Changes imported from Abseil "staging" branch:
- 8320b38cd9f4f271fb6b278bd1e10d93f6ac3856 Use overloads for int32/int64/uint32/uint64 rather than i... by Jorg Brown <jorg@google.com> - f8b582b8deb3f78a3c6de2114b3ec4640f5427dd Internal change by Juemin Yang <jueminyang@google.com> - 240ff55ebf493ab1233ebe6976853a5fa2b3ec46 Remove the internal LowLevelAlloc's dependence on kLinker... by Greg Falcon <gfalcon@google.com> GitOrigin-RevId: 8320b38cd9f4f271fb6b278bd1e10d93f6ac3856 Change-Id: If5004efa2b43856948390ab357b8e9403e4461b4
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720c017e30
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6280bddf55
5 changed files with 233 additions and 181 deletions
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@ -135,16 +135,12 @@ bool SimpleAtob(absl::string_view str, bool* value) {
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}
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// ----------------------------------------------------------------------
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// FastInt32ToBuffer()
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// FastUInt32ToBuffer()
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// FastInt64ToBuffer()
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// FastUInt64ToBuffer()
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// FastIntToBuffer() overloads
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//
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// Like the Fast*ToBuffer() functions above, these are intended for speed.
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// Unlike the Fast*ToBuffer() functions, however, these functions write
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// their output to the beginning of the buffer (hence the name, as the
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// output is left-aligned). The caller is responsible for ensuring that
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// the buffer has enough space to hold the output.
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// their output to the beginning of the buffer. The caller is responsible
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// for ensuring that the buffer has enough space to hold the output.
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//
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// Returns a pointer to the end of the std::string (i.e. the null character
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// terminating the std::string).
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@ -160,7 +156,7 @@ const char one_ASCII_final_digits[10][2] {
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} // namespace
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char* numbers_internal::FastUInt32ToBuffer(uint32_t i, char* buffer) {
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char* numbers_internal::FastIntToBuffer(uint32_t i, char* buffer) {
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uint32_t digits;
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// The idea of this implementation is to trim the number of divides to as few
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// as possible, and also reducing memory stores and branches, by going in
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@ -230,7 +226,7 @@ char* numbers_internal::FastUInt32ToBuffer(uint32_t i, char* buffer) {
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goto lt100_000_000;
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}
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char* numbers_internal::FastInt32ToBuffer(int32_t i, char* buffer) {
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char* numbers_internal::FastIntToBuffer(int32_t i, char* buffer) {
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uint32_t u = i;
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if (i < 0) {
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*buffer++ = '-';
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@ -239,12 +235,12 @@ char* numbers_internal::FastInt32ToBuffer(int32_t i, char* buffer) {
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// we write the equivalent expression "0 - u" instead.
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u = 0 - u;
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}
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return numbers_internal::FastUInt32ToBuffer(u, buffer);
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return numbers_internal::FastIntToBuffer(u, buffer);
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}
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char* numbers_internal::FastUInt64ToBuffer(uint64_t i, char* buffer) {
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char* numbers_internal::FastIntToBuffer(uint64_t i, char* buffer) {
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uint32_t u32 = static_cast<uint32_t>(i);
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if (u32 == i) return numbers_internal::FastUInt32ToBuffer(u32, buffer);
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if (u32 == i) return numbers_internal::FastIntToBuffer(u32, buffer);
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// Here we know i has at least 10 decimal digits.
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uint64_t top_1to11 = i / 1000000000;
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@ -252,12 +248,12 @@ char* numbers_internal::FastUInt64ToBuffer(uint64_t i, char* buffer) {
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uint32_t top_1to11_32 = static_cast<uint32_t>(top_1to11);
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if (top_1to11_32 == top_1to11) {
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buffer = numbers_internal::FastUInt32ToBuffer(top_1to11_32, buffer);
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buffer = numbers_internal::FastIntToBuffer(top_1to11_32, buffer);
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} else {
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// top_1to11 has more than 32 bits too; print it in two steps.
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uint32_t top_8to9 = static_cast<uint32_t>(top_1to11 / 100);
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uint32_t mid_2 = static_cast<uint32_t>(top_1to11 - top_8to9 * 100);
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buffer = numbers_internal::FastUInt32ToBuffer(top_8to9, buffer);
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buffer = numbers_internal::FastIntToBuffer(top_8to9, buffer);
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PutTwoDigits(mid_2, buffer);
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buffer += 2;
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}
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@ -283,13 +279,13 @@ char* numbers_internal::FastUInt64ToBuffer(uint64_t i, char* buffer) {
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return buffer + 1;
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}
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char* numbers_internal::FastInt64ToBuffer(int64_t i, char* buffer) {
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char* numbers_internal::FastIntToBuffer(int64_t i, char* buffer) {
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uint64_t u = i;
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if (i < 0) {
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*buffer++ = '-';
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u = 0 - u;
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}
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return numbers_internal::FastUInt64ToBuffer(u, buffer);
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return numbers_internal::FastIntToBuffer(u, buffer);
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}
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// Returns the number of leading 0 bits in a 64-bit value.
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