Add a wield command
Add a Wield command, which prompts for a wieldable item, if any, to take out of the character's inventory and put in their right hand. Eventually we should support other hands, but for now hardcoding the right hand should be fine.
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6 changed files with 77 additions and 27 deletions
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@ -112,19 +112,14 @@ drawPanel game panel
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drawWielded :: Wielded -> Widget Name
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drawWielded (Hands Nothing Nothing) = emptyWidget
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drawWielded (DoubleHanded i) =
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txt $ "You are holding " <> description i <> " in both hands"
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drawWielded (Hands l r) =
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maybe
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emptyWidget
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(\i ->
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txt $ "You are holding " <> description i <> " in your left hand")
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l
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<=>
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maybe
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emptyWidget
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(\i ->
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txt $ "You are holding " <> description i <> " in your right hand")
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r
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txtWrap $ "You are holding " <> description i <> " in both hands"
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drawWielded (Hands l r) = drawHand "left" l <=> drawHand "right" r
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drawHand side = maybe emptyWidget $ \i ->
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txtWrap ( "You are holding "
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<> description i
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<> " in your " <> side <> " hand"
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)
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<=> txt " "
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drawBackpack :: Vector Item -> Widget Name
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drawBackpack Empty = txtWrap "Your backpack is empty right now."
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