refactor(tvix/store/directorysvc): move from Vec<u8> to B3Digest
This introduces a new struct, B3Digest, which internally holds a Vec<u8>, but only allows construction with 32 bytes. It also implements display, which will print the base64 representation. This should reduce some boilerplate when parsing Vec<u8>. Change-Id: Ia91aa40cb691916773abc8f93e6ed79a5fd34863 Reviewed-on: https://cl.tvl.fyi/c/depot/+/8592 Reviewed-by: tazjin <tazjin@tvl.su> Autosubmit: flokli <flokli@flokli.de> Tested-by: BuildkiteCI
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17 changed files with 199 additions and 165 deletions
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@ -1,5 +1,5 @@
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use super::DirectoryService;
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use crate::{proto::NamedNode, Error};
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use crate::{proto::NamedNode, B3Digest, Error};
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use tracing::{instrument, warn};
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/// This traverses from a (root) node to the given (sub)path, returning the Node
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@ -39,21 +39,18 @@ pub fn traverse_to<DS: DirectoryService>(
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Ok(None)
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}
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crate::proto::node::Node::Directory(directory_node) => {
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// fetch the linked node from the directory_service
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let digest: [u8; 32] = directory_node
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.digest
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.try_into()
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let digest = B3Digest::from_vec(directory_node.digest)
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.map_err(|_e| Error::StorageError("invalid digest length".to_string()))?;
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// fetch the linked node from the directory_service
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match directory_service.get(&digest)? {
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// If we didn't get the directory node that's linked, that's a store inconsistency, bail out!
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None => {
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let digest_b64 = data_encoding::BASE64.encode(&digest);
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warn!("directory {} does not exist", digest_b64);
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warn!("directory {} does not exist", digest);
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Err(Error::StorageError(format!(
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"directory {} does not exist",
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digest_b64
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digest
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)))
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}
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Some(directory) => {
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