feat(gs/xanthous): Creatures drop their items when they die
When a creature is killed, it now drops all the contents of its inventory on the ground. Change-Id: Ie95c397308ba2c9861f10e58b99c91c9cc759c56
This commit is contained in:
parent
a3d220b631
commit
604319850c
3 changed files with 24 additions and 4 deletions
|
|
@ -34,7 +34,7 @@ module Xanthous.Util
|
|||
, times, times_, endoTimes
|
||||
|
||||
-- * State utilities
|
||||
, modifyK, modifyKL
|
||||
, modifyK, modifyKL, useListOf
|
||||
|
||||
-- * Type-level programming utils
|
||||
, KnownBool(..)
|
||||
|
|
@ -311,6 +311,14 @@ modifyK k = get >>= k >>= put
|
|||
modifyKL :: MonadState s m => LensLike m s s a b -> (a -> m b) -> m ()
|
||||
modifyKL l k = get >>= traverseOf l k >>= put
|
||||
|
||||
-- | Use a list of all the targets of a 'Fold' in the current state
|
||||
--
|
||||
-- @@
|
||||
-- evalState (useListOf folded) === toList
|
||||
-- @@
|
||||
useListOf :: MonadState s m => Getting (Endo [a]) s a -> m [a]
|
||||
useListOf = gets . toListOf
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
|
||||
-- | A newtype wrapper around 'Char' whose 'Enum' and 'Bounded' instances only
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue