Export of internal Abseil changes.

--
5f1cf6547231f1b1daad6d1b785df6b0b999b3c9 by Samuel Benzaquen <sbenza@google.com>:

Fix uninitialized member in the `iterator` class by using a union of the two
possible states of the iterator.
This silences a Wuninitialized warning in gcc>=7.

PiperOrigin-RevId: 228175148

--
98b4e3204c0ec3cfd4cb037e24d443ea4b63fc84 by CJ Johnson <johnsoncj@google.com>:

Factors out the implementation of InlinedVector::swap(...) into a private member function

PiperOrigin-RevId: 228173383

--
f1432ad3a8b05285c6d55bc4754cfae765485b7f by Abseil Team <absl-team@google.com>:

Import of CCTZ from GitHub.

PiperOrigin-RevId: 227891984

--
03fc00c7a4efc6000e6d9125cb2e252bffda76fe by Andy Getzendanner <durandal@google.com>:

Add a missing linebreak to a comment and markdownify two unordered lists.

PiperOrigin-RevId: 227861389

--
0d66c9afba4fc9aa52e61d9fb410e165018a7b48 by Abseil Team <absl-team@google.com>:

Add an API to register a new source for the cycle clock.

PiperOrigin-RevId: 227779218

--
14d3f9b70c8818b8541e5fb2f6ca4c59d479de31 by Andy Getzendanner <durandal@google.com>:

Correct a typo in a stripping marker.

PiperOrigin-RevId: 227750014

--
59df88740f4e315beb57a8772f8bcf7879440c74 by Matt Kulukundis <kfm@google.com>:

Switch thread local handling to be more cross platform

PiperOrigin-RevId: 227695133

--
75deed5bfcb5c42534e933f104aa7d94e11e348d by Abseil Team <absl-team@google.com>:

Rollback workaround toolchain bug for incorrect handling of thread_local in inline
functions

PiperOrigin-RevId: 227689133

--
54994bf0afec026e6e0e7a199df0bbb4b7d9a4aa by Derek Mauro <dmauro@google.com>:

Add -pthread to linkopts where it actually belongs, on the library
that uses it.
Fixes https://github.com/abseil/abseil-cpp/issues/240.

PiperOrigin-RevId: 227612492

--
893875f3536b7e0a1bad993aa6b2e083abb3b25a by Derek Mauro <dmauro@google.com>:

Internal change

PiperOrigin-RevId: 227582833

--
506c9b8e9002ca3389c7040473b68d4cbf94bdcc by Matt Kulukundis <kfm@google.com>:

Workaround toolchain bug for incorrect handling of thread_local in inline
functions

PiperOrigin-RevId: 227561449

--
29ee90d96dfe3114cf93f9bb92ea0cc9e768a407 by Derek Mauro <dmauro@google.com>:

Internal change

PiperOrigin-RevId: 227054634
GitOrigin-RevId: 5f1cf6547231f1b1daad6d1b785df6b0b999b3c9
Change-Id: Ibc90566d92ee6e0ad7e150f513ec7f5d22ec0a94
This commit is contained in:
Abseil Team 2019-01-07 09:01:16 -08:00 committed by Shaindel Schwartz
parent 7ffbe09f3d
commit b16aeb6756
41 changed files with 253 additions and 161 deletions

View file

@ -795,79 +795,7 @@ class InlinedVector {
void swap(InlinedVector& other) {
if (ABSL_PREDICT_FALSE(this == &other)) return;
using std::swap; // Augment ADL with `std::swap`.
if (allocated() && other.allocated()) {
// Both out of line, so just swap the tag, allocation, and allocator.
swap(tag(), other.tag());
swap(allocation(), other.allocation());
swap(allocator(), other.allocator());
return;
}
if (!allocated() && !other.allocated()) {
// Both inlined: swap up to smaller size, then move remaining elements.
InlinedVector* a = this;
InlinedVector* b = &other;
if (size() < other.size()) {
swap(a, b);
}
const size_type a_size = a->size();
const size_type b_size = b->size();
assert(a_size >= b_size);
// `a` is larger. Swap the elements up to the smaller array size.
std::swap_ranges(a->inlined_space(), a->inlined_space() + b_size,
b->inlined_space());
// Move the remaining elements:
// [`b_size`, `a_size`) from `a` -> [`b_size`, `a_size`) from `b`
b->UninitializedCopy(a->inlined_space() + b_size,
a->inlined_space() + a_size,
b->inlined_space() + b_size);
a->Destroy(a->inlined_space() + b_size, a->inlined_space() + a_size);
swap(a->tag(), b->tag());
swap(a->allocator(), b->allocator());
assert(b->size() == a_size);
assert(a->size() == b_size);
return;
}
// One is out of line, one is inline.
// We first move the elements from the inlined vector into the
// inlined space in the other vector. We then put the other vector's
// pointer/capacity into the originally inlined vector and swap
// the tags.
InlinedVector* a = this;
InlinedVector* b = &other;
if (a->allocated()) {
swap(a, b);
}
assert(!a->allocated());
assert(b->allocated());
const size_type a_size = a->size();
const size_type b_size = b->size();
// In an optimized build, `b_size` would be unused.
static_cast<void>(b_size);
// Made Local copies of `size()`, don't need `tag()` accurate anymore
swap(a->tag(), b->tag());
// Copy `b_allocation` out before `b`'s union gets clobbered by
// `inline_space`
Allocation b_allocation = b->allocation();
b->UninitializedCopy(a->inlined_space(), a->inlined_space() + a_size,
b->inlined_space());
a->Destroy(a->inlined_space(), a->inlined_space() + a_size);
a->allocation() = b_allocation;
if (a->allocator() != b->allocator()) {
swap(a->allocator(), b->allocator());
}
assert(b->size() == a_size);
assert(a->size() == b_size);
SwapImpl(other);
}
private:
@ -1238,6 +1166,83 @@ class InlinedVector {
return begin() + index;
}
void SwapImpl(InlinedVector& other) {
using std::swap; // Augment ADL with `std::swap`.
if (allocated() && other.allocated()) {
// Both out of line, so just swap the tag, allocation, and allocator.
swap(tag(), other.tag());
swap(allocation(), other.allocation());
swap(allocator(), other.allocator());
return;
}
if (!allocated() && !other.allocated()) {
// Both inlined: swap up to smaller size, then move remaining elements.
InlinedVector* a = this;
InlinedVector* b = &other;
if (size() < other.size()) {
swap(a, b);
}
const size_type a_size = a->size();
const size_type b_size = b->size();
assert(a_size >= b_size);
// `a` is larger. Swap the elements up to the smaller array size.
std::swap_ranges(a->inlined_space(), a->inlined_space() + b_size,
b->inlined_space());
// Move the remaining elements:
// [`b_size`, `a_size`) from `a` -> [`b_size`, `a_size`) from `b`
b->UninitializedCopy(a->inlined_space() + b_size,
a->inlined_space() + a_size,
b->inlined_space() + b_size);
a->Destroy(a->inlined_space() + b_size, a->inlined_space() + a_size);
swap(a->tag(), b->tag());
swap(a->allocator(), b->allocator());
assert(b->size() == a_size);
assert(a->size() == b_size);
return;
}
// One is out of line, one is inline.
// We first move the elements from the inlined vector into the
// inlined space in the other vector. We then put the other vector's
// pointer/capacity into the originally inlined vector and swap
// the tags.
InlinedVector* a = this;
InlinedVector* b = &other;
if (a->allocated()) {
swap(a, b);
}
assert(!a->allocated());
assert(b->allocated());
const size_type a_size = a->size();
const size_type b_size = b->size();
// In an optimized build, `b_size` would be unused.
static_cast<void>(b_size);
// Made Local copies of `size()`, don't need `tag()` accurate anymore
swap(a->tag(), b->tag());
// Copy `b_allocation` out before `b`'s union gets clobbered by
// `inline_space`
Allocation b_allocation = b->allocation();
b->UninitializedCopy(a->inlined_space(), a->inlined_space() + a_size,
b->inlined_space());
a->Destroy(a->inlined_space(), a->inlined_space() + a_size);
a->allocation() = b_allocation;
if (a->allocator() != b->allocator()) {
swap(a->allocator(), b->allocator());
}
assert(b->size() == a_size);
assert(a->size() == b_size);
}
// Stores either the inlined or allocated representation
union Rep {
using ValueTypeBuffer =