i = args[1]->attrs->find(state.symbols.create(attr)); | ||||
|     if (i == args[1]->attrs->end()) | ||||
|         mkNull(v); | ||||
|  | @ -805,7 +805,7 @@ void prim_unsafeGetAttrPos(EvalState & state, const Pos & pos, Value * * args, V | |||
| static void prim_hasAttr(EvalState & state, const Pos & pos, Value * * args, Value & v) | ||||
| { | ||||
|     string attr = state.forceStringNoCtx(*args[0]); | ||||
|     state.forceAttrs(*args[1]); | ||||
|     state.forceAttrs(*args[1], pos); | ||||
|     mkBool(v, args[1]->attrs->find(state.symbols.create(attr)) != args[1]->attrs->end()); | ||||
| } | ||||
| 
 | ||||
|  | @ -820,7 +820,7 @@ static void prim_isAttrs(EvalState & state, const Pos & pos, Value * * args, Val | |||
| 
 | ||||
| static void prim_removeAttrs(EvalState & state, const Pos & pos, Value * * args, Value & v) | ||||
| { | ||||
|     state.forceAttrs(*args[0]); | ||||
|     state.forceAttrs(*args[0], pos); | ||||
|     state.forceList(*args[1], pos); | ||||
| 
 | ||||
|     /* Get the attribute names to be removed. */ | ||||
|  | @ -856,7 +856,7 @@ static void prim_listToAttrs(EvalState & state, const Pos & pos, Value * * args, | |||
| 
 | ||||
|     for (unsigned int i = 0; i < args[0]->list.length; ++i) { | ||||
|         Value & v2(*args[0]->list.elems[i]); | ||||
|         state.forceAttrs(v2); | ||||
|         state.forceAttrs(v2, pos); | ||||
| 
 | ||||
|         Bindings::iterator j = v2.attrs->find(state.sName); | ||||
|         if (j == v2.attrs->end()) | ||||
|  | @ -883,8 +883,8 @@ static void prim_listToAttrs(EvalState & state, const Pos & pos, Value * * args, | |||
|    member of as1. */ | ||||
| static void prim_intersectAttrs(EvalState & state, const Pos & pos, Value * * args, Value & v) | ||||
| { | ||||
|     state.forceAttrs(*args[0]); | ||||
|     state.forceAttrs(*args[1]); | ||||
|     state.forceAttrs(*args[0], pos); | ||||
|     state.forceAttrs(*args[1], pos); | ||||
| 
 | ||||
|     state.mkAttrs(v, std::min(args[0]->attrs->size(), args[1]->attrs->size())); | ||||
| 
 | ||||
|  |  | |||
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