forceFunction: allow functors as well
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					 3 changed files with 13 additions and 1 deletions
				
			
		|  | @ -78,5 +78,15 @@ inline void EvalState::forceList(Value & v, const Pos & pos) | ||||||
|         throwTypeError("value is %1% while a list was expected, at %2%", v, pos); |         throwTypeError("value is %1% while a list was expected, at %2%", v, pos); | ||||||
| } | } | ||||||
| 
 | 
 | ||||||
|  | inline bool EvalState::isFunctor(Value& fun) | ||||||
|  | { | ||||||
|  |     if (fun.type == tAttrs) { | ||||||
|  |       auto found = fun.attrs->find(sFunctor); | ||||||
|  |       if (found != fun.attrs->end()) { | ||||||
|  |         return true; | ||||||
|  |       } | ||||||
|  |     } | ||||||
|  |     return false; | ||||||
|  | } | ||||||
| 
 | 
 | ||||||
| } | } | ||||||
|  |  | ||||||
|  | @ -1294,7 +1294,7 @@ bool EvalState::forceBool(Value & v) | ||||||
| void EvalState::forceFunction(Value & v, const Pos & pos) | void EvalState::forceFunction(Value & v, const Pos & pos) | ||||||
| { | { | ||||||
|     forceValue(v); |     forceValue(v); | ||||||
|     if (v.type != tLambda && v.type != tPrimOp && v.type != tPrimOpApp) |     if (v.type != tLambda && v.type != tPrimOp && v.type != tPrimOpApp && !isFunctor(v)) | ||||||
|         throwTypeError("value is %1% while a function was expected, at %2%", v, pos); |         throwTypeError("value is %1% while a function was expected, at %2%", v, pos); | ||||||
| } | } | ||||||
| 
 | 
 | ||||||
|  |  | ||||||
|  | @ -213,6 +213,8 @@ public: | ||||||
|        elements and attributes are compared recursively. */ |        elements and attributes are compared recursively. */ | ||||||
|     bool eqValues(Value & v1, Value & v2); |     bool eqValues(Value & v1, Value & v2); | ||||||
| 
 | 
 | ||||||
|  |     bool isFunctor(Value & fun); | ||||||
|  | 
 | ||||||
|     void callFunction(Value & fun, Value & arg, Value & v, const Pos & pos); |     void callFunction(Value & fun, Value & arg, Value & v, const Pos & pos); | ||||||
|     void callPrimOp(Value & fun, Value & arg, Value & v, const Pos & pos); |     void callPrimOp(Value & fun, Value & arg, Value & v, const Pos & pos); | ||||||
| 
 | 
 | ||||||
|  |  | ||||||
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