Add items and inventory
Add a new "Item" entity, which pulls from the previously-existent ItemType raw, and add a "PickUp" command which takes the (currently *only*) item off the ground and puts it into the inventory.
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parent
15895c69fe
commit
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20 changed files with 365 additions and 106 deletions
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@ -4,7 +4,7 @@ cabal-version: 1.12
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--
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-- see: https://github.com/sol/hpack
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--
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-- hash: 86b7d3047b95fc65f4c6489a21e8c89883981c8c5bd552b5ea83aaf70de8a7cf
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-- hash: 78a45f3d5eb8c2993c219fd4214f61e9842177fa4d97667aeaedbfe3d0842165
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name: xanthous
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version: 0.1.0.0
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@ -41,6 +41,7 @@ library
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Xanthous.Entities.Creature
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Xanthous.Entities.Draw.Util
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Xanthous.Entities.Environment
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Xanthous.Entities.Item
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Xanthous.Entities.Raws
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Xanthous.Entities.RawTypes
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Xanthous.Game
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@ -79,6 +80,7 @@ library
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, file-embed
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, filepath
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, generic-arbitrary
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, generic-lens
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, generic-monoid
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, groups
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, lens
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@ -111,6 +113,7 @@ executable xanthous
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Xanthous.Entities.Creature
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Xanthous.Entities.Draw.Util
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Xanthous.Entities.Environment
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Xanthous.Entities.Item
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Xanthous.Entities.Raws
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Xanthous.Entities.RawTypes
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Xanthous.Game
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@ -148,6 +151,7 @@ executable xanthous
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, file-embed
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, filepath
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, generic-arbitrary
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, generic-lens
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, generic-monoid
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, groups
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, lens
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@ -200,6 +204,7 @@ test-suite test
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, file-embed
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, filepath
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, generic-arbitrary
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, generic-lens
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, generic-monoid
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, groups
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, lens
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