Add raws, loaded statically from a folder
Add raw types with support for both creatures and items, loaded statically from a "raws" folder just like in the Rust version.
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10 changed files with 204 additions and 10 deletions
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@ -4,7 +4,7 @@ cabal-version: 1.12
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--
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-- see: https://github.com/sol/hpack
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--
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-- hash: 5d750bf0bb5c6d278928f6c9606427754a444344fd769f50c02b776dedf0e771
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-- hash: 897c9cda436c62269dd43a0fc47226b24a310e52522fa6ebfe18cedc2394f6ea
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name: xanthous
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version: 0.1.0.0
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@ -36,6 +36,8 @@ library
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Xanthous.Data.EntityMap
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Xanthous.Entities
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Xanthous.Entities.Character
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Xanthous.Entities.Raws
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Xanthous.Entities.RawTypes
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Xanthous.Entities.SomeEntity
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Xanthous.Game
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Xanthous.Game.Draw
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@ -65,6 +67,7 @@ library
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, data-default
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, deepseq
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, file-embed
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, filepath
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, generic-arbitrary
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, generic-monoid
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, groups
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@ -92,6 +95,8 @@ executable xanthous
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Xanthous.Data.EntityMap
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Xanthous.Entities
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Xanthous.Entities.Character
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Xanthous.Entities.Raws
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Xanthous.Entities.RawTypes
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Xanthous.Entities.SomeEntity
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Xanthous.Game
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Xanthous.Game.Draw
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@ -120,6 +125,7 @@ executable xanthous
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, data-default
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, deepseq
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, file-embed
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, filepath
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, generic-arbitrary
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, generic-monoid
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, groups
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@ -145,6 +151,7 @@ test-suite test
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Test.Prelude
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Xanthous.Data.EntityMapSpec
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Xanthous.DataSpec
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Xanthous.Entities.RawsSpec
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Xanthous.GameSpec
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Xanthous.MessageSpec
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Xanthous.OrphansSpec
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@ -166,6 +173,7 @@ test-suite test
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, data-default
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, deepseq
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, file-embed
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, filepath
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, generic-arbitrary
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, generic-monoid
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, groups
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