Squashed 'third_party/immer/' content from commit ad3e3556d

git-subtree-dir: third_party/immer
git-subtree-split: ad3e3556d38bb75966dd24c61a774970a7c7957e
This commit is contained in:
Vincent Ambo 2020-07-15 08:20:18 +01:00
commit 7f19d64164
311 changed files with 74223 additions and 0 deletions

12
test/box/default.cpp Normal file
View file

@ -0,0 +1,12 @@
//
// immer: immutable data structures for C++
// Copyright (C) 2016, 2017, 2018 Juan Pedro Bolivar Puente
//
// This software is distributed under the Boost Software License, Version 1.0.
// See accompanying file LICENSE or copy at http://boost.org/LICENSE_1_0.txt
//
#include <immer/box.hpp>
#define BOX_T ::immer::box
#include "generic.ipp"

20
test/box/gc.cpp Normal file
View file

@ -0,0 +1,20 @@
//
// immer: immutable data structures for C++
// Copyright (C) 2016, 2017, 2018 Juan Pedro Bolivar Puente
//
// This software is distributed under the Boost Software License, Version 1.0.
// See accompanying file LICENSE or copy at http://boost.org/LICENSE_1_0.txt
//
#include <immer/box.hpp>
#include <immer/heap/gc_heap.hpp>
#include <immer/refcount/no_refcount_policy.hpp>
using gc_memory = immer::memory_policy<immer::heap_policy<immer::gc_heap>,
immer::no_refcount_policy>;
template <typename T>
using test_box_t = immer::box<T, gc_memory>;
#define BOX_T test_box_t
#include "generic.ipp"

58
test/box/generic.ipp Normal file
View file

@ -0,0 +1,58 @@
//
// immer: immutable data structures for C++
// Copyright (C) 2016, 2017, 2018 Juan Pedro Bolivar Puente
//
// This software is distributed under the Boost Software License, Version 1.0.
// See accompanying file LICENSE or copy at http://boost.org/LICENSE_1_0.txt
//
#ifndef BOX_T
#error "define the box template to use in BOX_T"
#endif
#include <catch.hpp>
TEST_CASE("construction and copy")
{
auto x = BOX_T<int>{};
CHECK(x == 0);
auto y = x;
CHECK(&x.get() == &y.get());
auto z = std::move(x);
CHECK(&z.get() == &y.get());
}
TEST_CASE("equality")
{
auto x = BOX_T<int>{};
auto y = x;
CHECK(x == 0.0f);
CHECK(x == y);
CHECK(x == BOX_T<int>{});
CHECK(x != BOX_T<int>{42});
}
TEST_CASE("update")
{
auto x = BOX_T<int>{};
auto y = x.update([](auto v) { return v + 1; });
CHECK(x == 0);
CHECK(y == 1);
}
TEST_CASE("update move")
{
auto x = BOX_T<int>{};
auto addr = &x.get();
auto y = std::move(x).update(
[](auto&& v) { return std::forward<decltype(v)>(v) + 1; });
CHECK(y == 1);
if (std::is_empty<typename BOX_T<int>::memory_policy::refcount>::value) {
CHECK(&y.get() != addr);
} else {
CHECK(&y.get() == addr);
}
}

108
test/box/recursive.cpp Normal file
View file

@ -0,0 +1,108 @@
//
// immer: immutable data structures for C++
// Copyright (C) 2016, 2017, 2018 Juan Pedro Bolivar Puente
//
// This software is distributed under the Boost Software License, Version 1.0.
// See accompanying file LICENSE or copy at http://boost.org/LICENSE_1_0.txt
//
#include <immer/algorithm.hpp>
#include <immer/box.hpp>
#include <immer/flex_vector.hpp>
#include <immer/map.hpp>
#include <immer/set.hpp>
#include <immer/vector.hpp>
#include <catch.hpp>
struct rec_vec
{
int data;
immer::vector<immer::box<rec_vec>> children;
};
TEST_CASE("recursive vector")
{
auto v1 = rec_vec{42,
{rec_vec{12, {}},
rec_vec{13, {rec_vec{5, {}}, rec_vec{7, {}}}},
rec_vec{15, {}}}};
CHECK(v1.data == 42);
CHECK(v1.children[0]->data == 12);
CHECK(v1.children[1]->children[0]->data == 5);
}
struct rec_fvec
{
int data;
immer::flex_vector<immer::box<rec_fvec>> children;
};
TEST_CASE("recursive flex_vector")
{
auto v1 = rec_fvec{42,
{rec_fvec{12, {}},
rec_fvec{13, {rec_fvec{5, {}}, rec_fvec{7, {}}}},
rec_fvec{15, {}}}};
CHECK(v1.data == 42);
CHECK(v1.children[0]->data == 12);
CHECK(v1.children[1]->children[0]->data == 5);
}
struct rec_map
{
int data;
immer::map<std::string, immer::box<rec_map>> children;
};
TEST_CASE("recursive map")
{
auto v1 = rec_map{42, {}};
auto v2 = rec_map{43, v1.children.set("hello", rec_map{12, {}})};
auto v3 = rec_map{44, v2.children.set("world", rec_map{13, {}})};
CHECK(v3.data == 44);
CHECK(v3.children["hello"]->data == 12);
CHECK(v3.children["world"]->data == 13);
}
struct rec_set
{
int data;
immer::set<immer::box<rec_set>> children;
bool operator==(const rec_set& other) const
{
return data == other.data && children == other.children;
}
bool operator!=(const rec_set& other) const { return !(*this == other); }
};
namespace std {
template <>
struct hash<rec_set>
{
auto operator()(const rec_set& s)
{
return std::hash<decltype(s.data)>{}(s.data) ^
immer::accumulate(
s.children, std::size_t{}, [](auto ac, auto v) {
return std::hash<decltype(v)>{}(v);
});
}
};
} // namespace std
TEST_CASE("recursive set")
{
auto v1 = rec_set{42, {}};
auto v2 = rec_set{43, v1.children.insert(rec_set{12, {}})};
auto v3 = rec_set{44, v2.children.insert(rec_set{13, {}})};
CHECK(v3.data == 44);
CHECK(v3.children.count(rec_set{12, {}}) == 1);
CHECK(v3.children.count(rec_set{13, {}}) == 1);
CHECK(v3.children.count(rec_set{14, {}}) == 0);
}

View file

@ -0,0 +1,36 @@
//
// immer: immutable data structures for C++
// Copyright (C) 2016, 2017, 2018 Juan Pedro Bolivar Puente
//
// This software is distributed under the Boost Software License, Version 1.0.
// See accompanying file LICENSE or copy at http://boost.org/LICENSE_1_0.txt
//
#include <immer/box.hpp>
#include <immer/vector.hpp>
#include <immer/vector_transient.hpp>
#include <catch.hpp>
TEST_CASE("issue-33")
{
using Element = immer::box<std::string>;
auto vect = immer::vector<Element>{};
// this one works fine
for (auto i = 0; i < 100; ++i) {
vect = vect.push_back(Element("x"));
}
// this one doesn't compile
auto t = vect.transient();
for (auto i = 0; i < 100; ++i) {
t.push_back(Element("x"));
}
vect = t.persistent();
CHECK(*vect[0] == "x");
CHECK(*vect[99] == "x");
}