merge(third_party/git): Merge squashed git subtree at v2.23.0
Merge commit '1b593e1ea4' as 'third_party/git'
			
			
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								third_party/git/compat/obstack.c
									
										
									
									
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								third_party/git/compat/obstack.c
									
										
									
									
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							|  | @ -0,0 +1,413 @@ | |||
| /* obstack.c - subroutines used implicitly by object stack macros
 | ||||
|    Copyright (C) 1988, 1989, 1990, 1991, 1992, 1993, 1994, 1996, 1997, 1998, | ||||
|    1999, 2000, 2001, 2002, 2003, 2004, 2005 Free Software Foundation, Inc. | ||||
|    This file is part of the GNU C Library. | ||||
| 
 | ||||
|    The GNU C Library is free software; you can redistribute it and/or | ||||
|    modify it under the terms of the GNU Lesser General Public | ||||
|    License as published by the Free Software Foundation; either | ||||
|    version 2.1 of the License, or (at your option) any later version. | ||||
| 
 | ||||
|    The GNU C Library is distributed in the hope that it will be useful, | ||||
|    but WITHOUT ANY WARRANTY; without even the implied warranty of | ||||
|    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU | ||||
|    Lesser General Public License for more details. | ||||
| 
 | ||||
|    You should have received a copy of the GNU Lesser General Public | ||||
|    License along with the GNU C Library; if not, see | ||||
|    <http://www.gnu.org/licenses/>.  */
 | ||||
| 
 | ||||
| #include "git-compat-util.h" | ||||
| #include <gettext.h> | ||||
| #include "obstack.h" | ||||
| 
 | ||||
| /* NOTE BEFORE MODIFYING THIS FILE: This version number must be
 | ||||
|    incremented whenever callers compiled using an old obstack.h can no | ||||
|    longer properly call the functions in this obstack.c.  */ | ||||
| #define OBSTACK_INTERFACE_VERSION 1 | ||||
| 
 | ||||
| /* Comment out all this code if we are using the GNU C Library, and are not
 | ||||
|    actually compiling the library itself, and the installed library | ||||
|    supports the same library interface we do.  This code is part of the GNU | ||||
|    C Library, but also included in many other GNU distributions.  Compiling | ||||
|    and linking in this code is a waste when using the GNU C library | ||||
|    (especially if it is a shared library).  Rather than having every GNU | ||||
|    program understand `configure --with-gnu-libc' and omit the object | ||||
|    files, it is simpler to just do this in the source for each such file.  */ | ||||
| 
 | ||||
| #include <stdio.h>		/* Random thing to get __GNU_LIBRARY__.  */ | ||||
| #if !defined _LIBC && defined __GNU_LIBRARY__ && __GNU_LIBRARY__ > 1 | ||||
| # include <gnu-versions.h> | ||||
| # if _GNU_OBSTACK_INTERFACE_VERSION == OBSTACK_INTERFACE_VERSION | ||||
| #  define ELIDE_CODE | ||||
| # endif | ||||
| #endif | ||||
| 
 | ||||
| #include <stddef.h> | ||||
| 
 | ||||
| #ifndef ELIDE_CODE | ||||
| 
 | ||||
| 
 | ||||
| # if HAVE_INTTYPES_H | ||||
| #  include <inttypes.h> | ||||
| # endif | ||||
| # if HAVE_STDINT_H || defined _LIBC | ||||
| #  include <stdint.h> | ||||
| # endif | ||||
| 
 | ||||
| /* Determine default alignment.  */ | ||||
| union fooround | ||||
| { | ||||
|   uintmax_t i; | ||||
|   long double d; | ||||
|   void *p; | ||||
| }; | ||||
| struct fooalign | ||||
| { | ||||
|   char c; | ||||
|   union fooround u; | ||||
| }; | ||||
| /* If malloc were really smart, it would round addresses to DEFAULT_ALIGNMENT.
 | ||||
|    But in fact it might be less smart and round addresses to as much as | ||||
|    DEFAULT_ROUNDING.  So we prepare for it to do that.  */ | ||||
| enum | ||||
|   { | ||||
|     DEFAULT_ALIGNMENT = offsetof (struct fooalign, u), | ||||
|     DEFAULT_ROUNDING = sizeof (union fooround) | ||||
|   }; | ||||
| 
 | ||||
| /* When we copy a long block of data, this is the unit to do it with.
 | ||||
|    On some machines, copying successive ints does not work; | ||||
|    in such a case, redefine COPYING_UNIT to `long' (if that works) | ||||
|    or `char' as a last resort.  */ | ||||
| # ifndef COPYING_UNIT | ||||
| #  define COPYING_UNIT int | ||||
| # endif | ||||
| 
 | ||||
| 
 | ||||
| /* The functions allocating more room by calling `obstack_chunk_alloc'
 | ||||
|    jump to the handler pointed to by `obstack_alloc_failed_handler'. | ||||
|    This can be set to a user defined function which should either | ||||
|    abort gracefully or use longjump - but shouldn't return.  This | ||||
|    variable by default points to the internal function | ||||
|    `print_and_abort'.  */ | ||||
| static void print_and_abort (void); | ||||
| void (*obstack_alloc_failed_handler) (void) = print_and_abort; | ||||
| 
 | ||||
| # ifdef _LIBC | ||||
| #  if SHLIB_COMPAT (libc, GLIBC_2_0, GLIBC_2_3_4) | ||||
| /* A looong time ago (before 1994, anyway; we're not sure) this global variable
 | ||||
|    was used by non-GNU-C macros to avoid multiple evaluation.  The GNU C | ||||
|    library still exports it because somebody might use it.  */ | ||||
| struct obstack *_obstack_compat; | ||||
| compat_symbol (libc, _obstack_compat, _obstack, GLIBC_2_0); | ||||
| #  endif | ||||
| # endif | ||||
| 
 | ||||
| /* Define a macro that either calls functions with the traditional malloc/free
 | ||||
|    calling interface, or calls functions with the mmalloc/mfree interface | ||||
|    (that adds an extra first argument), based on the state of use_extra_arg. | ||||
|    For free, do not use ?:, since some compilers, like the MIPS compilers, | ||||
|    do not allow (expr) ? void : void.  */ | ||||
| 
 | ||||
| # define CALL_CHUNKFUN(h, size) \ | ||||
|   (((h) -> use_extra_arg) \ | ||||
|    ? (*(h)->chunkfun.extra) ((h)->extra_arg, (size)) \ | ||||
|    : (*(h)->chunkfun.plain) ((size))) | ||||
| 
 | ||||
| # define CALL_FREEFUN(h, old_chunk) \ | ||||
|   do { \ | ||||
|     if ((h) -> use_extra_arg) \ | ||||
|       (*(h)->freefun.extra) ((h)->extra_arg, (old_chunk)); \ | ||||
|     else \ | ||||
|       (*(h)->freefun.plain) ((old_chunk)); \ | ||||
|   } while (0) | ||||
| 
 | ||||
|  | ||||
| /* Initialize an obstack H for use.  Specify chunk size SIZE (0 means default).
 | ||||
|    Objects start on multiples of ALIGNMENT (0 means use default). | ||||
|    CHUNKFUN is the function to use to allocate chunks, | ||||
|    and FREEFUN the function to free them. | ||||
| 
 | ||||
|    Return nonzero if successful, calls obstack_alloc_failed_handler if | ||||
|    allocation fails.  */ | ||||
| 
 | ||||
| int | ||||
| _obstack_begin (struct obstack *h, | ||||
| 		int size, int alignment, | ||||
| 		void *(*chunkfun) (long), | ||||
| 		void (*freefun) (void *)) | ||||
| { | ||||
|   register struct _obstack_chunk *chunk; /* points to new chunk */ | ||||
| 
 | ||||
|   if (alignment == 0) | ||||
|     alignment = DEFAULT_ALIGNMENT; | ||||
|   if (size == 0) | ||||
|     /* Default size is what GNU malloc can fit in a 4096-byte block.  */ | ||||
|     { | ||||
|       /* 12 is sizeof (mhead) and 4 is EXTRA from GNU malloc.
 | ||||
| 	 Use the values for range checking, because if range checking is off, | ||||
| 	 the extra bytes won't be missed terribly, but if range checking is on | ||||
| 	 and we used a larger request, a whole extra 4096 bytes would be | ||||
| 	 allocated. | ||||
| 
 | ||||
| 	 These number are irrelevant to the new GNU malloc.  I suspect it is | ||||
| 	 less sensitive to the size of the request.  */ | ||||
|       int extra = ((((12 + DEFAULT_ROUNDING - 1) & ~(DEFAULT_ROUNDING - 1)) | ||||
| 		    + 4 + DEFAULT_ROUNDING - 1) | ||||
| 		   & ~(DEFAULT_ROUNDING - 1)); | ||||
|       size = 4096 - extra; | ||||
|     } | ||||
| 
 | ||||
|   h->chunkfun.plain = chunkfun; | ||||
|   h->freefun.plain = freefun; | ||||
|   h->chunk_size = size; | ||||
|   h->alignment_mask = alignment - 1; | ||||
|   h->use_extra_arg = 0; | ||||
| 
 | ||||
|   chunk = h->chunk = CALL_CHUNKFUN (h, h -> chunk_size); | ||||
|   if (!chunk) | ||||
|     (*obstack_alloc_failed_handler) (); | ||||
|   h->next_free = h->object_base = __PTR_ALIGN ((char *) chunk, chunk->contents, | ||||
| 					       alignment - 1); | ||||
|   h->chunk_limit = chunk->limit | ||||
|     = (char *) chunk + h->chunk_size; | ||||
|   chunk->prev = NULL; | ||||
|   /* The initial chunk now contains no empty object.  */ | ||||
|   h->maybe_empty_object = 0; | ||||
|   h->alloc_failed = 0; | ||||
|   return 1; | ||||
| } | ||||
| 
 | ||||
| int | ||||
| _obstack_begin_1 (struct obstack *h, int size, int alignment, | ||||
| 		  void *(*chunkfun) (void *, long), | ||||
| 		  void (*freefun) (void *, void *), | ||||
| 		  void *arg) | ||||
| { | ||||
|   register struct _obstack_chunk *chunk; /* points to new chunk */ | ||||
| 
 | ||||
|   if (alignment == 0) | ||||
|     alignment = DEFAULT_ALIGNMENT; | ||||
|   if (size == 0) | ||||
|     /* Default size is what GNU malloc can fit in a 4096-byte block.  */ | ||||
|     { | ||||
|       /* 12 is sizeof (mhead) and 4 is EXTRA from GNU malloc.
 | ||||
| 	 Use the values for range checking, because if range checking is off, | ||||
| 	 the extra bytes won't be missed terribly, but if range checking is on | ||||
| 	 and we used a larger request, a whole extra 4096 bytes would be | ||||
| 	 allocated. | ||||
| 
 | ||||
| 	 These number are irrelevant to the new GNU malloc.  I suspect it is | ||||
| 	 less sensitive to the size of the request.  */ | ||||
|       int extra = ((((12 + DEFAULT_ROUNDING - 1) & ~(DEFAULT_ROUNDING - 1)) | ||||
| 		    + 4 + DEFAULT_ROUNDING - 1) | ||||
| 		   & ~(DEFAULT_ROUNDING - 1)); | ||||
|       size = 4096 - extra; | ||||
|     } | ||||
| 
 | ||||
|   h->chunkfun.extra = (struct _obstack_chunk * (*)(void *,long)) chunkfun; | ||||
|   h->freefun.extra = (void (*) (void *, struct _obstack_chunk *)) freefun; | ||||
| 
 | ||||
|   h->chunk_size = size; | ||||
|   h->alignment_mask = alignment - 1; | ||||
|   h->extra_arg = arg; | ||||
|   h->use_extra_arg = 1; | ||||
| 
 | ||||
|   chunk = h->chunk = CALL_CHUNKFUN (h, h -> chunk_size); | ||||
|   if (!chunk) | ||||
|     (*obstack_alloc_failed_handler) (); | ||||
|   h->next_free = h->object_base = __PTR_ALIGN ((char *) chunk, chunk->contents, | ||||
| 					       alignment - 1); | ||||
|   h->chunk_limit = chunk->limit | ||||
|     = (char *) chunk + h->chunk_size; | ||||
|   chunk->prev = NULL; | ||||
|   /* The initial chunk now contains no empty object.  */ | ||||
|   h->maybe_empty_object = 0; | ||||
|   h->alloc_failed = 0; | ||||
|   return 1; | ||||
| } | ||||
| 
 | ||||
| /* Allocate a new current chunk for the obstack *H
 | ||||
|    on the assumption that LENGTH bytes need to be added | ||||
|    to the current object, or a new object of length LENGTH allocated. | ||||
|    Copies any partial object from the end of the old chunk | ||||
|    to the beginning of the new one.  */ | ||||
| 
 | ||||
| void | ||||
| _obstack_newchunk (struct obstack *h, int length) | ||||
| { | ||||
|   register struct _obstack_chunk *old_chunk = h->chunk; | ||||
|   register struct _obstack_chunk *new_chunk; | ||||
|   register long	new_size; | ||||
|   register long obj_size = h->next_free - h->object_base; | ||||
|   register long i; | ||||
|   long already; | ||||
|   char *object_base; | ||||
| 
 | ||||
|   /* Compute size for new chunk.  */ | ||||
|   new_size = (obj_size + length) + (obj_size >> 3) + h->alignment_mask + 100; | ||||
|   if (new_size < h->chunk_size) | ||||
|     new_size = h->chunk_size; | ||||
| 
 | ||||
|   /* Allocate and initialize the new chunk.  */ | ||||
|   new_chunk = CALL_CHUNKFUN (h, new_size); | ||||
|   if (!new_chunk) | ||||
|     (*obstack_alloc_failed_handler) (); | ||||
|   h->chunk = new_chunk; | ||||
|   new_chunk->prev = old_chunk; | ||||
|   new_chunk->limit = h->chunk_limit = (char *) new_chunk + new_size; | ||||
| 
 | ||||
|   /* Compute an aligned object_base in the new chunk */ | ||||
|   object_base = | ||||
|     __PTR_ALIGN ((char *) new_chunk, new_chunk->contents, h->alignment_mask); | ||||
| 
 | ||||
|   /* Move the existing object to the new chunk.
 | ||||
|      Word at a time is fast and is safe if the object | ||||
|      is sufficiently aligned.  */ | ||||
|   if (h->alignment_mask + 1 >= DEFAULT_ALIGNMENT) | ||||
|     { | ||||
|       for (i = obj_size / sizeof (COPYING_UNIT) - 1; | ||||
| 	   i >= 0; i--) | ||||
| 	((COPYING_UNIT *)object_base)[i] | ||||
| 	  = ((COPYING_UNIT *)h->object_base)[i]; | ||||
|       /* We used to copy the odd few remaining bytes as one extra COPYING_UNIT,
 | ||||
| 	 but that can cross a page boundary on a machine | ||||
| 	 which does not do strict alignment for COPYING_UNITS.  */ | ||||
|       already = obj_size / sizeof (COPYING_UNIT) * sizeof (COPYING_UNIT); | ||||
|     } | ||||
|   else | ||||
|     already = 0; | ||||
|   /* Copy remaining bytes one by one.  */ | ||||
|   for (i = already; i < obj_size; i++) | ||||
|     object_base[i] = h->object_base[i]; | ||||
| 
 | ||||
|   /* If the object just copied was the only data in OLD_CHUNK,
 | ||||
|      free that chunk and remove it from the chain. | ||||
|      But not if that chunk might contain an empty object.  */ | ||||
|   if (! h->maybe_empty_object | ||||
|       && (h->object_base | ||||
| 	  == __PTR_ALIGN ((char *) old_chunk, old_chunk->contents, | ||||
| 			  h->alignment_mask))) | ||||
|     { | ||||
|       new_chunk->prev = old_chunk->prev; | ||||
|       CALL_FREEFUN (h, old_chunk); | ||||
|     } | ||||
| 
 | ||||
|   h->object_base = object_base; | ||||
|   h->next_free = h->object_base + obj_size; | ||||
|   /* The new chunk certainly contains no empty object yet.  */ | ||||
|   h->maybe_empty_object = 0; | ||||
| } | ||||
| # ifdef _LIBC | ||||
| libc_hidden_def (_obstack_newchunk) | ||||
| # endif | ||||
| 
 | ||||
| /* Return nonzero if object OBJ has been allocated from obstack H.
 | ||||
|    This is here for debugging. | ||||
|    If you use it in a program, you are probably losing.  */ | ||||
| 
 | ||||
| /* Suppress -Wmissing-prototypes warning.  We don't want to declare this in
 | ||||
|    obstack.h because it is just for debugging.  */ | ||||
| int _obstack_allocated_p (struct obstack *h, void *obj); | ||||
| 
 | ||||
| int | ||||
| _obstack_allocated_p (struct obstack *h, void *obj) | ||||
| { | ||||
|   register struct _obstack_chunk *lp;	/* below addr of any objects in this chunk */ | ||||
|   register struct _obstack_chunk *plp;	/* point to previous chunk if any */ | ||||
| 
 | ||||
|   lp = (h)->chunk; | ||||
|   /* We use >= rather than > since the object cannot be exactly at
 | ||||
|      the beginning of the chunk but might be an empty object exactly | ||||
|      at the end of an adjacent chunk.  */ | ||||
|   while (lp != NULL && ((void *) lp >= obj || (void *) (lp)->limit < obj)) | ||||
|     { | ||||
|       plp = lp->prev; | ||||
|       lp = plp; | ||||
|     } | ||||
|   return lp != NULL; | ||||
| } | ||||
|  | ||||
| /* Free objects in obstack H, including OBJ and everything allocate
 | ||||
|    more recently than OBJ.  If OBJ is zero, free everything in H.  */ | ||||
| 
 | ||||
| # undef obstack_free | ||||
| 
 | ||||
| void | ||||
| obstack_free (struct obstack *h, void *obj) | ||||
| { | ||||
|   register struct _obstack_chunk *lp;	/* below addr of any objects in this chunk */ | ||||
|   register struct _obstack_chunk *plp;	/* point to previous chunk if any */ | ||||
| 
 | ||||
|   lp = h->chunk; | ||||
|   /* We use >= because there cannot be an object at the beginning of a chunk.
 | ||||
|      But there can be an empty object at that address | ||||
|      at the end of another chunk.  */ | ||||
|   while (lp != NULL && ((void *) lp >= obj || (void *) (lp)->limit < obj)) | ||||
|     { | ||||
|       plp = lp->prev; | ||||
|       CALL_FREEFUN (h, lp); | ||||
|       lp = plp; | ||||
|       /* If we switch chunks, we can't tell whether the new current
 | ||||
| 	 chunk contains an empty object, so assume that it may.  */ | ||||
|       h->maybe_empty_object = 1; | ||||
|     } | ||||
|   if (lp) | ||||
|     { | ||||
|       h->object_base = h->next_free = (char *) (obj); | ||||
|       h->chunk_limit = lp->limit; | ||||
|       h->chunk = lp; | ||||
|     } | ||||
|   else if (obj != NULL) | ||||
|     /* obj is not in any of the chunks! */ | ||||
|     abort (); | ||||
| } | ||||
| 
 | ||||
| # ifdef _LIBC | ||||
| /* Older versions of libc used a function _obstack_free intended to be
 | ||||
|    called by non-GCC compilers.  */ | ||||
| strong_alias (obstack_free, _obstack_free) | ||||
| # endif | ||||
|  | ||||
| int | ||||
| _obstack_memory_used (struct obstack *h) | ||||
| { | ||||
|   register struct _obstack_chunk* lp; | ||||
|   register int nbytes = 0; | ||||
| 
 | ||||
|   for (lp = h->chunk; lp != NULL; lp = lp->prev) | ||||
|     { | ||||
|       nbytes += lp->limit - (char *) lp; | ||||
|     } | ||||
|   return nbytes; | ||||
| } | ||||
|  | ||||
| # ifdef _LIBC | ||||
| #  include <libio/iolibio.h> | ||||
| # endif | ||||
| 
 | ||||
| # ifndef __attribute__ | ||||
| /* This feature is available in gcc versions 2.5 and later.  */ | ||||
| #  if __GNUC__ < 2 || (__GNUC__ == 2 && __GNUC_MINOR__ < 5) | ||||
| #   define __attribute__(Spec) /* empty */ | ||||
| #  endif | ||||
| # endif | ||||
| 
 | ||||
| static void | ||||
| print_and_abort (void) | ||||
| { | ||||
|   /* Don't change any of these strings.  Yes, it would be possible to add
 | ||||
|      the newline to the string and use fputs or so.  But this must not | ||||
|      happen because the "memory exhausted" message appears in other places | ||||
|      like this and the translation should be reused instead of creating | ||||
|      a very similar string which requires a separate translation.  */ | ||||
| # ifdef _LIBC | ||||
|   (void) __fxprintf (NULL, "%s\n", _("memory exhausted")); | ||||
| # else | ||||
|   fprintf (stderr, "%s\n", _("memory exhausted")); | ||||
| # endif | ||||
|   exit (1); | ||||
| } | ||||
| 
 | ||||
| #endif	/* !ELIDE_CODE */ | ||||
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