refactor(xan): Switch to V2 over tuples most places

These are generally rather nicer to work due to some typeclass instances,
and integrate better with other ecosystems for things like linear
algebra etc.

Change-Id: I546c8da7b17234648f3d612b28741c1fded25447
Reviewed-on: https://cl.tvl.fyi/c/depot/+/910
Tested-by: BuildkiteCI
Reviewed-by: glittershark <grfn@gws.fyi>
This commit is contained in:
Griffin Smith 2020-07-03 20:32:36 -04:00 committed by glittershark
parent 4455f28e42
commit 9b8d3185fe
12 changed files with 172 additions and 143 deletions

View file

@ -14,13 +14,15 @@ import Control.Monad.Random
import Data.Array.IArray (amap, bounds, rangeSize, (!))
import qualified Data.Array.IArray as Arr
import Data.Foldable (any, toList)
import Linear.V2
--------------------------------------------------------------------------------
import Xanthous.Generators.Util
import Xanthous.Random
import Xanthous.Data ( Position, _Position, positionFromPair
, rotations, arrayNeighbors, Neighbors(..)
, neighborPositions
)
import Xanthous.Data
( positionFromV2, Position, _Position
, rotations, arrayNeighbors, Neighbors(..)
, neighborPositions
)
import Xanthous.Data.EntityMap (EntityMap, _EntityMap)
import Xanthous.Entities.Raws (rawsWithType, RawType)
import qualified Xanthous.Entities.Item as Item
@ -49,7 +51,7 @@ randomDoors cells = do
doorRatio <- getRandomR subsetRange
let numDoors = floor $ doorRatio * fromIntegral (length candidateCells)
doorPositions =
removeAdjacent . fmap positionFromPair . take numDoors $ candidateCells
removeAdjacent . fmap positionFromV2 . take numDoors $ candidateCells
doors = zip doorPositions $ repeat unlockedDoor
pure $ _EntityMap # doors
where
@ -92,8 +94,9 @@ tutorialMessage cells characterPosition = do
accessiblePositionsWithin :: Int -> Cells -> Position -> [Position]
accessiblePositionsWithin dist valid pos =
review _Position
<$> filter (\(px, py) -> not $ valid ! (fromIntegral px, fromIntegral py))
(circle (pos ^. _Position) dist)
<$> filter
(\pt -> not $ valid ! (fromIntegral <$> pt))
(circle (pos ^. _Position) dist)
randomEntities
:: forall entity raw m. (MonadRandom m, RawType raw)
@ -116,10 +119,10 @@ randomEntities newWithType sizeRange cells =
pure $ _EntityMap # entities
randomPosition :: MonadRandom m => Cells -> m Position
randomPosition = fmap positionFromPair . choose . impureNonNull . cellCandidates
randomPosition = fmap positionFromV2 . choose . impureNonNull . cellCandidates
-- cellCandidates :: Cells -> Cells
cellCandidates :: Cells -> Set (Word, Word)
cellCandidates :: Cells -> Set (V2 Word)
cellCandidates
-- find the largest contiguous region of cells in the cave.
= maximumBy (compare `on` length)