merge(3p/git): Merge git upstream at v2.26.2

This commit is contained in:
Vincent Ambo 2020-05-22 17:46:45 +01:00
commit 5229c9b232
1006 changed files with 149006 additions and 60819 deletions

View file

@ -27,10 +27,12 @@ typedef int (*fsck_walk_func)(struct object *obj, int type, void *data, struct f
/* callback for fsck_object, type is FSCK_ERROR or FSCK_WARN */
typedef int (*fsck_error)(struct fsck_options *o,
struct object *obj, int type, const char *message);
const struct object_id *oid, enum object_type object_type,
int msg_type, const char *message);
int fsck_error_function(struct fsck_options *o,
struct object *obj, int type, const char *message);
const struct object_id *oid, enum object_type object_type,
int msg_type, const char *message);
struct fsck_options {
fsck_walk_func walk;
@ -38,7 +40,7 @@ struct fsck_options {
unsigned strict:1;
int *msg_type;
struct oidset skiplist;
struct decoration *object_names;
kh_oid_map_t *object_names;
};
#define FSCK_OPTIONS_DEFAULT { NULL, fsck_error_function, 0, NULL, OIDSET_INIT }
@ -52,7 +54,11 @@ struct fsck_options {
* 0 everything OK
*/
int fsck_walk(struct object *obj, void *data, struct fsck_options *options);
/* If NULL is passed for data, we assume the object is local and read it. */
/*
* Blob objects my pass a NULL data pointer, which indicates they are too large
* to fit in memory. All other types must pass a real buffer.
*/
int fsck_object(struct object *obj, void *data, unsigned long size,
struct fsck_options *options);
@ -63,4 +69,29 @@ int fsck_object(struct object *obj, void *data, unsigned long size,
*/
int fsck_finish(struct fsck_options *options);
/*
* Subsystem for storing human-readable names for each object.
*
* If fsck_enable_object_names() has not been called, all other functions are
* noops.
*
* Use fsck_put_object_name() to seed initial names (e.g. from refnames); the
* fsck code will extend that while walking trees, etc.
*
* Use fsck_get_object_name() to get a single name (or NULL if none). Or the
* more convenient describe_object(), which always produces an output string
* with the oid combined with the name (if any). Note that the return value
* points to a rotating array of static buffers, and may be invalidated by a
* subsequent call.
*/
void fsck_enable_object_names(struct fsck_options *options);
const char *fsck_get_object_name(struct fsck_options *options,
const struct object_id *oid);
__attribute__((format (printf,3,4)))
void fsck_put_object_name(struct fsck_options *options,
const struct object_id *oid,
const char *fmt, ...);
const char *fsck_describe_object(struct fsck_options *options,
const struct object_id *oid);
#endif