Improved logging abstraction
This also gets rid of --log-type, since the nested log type isn't useful in a multi-threaded situation, and nobody cares about the "pretty" log type.
This commit is contained in:
parent
c879a20850
commit
41633f9f73
29 changed files with 394 additions and 456 deletions
|
|
@ -1,72 +1,157 @@
|
|||
#include "progress-bar.hh"
|
||||
#include "util.hh"
|
||||
#include "sync.hh"
|
||||
|
||||
#include <iostream>
|
||||
#include <map>
|
||||
|
||||
namespace nix {
|
||||
|
||||
ProgressBar::ProgressBar()
|
||||
class ProgressBar : public Logger
|
||||
{
|
||||
_writeToStderr = [&](const unsigned char * buf, size_t count) {
|
||||
auto state_(state.lock());
|
||||
assert(!state_->done);
|
||||
std::cerr << "\r\e[K" << std::string((const char *) buf, count);
|
||||
render(*state_);
|
||||
private:
|
||||
|
||||
struct ActInfo
|
||||
{
|
||||
Activity * activity;
|
||||
Verbosity lvl;
|
||||
std::string s;
|
||||
};
|
||||
}
|
||||
|
||||
ProgressBar::~ProgressBar()
|
||||
{
|
||||
done();
|
||||
}
|
||||
struct Progress
|
||||
{
|
||||
uint64_t expected = 0, progress = 0;
|
||||
};
|
||||
|
||||
void ProgressBar::updateStatus(const std::string & s)
|
||||
{
|
||||
auto state_(state.lock());
|
||||
assert(!state_->done);
|
||||
state_->status = s;
|
||||
render(*state_);
|
||||
}
|
||||
struct State
|
||||
{
|
||||
std::list<ActInfo> activities;
|
||||
std::map<Activity *, std::list<ActInfo>::iterator> its;
|
||||
std::map<std::string, Progress> progress;
|
||||
};
|
||||
|
||||
void ProgressBar::done()
|
||||
{
|
||||
_writeToStderr = decltype(_writeToStderr)();
|
||||
auto state_(state.lock());
|
||||
assert(state_->activities.empty());
|
||||
state_->done = true;
|
||||
std::cerr << "\r\e[K";
|
||||
std::cerr.flush();
|
||||
}
|
||||
Sync<State> state_;
|
||||
|
||||
void ProgressBar::render(State & state_)
|
||||
{
|
||||
std::cerr << '\r' << state_.status;
|
||||
if (!state_.activities.empty()) {
|
||||
if (!state_.status.empty()) std::cerr << ' ';
|
||||
std::cerr << *state_.activities.rbegin();
|
||||
public:
|
||||
|
||||
~ProgressBar()
|
||||
{
|
||||
auto state(state_.lock());
|
||||
assert(state->activities.empty());
|
||||
writeToStderr("\r\e[K");
|
||||
}
|
||||
std::cerr << "\e[K";
|
||||
std::cerr.flush();
|
||||
}
|
||||
|
||||
void log(Verbosity lvl, const FormatOrString & fs) override
|
||||
{
|
||||
auto state(state_.lock());
|
||||
log(*state, lvl, fs.s);
|
||||
}
|
||||
|
||||
ProgressBar::Activity ProgressBar::startActivity(const FormatOrString & fs)
|
||||
void log(State & state, Verbosity lvl, const std::string & s)
|
||||
{
|
||||
writeToStderr("\r\e[K" + s + "\n");
|
||||
update(state);
|
||||
}
|
||||
|
||||
void startActivity(Activity & activity, Verbosity lvl, const FormatOrString & fs) override
|
||||
{
|
||||
if (lvl > verbosity) return;
|
||||
auto state(state_.lock());
|
||||
state->activities.emplace_back(ActInfo{&activity, lvl, fs.s});
|
||||
state->its.emplace(&activity, std::prev(state->activities.end()));
|
||||
update(*state);
|
||||
}
|
||||
|
||||
void stopActivity(Activity & activity) override
|
||||
{
|
||||
auto state(state_.lock());
|
||||
auto i = state->its.find(&activity);
|
||||
if (i == state->its.end()) return;
|
||||
state->activities.erase(i->second);
|
||||
state->its.erase(i);
|
||||
update(*state);
|
||||
}
|
||||
|
||||
void setExpected(const std::string & label, uint64_t value) override
|
||||
{
|
||||
auto state(state_.lock());
|
||||
state->progress[label].expected = value;
|
||||
}
|
||||
|
||||
void setProgress(const std::string & label, uint64_t value) override
|
||||
{
|
||||
auto state(state_.lock());
|
||||
state->progress[label].progress = value;
|
||||
}
|
||||
|
||||
void incExpected(const std::string & label, uint64_t value) override
|
||||
{
|
||||
auto state(state_.lock());
|
||||
state->progress[label].expected += value;
|
||||
}
|
||||
|
||||
void incProgress(const std::string & label, uint64_t value)
|
||||
{
|
||||
auto state(state_.lock());
|
||||
state->progress[label].progress += value;
|
||||
}
|
||||
|
||||
void update()
|
||||
{
|
||||
auto state(state_.lock());
|
||||
}
|
||||
|
||||
void update(State & state)
|
||||
{
|
||||
std::string line = "\r";
|
||||
|
||||
std::string status = getStatus(state);
|
||||
if (!status.empty()) {
|
||||
line += '[';
|
||||
line += status;
|
||||
line += "]";
|
||||
}
|
||||
|
||||
if (!state.activities.empty()) {
|
||||
if (!status.empty()) line += " ";
|
||||
line += state.activities.rbegin()->s;
|
||||
}
|
||||
|
||||
line += "\e[K";
|
||||
writeToStderr(line);
|
||||
}
|
||||
|
||||
std::string getStatus(State & state)
|
||||
{
|
||||
std::string res;
|
||||
for (auto & p : state.progress)
|
||||
if (p.second.expected || p.second.progress) {
|
||||
if (!res.empty()) res += ", ";
|
||||
res += std::to_string(p.second.progress);
|
||||
if (p.second.expected) {
|
||||
res += "/";
|
||||
res += std::to_string(p.second.expected);
|
||||
}
|
||||
res += " "; res += p.first;
|
||||
}
|
||||
return res;
|
||||
}
|
||||
};
|
||||
|
||||
StartProgressBar::StartProgressBar()
|
||||
{
|
||||
return Activity(*this, fs);
|
||||
if (isatty(STDERR_FILENO)) {
|
||||
prev = logger;
|
||||
logger = new ProgressBar();
|
||||
}
|
||||
}
|
||||
|
||||
ProgressBar::Activity::Activity(ProgressBar & pb, const FormatOrString & fs)
|
||||
: pb(pb)
|
||||
StartProgressBar::~StartProgressBar()
|
||||
{
|
||||
auto state_(pb.state.lock());
|
||||
state_->activities.push_back(fs.s);
|
||||
it = state_->activities.end(); --it;
|
||||
pb.render(*state_);
|
||||
}
|
||||
|
||||
ProgressBar::Activity::~Activity()
|
||||
{
|
||||
auto state_(pb.state.lock());
|
||||
state_->activities.erase(it);
|
||||
if (prev) {
|
||||
auto bar = logger;
|
||||
logger = prev;
|
||||
delete bar;
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue