Add items and inventory

Add a new "Item" entity, which pulls from the previously-existent
ItemType raw, and add a "PickUp" command which takes the (currently
*only*) item off the ground and puts it into the inventory.
This commit is contained in:
Griffin Smith 2019-09-19 13:56:14 -04:00
parent 15895c69fe
commit 62a2e05ef2
20 changed files with 365 additions and 106 deletions

View file

@ -0,0 +1,35 @@
{-# LANGUAGE TemplateHaskell #-}
module Xanthous.Entities.Item
( Item(..)
, itemType
, newWithType
) where
--------------------------------------------------------------------------------
import Xanthous.Prelude
import Test.QuickCheck
import Data.Aeson (ToJSON, FromJSON)
import Data.Aeson.Generic.DerivingVia
--------------------------------------------------------------------------------
import Xanthous.Entities.RawTypes hiding (Item)
import Xanthous.Entities (Draw(..), Entity(..), DrawRawChar(..))
--------------------------------------------------------------------------------
data Item = Item
{ _itemType :: ItemType
}
deriving stock (Eq, Show, Generic)
deriving anyclass (CoArbitrary, Function)
deriving Draw via DrawRawChar "_itemType" Item
deriving (ToJSON, FromJSON)
via WithOptions '[ FieldLabelModifier '[Drop 1] ]
Item
makeLenses ''Item
instance Arbitrary Item where
arbitrary = Item <$> arbitrary
instance Entity Item where
blocksVision _ = False
newWithType :: ItemType -> Item
newWithType = Item