Put the character at the staircase when going down
Always put the character at the up staircase when going down a level, even when going down to a level we've already generated.
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					 1 changed files with 1 additions and 1 deletions
				
			
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					@ -304,6 +304,7 @@ handleCommand GoDown = do
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    pCharacter <- entities . at cEID <<.= Nothing
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					    pCharacter <- entities . at cEID <<.= Nothing
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    levels .= levs'
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					    levels .= levs'
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    entities . at cEID .= pCharacter
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					    entities . at cEID .= pCharacter
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					    characterPosition .= extract levs' ^. upStaircasePosition
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  else say_ ["cant", "goDown"]
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					  else say_ ["cant", "goDown"]
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  continue
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					  continue
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					@ -599,7 +600,6 @@ genLevel _num = do
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  level <- case generator of
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					  level <- case generator of
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    CaveAutomata -> generateLevel SCaveAutomata CaveAutomata.defaultParams dims
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					    CaveAutomata -> generateLevel SCaveAutomata CaveAutomata.defaultParams dims
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    Dungeon -> generateLevel SDungeon Dungeon.defaultParams dims
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					    Dungeon -> generateLevel SDungeon Dungeon.defaultParams dims
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  characterPosition .= level ^. levelCharacterPosition
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  pure $!! level
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					  pure $!! level
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levelToGameLevel :: Level -> GameLevel
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					levelToGameLevel :: Level -> GameLevel
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