refactor(tvix/castore): add PathComponent type for checked components
This encodes a verified component on the type level. Internally, it contains a bytes::Bytes. The castore Path/PathBuf component() and file_name() methods now return this type, the old ones returning bytes were renamed to component_bytes() and component_file_name() respectively. We can drop the directory_reject_invalid_name test - it's not possible anymore to pass an invalid name to Directories::add. Invalid names in the Directory proto are still being tested to be rejected in the validate_invalid_names tests. Change-Id: Ide4d16415dfd50b7e2d7e0c36d42a3bbeeb9b6c5 Reviewed-on: https://cl.tvl.fyi/c/depot/+/12217 Autosubmit: flokli <flokli@flokli.de> Reviewed-by: Connor Brewster <cbrewster@hey.com> Tested-by: BuildkiteCI
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25 changed files with 282 additions and 165 deletions
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@ -1,6 +1,6 @@
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use std::collections::BTreeMap;
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use crate::{errors::DirectoryError, proto, B3Digest, Node};
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use crate::{errors::DirectoryError, path::PathComponent, proto, B3Digest, Node};
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/// A Directory contains nodes, which can be Directory, File or Symlink nodes.
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/// It attached names to these nodes, which is the basename in that directory.
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@ -10,7 +10,7 @@ use crate::{errors::DirectoryError, proto, B3Digest, Node};
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/// - MUST be unique across all three lists
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#[derive(Default, Debug, Clone, PartialEq, Eq)]
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pub struct Directory {
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nodes: BTreeMap<bytes::Bytes, Node>,
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nodes: BTreeMap<PathComponent, Node>,
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}
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impl Directory {
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@ -46,31 +46,17 @@ impl Directory {
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/// Allows iterating over all nodes (directories, files and symlinks)
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/// For each, it returns a tuple of its name and node.
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/// The elements are sorted by their names.
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pub fn nodes(&self) -> impl Iterator<Item = (&bytes::Bytes, &Node)> + Send + Sync + '_ {
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pub fn nodes(&self) -> impl Iterator<Item = (&PathComponent, &Node)> + Send + Sync + '_ {
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self.nodes.iter()
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}
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/// Checks a Node name for validity as a directory entry
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/// We disallow slashes, null bytes, '.', '..' and the empty string.
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pub(crate) fn is_valid_name(name: &[u8]) -> bool {
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!(name.is_empty()
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|| name == b".."
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|| name == b"."
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|| name.contains(&0x00)
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|| name.contains(&b'/'))
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}
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/// Adds the specified [Node] to the [Directory] with a given name.
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///
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/// Inserting an element that already exists with the same name in the directory will yield an
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/// error.
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/// Inserting an element will validate that its name fulfills the
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/// requirements for directory entries and yield an error if it is not.
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pub fn add(&mut self, name: bytes::Bytes, node: Node) -> Result<(), DirectoryError> {
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if !Self::is_valid_name(&name) {
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return Err(DirectoryError::InvalidName(name));
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}
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pub fn add(&mut self, name: PathComponent, node: Node) -> Result<(), DirectoryError> {
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// Check that the even after adding this new directory entry, the size calculation will not
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// overflow
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// FUTUREWORK: add some sort of batch add interface which only does this check once with
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@ -91,7 +77,7 @@ impl Directory {
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Ok(())
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}
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std::collections::btree_map::Entry::Occupied(occupied) => {
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Err(DirectoryError::DuplicateName(occupied.key().to_vec()))
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Err(DirectoryError::DuplicateName(occupied.key().to_owned()))
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}
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}
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}
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@ -112,7 +98,7 @@ mod test {
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let mut d = Directory::new();
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d.add(
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"b".into(),
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"b".try_into().unwrap(),
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Node::Directory {
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digest: DUMMY_DIGEST.clone(),
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size: 1,
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@ -120,7 +106,7 @@ mod test {
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)
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.unwrap();
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d.add(
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"a".into(),
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"a".try_into().unwrap(),
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Node::Directory {
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digest: DUMMY_DIGEST.clone(),
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size: 1,
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@ -128,7 +114,7 @@ mod test {
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)
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.unwrap();
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d.add(
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"z".into(),
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"z".try_into().unwrap(),
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Node::Directory {
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digest: DUMMY_DIGEST.clone(),
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size: 1,
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@ -137,7 +123,7 @@ mod test {
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.unwrap();
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d.add(
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"f".into(),
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"f".try_into().unwrap(),
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Node::File {
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digest: DUMMY_DIGEST.clone(),
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size: 1,
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@ -146,7 +132,7 @@ mod test {
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)
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.unwrap();
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d.add(
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"c".into(),
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"c".try_into().unwrap(),
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Node::File {
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digest: DUMMY_DIGEST.clone(),
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size: 1,
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@ -155,7 +141,7 @@ mod test {
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)
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.unwrap();
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d.add(
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"g".into(),
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"g".try_into().unwrap(),
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Node::File {
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digest: DUMMY_DIGEST.clone(),
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size: 1,
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@ -165,21 +151,21 @@ mod test {
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.unwrap();
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d.add(
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"t".into(),
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"t".try_into().unwrap(),
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Node::Symlink {
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target: "a".try_into().unwrap(),
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},
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)
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.unwrap();
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d.add(
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"o".into(),
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"o".try_into().unwrap(),
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Node::Symlink {
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target: "a".try_into().unwrap(),
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},
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)
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.unwrap();
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d.add(
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"e".into(),
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"e".try_into().unwrap(),
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Node::Symlink {
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target: "a".try_into().unwrap(),
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},
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@ -197,7 +183,7 @@ mod test {
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assert_eq!(
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d.add(
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"foo".into(),
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"foo".try_into().unwrap(),
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Node::Directory {
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digest: DUMMY_DIGEST.clone(),
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size: u64::MAX
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@ -212,7 +198,7 @@ mod test {
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let mut d = Directory::new();
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d.add(
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"a".into(),
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"a".try_into().unwrap(),
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Node::Directory {
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digest: DUMMY_DIGEST.clone(),
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size: 1,
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@ -223,7 +209,7 @@ mod test {
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format!(
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"{}",
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d.add(
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"a".into(),
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"a".try_into().unwrap(),
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Node::File {
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digest: DUMMY_DIGEST.clone(),
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size: 1,
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@ -235,20 +221,4 @@ mod test {
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"\"a\" is a duplicate name"
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);
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}
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/// Attempt to add a directory entry with a name which should be rejected.
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#[tokio::test]
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async fn directory_reject_invalid_name() {
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let mut dir = Directory::new();
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assert!(
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dir.add(
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"".into(), // wrong! can not be added to directory
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Node::Symlink {
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target: "doesntmatter".try_into().unwrap(),
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},
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)
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.is_err(),
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"invalid symlink entry be rejected"
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);
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}
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}
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@ -4,7 +4,7 @@ mod symlink_target;
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use crate::B3Digest;
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pub use directory::Directory;
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use symlink_target::SymlinkTarget;
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pub use symlink_target::SymlinkTarget;
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/// A Node is either a [DirectoryNode], [FileNode] or [SymlinkNode].
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/// Nodes themselves don't have names, what gives them names is either them
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