Export of internal Abseil changes.
-- 5f1cf6547231f1b1daad6d1b785df6b0b999b3c9 by Samuel Benzaquen <sbenza@google.com>: Fix uninitialized member in the `iterator` class by using a union of the two possible states of the iterator. This silences a Wuninitialized warning in gcc>=7. PiperOrigin-RevId: 228175148 -- 98b4e3204c0ec3cfd4cb037e24d443ea4b63fc84 by CJ Johnson <johnsoncj@google.com>: Factors out the implementation of InlinedVector::swap(...) into a private member function PiperOrigin-RevId: 228173383 -- f1432ad3a8b05285c6d55bc4754cfae765485b7f by Abseil Team <absl-team@google.com>: Import of CCTZ from GitHub. PiperOrigin-RevId: 227891984 -- 03fc00c7a4efc6000e6d9125cb2e252bffda76fe by Andy Getzendanner <durandal@google.com>: Add a missing linebreak to a comment and markdownify two unordered lists. PiperOrigin-RevId: 227861389 -- 0d66c9afba4fc9aa52e61d9fb410e165018a7b48 by Abseil Team <absl-team@google.com>: Add an API to register a new source for the cycle clock. PiperOrigin-RevId: 227779218 -- 14d3f9b70c8818b8541e5fb2f6ca4c59d479de31 by Andy Getzendanner <durandal@google.com>: Correct a typo in a stripping marker. PiperOrigin-RevId: 227750014 -- 59df88740f4e315beb57a8772f8bcf7879440c74 by Matt Kulukundis <kfm@google.com>: Switch thread local handling to be more cross platform PiperOrigin-RevId: 227695133 -- 75deed5bfcb5c42534e933f104aa7d94e11e348d by Abseil Team <absl-team@google.com>: Rollback workaround toolchain bug for incorrect handling of thread_local in inline functions PiperOrigin-RevId: 227689133 -- 54994bf0afec026e6e0e7a199df0bbb4b7d9a4aa by Derek Mauro <dmauro@google.com>: Add -pthread to linkopts where it actually belongs, on the library that uses it. Fixes https://github.com/abseil/abseil-cpp/issues/240. PiperOrigin-RevId: 227612492 -- 893875f3536b7e0a1bad993aa6b2e083abb3b25a by Derek Mauro <dmauro@google.com>: Internal change PiperOrigin-RevId: 227582833 -- 506c9b8e9002ca3389c7040473b68d4cbf94bdcc by Matt Kulukundis <kfm@google.com>: Workaround toolchain bug for incorrect handling of thread_local in inline functions PiperOrigin-RevId: 227561449 -- 29ee90d96dfe3114cf93f9bb92ea0cc9e768a407 by Derek Mauro <dmauro@google.com>: Internal change PiperOrigin-RevId: 227054634 GitOrigin-RevId: 5f1cf6547231f1b1daad6d1b785df6b0b999b3c9 Change-Id: Ibc90566d92ee6e0ad7e150f513ec7f5d22ec0a94
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41 changed files with 253 additions and 161 deletions
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@ -795,79 +795,7 @@ class InlinedVector {
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void swap(InlinedVector& other) {
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if (ABSL_PREDICT_FALSE(this == &other)) return;
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using std::swap; // Augment ADL with `std::swap`.
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if (allocated() && other.allocated()) {
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// Both out of line, so just swap the tag, allocation, and allocator.
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swap(tag(), other.tag());
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swap(allocation(), other.allocation());
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swap(allocator(), other.allocator());
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return;
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}
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if (!allocated() && !other.allocated()) {
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// Both inlined: swap up to smaller size, then move remaining elements.
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InlinedVector* a = this;
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InlinedVector* b = &other;
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if (size() < other.size()) {
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swap(a, b);
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}
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const size_type a_size = a->size();
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const size_type b_size = b->size();
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assert(a_size >= b_size);
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// `a` is larger. Swap the elements up to the smaller array size.
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std::swap_ranges(a->inlined_space(), a->inlined_space() + b_size,
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b->inlined_space());
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// Move the remaining elements:
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// [`b_size`, `a_size`) from `a` -> [`b_size`, `a_size`) from `b`
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b->UninitializedCopy(a->inlined_space() + b_size,
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a->inlined_space() + a_size,
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b->inlined_space() + b_size);
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a->Destroy(a->inlined_space() + b_size, a->inlined_space() + a_size);
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swap(a->tag(), b->tag());
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swap(a->allocator(), b->allocator());
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assert(b->size() == a_size);
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assert(a->size() == b_size);
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return;
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}
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// One is out of line, one is inline.
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// We first move the elements from the inlined vector into the
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// inlined space in the other vector. We then put the other vector's
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// pointer/capacity into the originally inlined vector and swap
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// the tags.
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InlinedVector* a = this;
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InlinedVector* b = &other;
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if (a->allocated()) {
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swap(a, b);
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}
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assert(!a->allocated());
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assert(b->allocated());
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const size_type a_size = a->size();
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const size_type b_size = b->size();
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// In an optimized build, `b_size` would be unused.
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static_cast<void>(b_size);
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// Made Local copies of `size()`, don't need `tag()` accurate anymore
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swap(a->tag(), b->tag());
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// Copy `b_allocation` out before `b`'s union gets clobbered by
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// `inline_space`
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Allocation b_allocation = b->allocation();
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b->UninitializedCopy(a->inlined_space(), a->inlined_space() + a_size,
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b->inlined_space());
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a->Destroy(a->inlined_space(), a->inlined_space() + a_size);
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a->allocation() = b_allocation;
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if (a->allocator() != b->allocator()) {
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swap(a->allocator(), b->allocator());
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}
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assert(b->size() == a_size);
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assert(a->size() == b_size);
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SwapImpl(other);
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}
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private:
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@ -1238,6 +1166,83 @@ class InlinedVector {
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return begin() + index;
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}
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void SwapImpl(InlinedVector& other) {
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using std::swap; // Augment ADL with `std::swap`.
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if (allocated() && other.allocated()) {
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// Both out of line, so just swap the tag, allocation, and allocator.
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swap(tag(), other.tag());
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swap(allocation(), other.allocation());
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swap(allocator(), other.allocator());
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return;
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}
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if (!allocated() && !other.allocated()) {
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// Both inlined: swap up to smaller size, then move remaining elements.
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InlinedVector* a = this;
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InlinedVector* b = &other;
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if (size() < other.size()) {
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swap(a, b);
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}
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const size_type a_size = a->size();
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const size_type b_size = b->size();
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assert(a_size >= b_size);
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// `a` is larger. Swap the elements up to the smaller array size.
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std::swap_ranges(a->inlined_space(), a->inlined_space() + b_size,
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b->inlined_space());
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// Move the remaining elements:
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// [`b_size`, `a_size`) from `a` -> [`b_size`, `a_size`) from `b`
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b->UninitializedCopy(a->inlined_space() + b_size,
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a->inlined_space() + a_size,
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b->inlined_space() + b_size);
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a->Destroy(a->inlined_space() + b_size, a->inlined_space() + a_size);
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swap(a->tag(), b->tag());
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swap(a->allocator(), b->allocator());
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assert(b->size() == a_size);
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assert(a->size() == b_size);
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return;
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}
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// One is out of line, one is inline.
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// We first move the elements from the inlined vector into the
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// inlined space in the other vector. We then put the other vector's
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// pointer/capacity into the originally inlined vector and swap
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// the tags.
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InlinedVector* a = this;
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InlinedVector* b = &other;
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if (a->allocated()) {
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swap(a, b);
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}
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assert(!a->allocated());
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assert(b->allocated());
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const size_type a_size = a->size();
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const size_type b_size = b->size();
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// In an optimized build, `b_size` would be unused.
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static_cast<void>(b_size);
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// Made Local copies of `size()`, don't need `tag()` accurate anymore
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swap(a->tag(), b->tag());
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// Copy `b_allocation` out before `b`'s union gets clobbered by
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// `inline_space`
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Allocation b_allocation = b->allocation();
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b->UninitializedCopy(a->inlined_space(), a->inlined_space() + a_size,
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b->inlined_space());
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a->Destroy(a->inlined_space(), a->inlined_space() + a_size);
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a->allocation() = b_allocation;
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if (a->allocator() != b->allocator()) {
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swap(a->allocator(), b->allocator());
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}
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assert(b->size() == a_size);
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assert(a->size() == b_size);
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}
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// Stores either the inlined or allocated representation
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union Rep {
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using ValueTypeBuffer =
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