Progress indicator: Cleanup
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dff12b38f9
commit
40bffe0a43
7 changed files with 105 additions and 151 deletions
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@ -29,7 +29,7 @@ private:
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struct ActivitiesByType
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{
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std::map<Activity::t, std::list<ActInfo>::iterator> its;
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std::map<ActivityId, std::list<ActInfo>::iterator> its;
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uint64_t done = 0;
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uint64_t expected = 0;
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uint64_t failed = 0;
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@ -38,7 +38,7 @@ private:
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struct State
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{
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std::list<ActInfo> activities;
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std::map<Activity::t, std::list<ActInfo>::iterator> its;
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std::map<ActivityId, std::list<ActInfo>::iterator> its;
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std::map<ActivityType, ActivitiesByType> activitiesByType;
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};
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@ -77,7 +77,61 @@ public:
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update(state);
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}
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void createActivity(State & state, Activity::t activity, const std::string & s, ActivityType type = actUnknown)
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void startActivity(ActivityId act, ActivityType type, const std::string & s) override
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{
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auto state(state_.lock());
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createActivity(*state, act, s, type);
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update(*state);
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}
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void stopActivity(ActivityId act) override
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{
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auto state(state_.lock());
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deleteActivity(*state, act);
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update(*state);
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}
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void progress(ActivityId act, uint64_t done = 0, uint64_t expected = 0, uint64_t running = 0, uint64_t failed = 0) override
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{
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auto state(state_.lock());
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auto i = state->its.find(act);
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assert(i != state->its.end());
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ActInfo & actInfo = *i->second;
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actInfo.done = done;
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actInfo.expected = expected;
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actInfo.running = running;
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actInfo.failed = failed;
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update(*state);
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}
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void progress(ActivityId act, const std::string & s) override
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{
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auto state(state_.lock());
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auto s2 = trim(s);
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if (!s2.empty()) {
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updateActivity(*state, act, s2);
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update(*state);
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}
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}
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void setExpected(ActivityId act, ActivityType type, uint64_t expected) override
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{
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auto state(state_.lock());
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auto i = state->its.find(act);
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assert(i != state->its.end());
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ActInfo & actInfo = *i->second;
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auto & j = actInfo.expectedByType[type];
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state->activitiesByType[type].expected -= j;
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j = expected;
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state->activitiesByType[type].expected += j;
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update(*state);
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}
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void createActivity(State & state, ActivityId activity, const std::string & s, ActivityType type = actUnknown)
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{
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state.activities.emplace_back(ActInfo{s, "", type});
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auto i = std::prev(state.activities.end());
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@ -85,7 +139,7 @@ public:
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state.activitiesByType[type].its.emplace(activity, i);
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}
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void deleteActivity(State & state, Activity::t activity)
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void deleteActivity(State & state, ActivityId activity)
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{
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auto i = state.its.find(activity);
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if (i != state.its.end()) {
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@ -102,7 +156,7 @@ public:
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}
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}
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void updateActivity(State & state, Activity::t activity, const std::string & s2)
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void updateActivity(State & state, ActivityId activity, const std::string & s2)
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{
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auto i = state.its.find(activity);
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assert(i != state.its.end());
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@ -210,51 +264,6 @@ public:
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return res;
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}
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void event(const Event & ev) override
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{
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auto state(state_.lock());
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if (ev.type == evStartActivity) {
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Activity::t act = ev.getI(0);
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createActivity(*state, act, ev.getS(2), (ActivityType) ev.getI(1));
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}
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if (ev.type == evStopActivity) {
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Activity::t act = ev.getI(0);
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deleteActivity(*state, act);
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}
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if (ev.type == evProgress) {
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auto i = state->its.find(ev.getI(0));
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assert(i != state->its.end());
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ActInfo & actInfo = *i->second;
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actInfo.done = ev.getI(1);
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actInfo.expected = ev.getI(2);
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actInfo.running = ev.getI(3);
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actInfo.failed = ev.getI(4);
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}
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if (ev.type == evSetExpected) {
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auto i = state->its.find(ev.getI(0));
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assert(i != state->its.end());
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ActInfo & actInfo = *i->second;
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auto type = (ActivityType) ev.getI(1);
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auto & j = actInfo.expectedByType[type];
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state->activitiesByType[type].expected -= j;
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j = ev.getI(2);
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state->activitiesByType[type].expected += j;
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}
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if (ev.type == evBuildOutput) {
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Activity::t act = ev.getI(0);
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auto s = trim(ev.getS(1));
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if (!s.empty())
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updateActivity(*state, act, s);
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}
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update(*state);
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}
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};
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StartProgressBar::StartProgressBar()
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