refactor(tvix/store/directorysvc): move from Vec<u8> to B3Digest

This introduces a new struct, B3Digest, which internally holds a
Vec<u8>, but only allows construction with 32 bytes.

It also implements display, which will print the base64 representation.
This should reduce some boilerplate when parsing Vec<u8>.

Change-Id: Ia91aa40cb691916773abc8f93e6ed79a5fd34863
Reviewed-on: https://cl.tvl.fyi/c/depot/+/8592
Reviewed-by: tazjin <tazjin@tvl.su>
Autosubmit: flokli <flokli@flokli.de>
Tested-by: BuildkiteCI
This commit is contained in:
Florian Klink 2023-05-18 21:43:33 +03:00 committed by clbot
parent e779b866cc
commit b8ff08b1b0
17 changed files with 199 additions and 165 deletions

View file

@ -1,5 +1,5 @@
use super::DirectoryService;
use crate::{proto::NamedNode, Error};
use crate::{proto::NamedNode, B3Digest, Error};
use tracing::{instrument, warn};
/// This traverses from a (root) node to the given (sub)path, returning the Node
@ -39,21 +39,18 @@ pub fn traverse_to<DS: DirectoryService>(
Ok(None)
}
crate::proto::node::Node::Directory(directory_node) => {
// fetch the linked node from the directory_service
let digest: [u8; 32] = directory_node
.digest
.try_into()
let digest = B3Digest::from_vec(directory_node.digest)
.map_err(|_e| Error::StorageError("invalid digest length".to_string()))?;
// fetch the linked node from the directory_service
match directory_service.get(&digest)? {
// If we didn't get the directory node that's linked, that's a store inconsistency, bail out!
None => {
let digest_b64 = data_encoding::BASE64.encode(&digest);
warn!("directory {} does not exist", digest_b64);
warn!("directory {} does not exist", digest);
Err(Error::StorageError(format!(
"directory {} does not exist",
digest_b64
digest
)))
}
Some(directory) => {