feat(gs/xanthous): Allow throwing rocks
Implement a first pass at a "fire" command, which allows throwing rocks, the max distance and the damage of which is based on the weight of the item and the strength of the player. Currently the actual numbers here likely need some tweaking, as the rocks are easily throwable at good distances but don't really deal any damage. Change-Id: Ic6ad0599444af44d8438b834237a1997b67f220f Reviewed-on: https://cl.tvl.fyi/c/depot/+/3764 Reviewed-by: grfn <grfn@gws.fyi> Tested-by: BuildkiteCI
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@ -20,6 +20,7 @@ module Xanthous.Data.EntityMap
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, positions
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, lookup
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, lookupWithPosition
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, positionOf
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-- , positionedEntities
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, neighbors
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, Deduplicate(..)
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@ -37,7 +38,7 @@ import Xanthous.Data
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, Positioned(..)
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, positioned
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, Neighbors(..)
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, neighborPositions
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, neighborPositions, position
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)
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import Xanthous.Data.VectorBag
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import Xanthous.Orphans ()
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@ -268,5 +269,9 @@ lookup eid = fmap (view positioned) . lookupWithPosition eid
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neighbors :: (Ord a, Show a) => Position -> EntityMap a -> Neighbors (VectorBag a)
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neighbors pos em = (\p -> view (atPosition p) em) <$> neighborPositions pos
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-- | Traversal to the position of the entity with the given ID
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positionOf :: EntityID -> Traversal' (EntityMap a) Position
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positionOf eid = ix eid . position
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--------------------------------------------------------------------------------
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makeWrapped ''Deduplicate
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