Export of internal Abseil changes
-- 803abc2dcad8b2354c988e9bf58dac4a17683832 by Gennadiy Rozental <rogeeff@google.com>: Avoid warning when RTTI is not enabled. PiperOrigin-RevId: 294247546 -- 5a7b0b4d07d1d6e56fbb0b0ffbf4f8fcab772dbf by Derek Mauro <dmauro@google.com>: Add a public Abseil FAQ PiperOrigin-RevId: 294226960 -- 6945c4a6df7d7679711fea31aacf4fba6ac7baa1 by Gennadiy Rozental <rogeeff@google.com>: Re-enable type mismatch check, which works in all the cases including shared libraries. We will use RTTI in case when our hand written approximation of it reports a type mismatch. This way we can ensure that if a flag is defined in one shared object and referenced in another we do not report spurious errors. PiperOrigin-RevId: 293905563 GitOrigin-RevId: 803abc2dcad8b2354c988e9bf58dac4a17683832 Change-Id: I1a23776d227ed2734c2e7183323786b7a95c3cc7
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9 changed files with 229 additions and 71 deletions
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@ -138,6 +138,7 @@ cc_library(
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"//absl/flags:__pkg__",
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],
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deps = [
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":config",
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":marshalling",
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"//absl/base:config",
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"//absl/base:core_headers",
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@ -56,4 +56,12 @@
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#define ABSL_FLAGS_INTERNAL_ATOMIC_DOUBLE_WORD 1
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#endif
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// ABSL_FLAGS_INTERNAL_HAS_RTTI macro is used for selecting if we can use RTTI
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// for flag type identification.
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#ifdef ABSL_FLAGS_INTERNAL_HAS_RTTI
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#error ABSL_FLAGS_INTERNAL_HAS_RTTI cannot be directly set
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#elif !defined(__GNUC__) || defined(__GXX_RTTI)
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#define ABSL_FLAGS_INTERNAL_HAS_RTTI 1
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#endif // !defined(__GNUC__) || defined(__GXX_RTTI)
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#endif // ABSL_FLAGS_CONFIG_H_
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@ -22,13 +22,6 @@
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namespace absl {
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ABSL_NAMESPACE_BEGIN
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#ifndef NDEBUG
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#define ABSL_FLAGS_GET(T) \
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T GetFlag(const absl::Flag<T>& flag) { return flag.Get(); }
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ABSL_FLAGS_INTERNAL_BUILTIN_TYPES(ABSL_FLAGS_GET)
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#undef ABSL_FLAGS_GET
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#endif
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// This global mutex protects on-demand construction of flag objects in MSVC
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// builds.
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#if defined(_MSC_VER) && !defined(__clang__)
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@ -191,21 +191,6 @@ ABSL_MUST_USE_RESULT T GetFlag(const absl::Flag<T>& flag) {
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return flag.Get();
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}
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#ifndef NDEBUG
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// We want to validate the type mismatch between type definition and
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// declaration. The lock-free implementation does not allow us to do it,
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// so in debug builds we always use the slower implementation, which always
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// validates the type.
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// We currently need an external linkage for built-in types because shared
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// libraries have different addresses of flags_internal::FlagOps<T> which
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// might cause log spam when checking the same flag type.
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#define ABSL_FLAGS_INTERNAL_BUILT_IN_EXPORT(T) \
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ABSL_MUST_USE_RESULT T GetFlag(const absl::Flag<T>& flag);
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ABSL_FLAGS_INTERNAL_BUILTIN_TYPES(ABSL_FLAGS_INTERNAL_BUILT_IN_EXPORT)
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#undef ABSL_FLAGS_INTERNAL_BUILT_IN_EXPORT
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#endif
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// SetFlag()
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//
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// Sets the value of an `absl::Flag` to the value `v`. Do not construct an
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@ -387,19 +387,20 @@ TEST_F(FlagTest, TestCustomUDT) {
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// MSVC produces link error on the type mismatch.
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// Linux does not have build errors and validations work as expected.
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#if 0 // !defined(_WIN32) && GTEST_HAS_DEATH_TEST
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#if !defined(_WIN32) && GTEST_HAS_DEATH_TEST
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TEST(Flagtest, TestTypeMismatchValidations) {
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// For builtin types, GetFlag() only does validation in debug mode.
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using FlagDeathTest = FlagTest;
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TEST_F(FlagDeathTest, TestTypeMismatchValidations) {
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EXPECT_DEBUG_DEATH(
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absl::GetFlag(FLAGS_mistyped_int_flag),
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static_cast<void>(absl::GetFlag(FLAGS_mistyped_int_flag)),
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"Flag 'mistyped_int_flag' is defined as one type and declared "
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"as another");
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EXPECT_DEATH(absl::SetFlag(&FLAGS_mistyped_int_flag, 0),
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EXPECT_DEATH(absl::SetFlag(&FLAGS_mistyped_int_flag, 1),
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"Flag 'mistyped_int_flag' is defined as one type and declared "
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"as another");
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EXPECT_DEATH(absl::GetFlag(FLAGS_mistyped_string_flag),
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EXPECT_DEATH(static_cast<void>(absl::GetFlag(FLAGS_mistyped_string_flag)),
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"Flag 'mistyped_string_flag' is defined as one type and "
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"declared as another");
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EXPECT_DEATH(
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@ -21,9 +21,11 @@
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#include <memory>
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#include <string>
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#include <typeinfo>
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#include "absl/base/config.h"
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#include "absl/base/macros.h"
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#include "absl/flags/config.h"
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#include "absl/flags/marshalling.h"
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#include "absl/strings/string_view.h"
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#include "absl/types/optional.h"
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@ -41,7 +43,10 @@ enum FlagOp {
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kCopyConstruct,
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kSizeof,
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kParse,
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kUnparse
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kUnparse,
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#if defined(ABSL_FLAGS_INTERNAL_HAS_RTTI)
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kRuntimeTypeId
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#endif
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};
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using FlagOpFn = void* (*)(FlagOp, const void*, void*);
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using FlagMarshallingOpFn = void* (*)(FlagOp, const void*, void*, void*);
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@ -84,6 +89,11 @@ void* FlagOps(FlagOp op, const void* v1, void* v2) {
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return nullptr;
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case kSizeof:
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return reinterpret_cast<void*>(sizeof(T));
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#if defined(ABSL_FLAGS_INTERNAL_HAS_RTTI)
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case kRuntimeTypeId:
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return const_cast<std::type_info*>(&typeid(T));
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break;
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#endif
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default:
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return nullptr;
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}
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@ -146,6 +156,13 @@ inline size_t Sizeof(FlagOpFn op) {
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op(flags_internal::kSizeof, nullptr, nullptr)));
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}
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#if defined(ABSL_FLAGS_INTERNAL_HAS_RTTI)
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inline const std::type_info& RuntimeTypeId(FlagOpFn op) {
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return *static_cast<const std::type_info*>(
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op(flags_internal::kRuntimeTypeId, nullptr, nullptr));
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}
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#endif
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// Handle to FlagState objects. Specific flag state objects will restore state
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// of a flag produced this flag state from method CommandLineFlag::SaveState().
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class FlagStateInterface {
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@ -56,6 +56,14 @@ bool ShouldValidateFlagValue(FlagOpFn flag_type_id) {
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return true;
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}
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#if defined(ABSL_FLAGS_INTERNAL_HAS_RTTI)
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bool MatchRuntimeTypeId(FlagOpFn lhs_type_id, FlagOpFn rhs_type_id) {
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return RuntimeTypeId(lhs_type_id) == RuntimeTypeId(rhs_type_id);
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}
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#else
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bool MatchRuntimeTypeId(FlagOpFn, FlagOpFn) { return true; }
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#endif
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// RAII helper used to temporarily unlock and relock `absl::Mutex`.
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// This is used when we need to ensure that locks are released while
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// invoking user supplied callbacks and then reacquired, since callbacks may
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@ -133,6 +141,18 @@ void FlagImpl::Destroy() {
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is_data_guard_inited_ = false;
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}
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void FlagImpl::AssertValidType(const flags_internal::FlagOpFn op) const {
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// `op` is the unmarshaling operation corresponding to the declaration
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// visibile at the call site. `op_` is the Flag's defined unmarshalling
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// operation. They must match for this operation to be well-defined.
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if (ABSL_PREDICT_FALSE(op != op_) && !MatchRuntimeTypeId(op, op_)) {
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ABSL_INTERNAL_LOG(
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FATAL,
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absl::StrCat("Flag '", Name(),
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"' is defined as one type and declared as another"));
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}
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}
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std::unique_ptr<void, DynValueDeleter> FlagImpl::MakeInitValue() const {
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void* res = nullptr;
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if (DefaultKind() == FlagDefaultKind::kDynamicValue) {
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@ -219,7 +239,7 @@ bool FlagImpl::RestoreState(const void* value, bool modified,
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if (counter_ == counter) return false;
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}
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Write(value, op_);
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Write(value);
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{
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absl::MutexLock l(DataGuard());
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@ -254,18 +274,9 @@ bool FlagImpl::TryParse(void** dst, absl::string_view value,
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return true;
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}
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void FlagImpl::Read(void* dst, const flags_internal::FlagOpFn dst_op) const {
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void FlagImpl::Read(void* dst) const {
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absl::ReaderMutexLock l(DataGuard());
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// `dst_op` is the unmarshaling operation corresponding to the declaration
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// visibile at the call site. `op` is the Flag's defined unmarshalling
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// operation. They must match for this operation to be well-defined.
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if (ABSL_PREDICT_FALSE(dst_op != op_)) {
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ABSL_INTERNAL_LOG(
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ERROR,
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absl::StrCat("Flag '", Name(),
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"' is defined as one type and declared as another"));
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}
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CopyConstruct(op_, value_.dynamic, dst);
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}
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@ -286,19 +297,9 @@ void FlagImpl::StoreAtomic() {
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#endif
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}
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void FlagImpl::Write(const void* src, const flags_internal::FlagOpFn src_op) {
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void FlagImpl::Write(const void* src) {
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absl::MutexLock l(DataGuard());
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// `src_op` is the marshalling operation corresponding to the declaration
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// visible at the call site. `op` is the Flag's defined marshalling operation.
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// They must match for this operation to be well-defined.
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if (ABSL_PREDICT_FALSE(src_op != op_)) {
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ABSL_INTERNAL_LOG(
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ERROR,
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absl::StrCat("Flag '", Name(),
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"' is defined as one type and declared as another"));
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}
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if (ShouldValidateFlagValue(op_)) {
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void* obj = Clone(op_, src);
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std::string ignored_error;
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@ -301,41 +301,44 @@ class FlagImpl {
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bool IsSpecifiedOnCommandLine() const ABSL_LOCKS_EXCLUDED(*DataGuard());
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std::string DefaultValue() const ABSL_LOCKS_EXCLUDED(*DataGuard());
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std::string CurrentValue() const ABSL_LOCKS_EXCLUDED(*DataGuard());
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void Read(void* dst, const FlagOpFn dst_op) const
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ABSL_LOCKS_EXCLUDED(*DataGuard());
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void Read(void* dst) const ABSL_LOCKS_EXCLUDED(*DataGuard());
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// Attempts to parse supplied `value` std::string. If parsing is successful, then
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// it replaces `dst` with the new value.
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bool TryParse(void** dst, absl::string_view value, std::string* err) const
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ABSL_EXCLUSIVE_LOCKS_REQUIRED(*DataGuard());
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#ifndef NDEBUG
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template <typename T>
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void Get(T* dst) const {
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Read(dst, &FlagOps<T>);
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}
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#else
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template <typename T, typename std::enable_if<
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!IsAtomicFlagTypeTrait<T>::value, int>::type = 0>
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void Get(T* dst) const {
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Read(dst, &FlagOps<T>);
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AssertValidType(&flags_internal::FlagOps<T>);
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Read(dst);
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}
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// Overload for `GetFlag()` for types that support lock-free reads.
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template <typename T, typename std::enable_if<IsAtomicFlagTypeTrait<T>::value,
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int>::type = 0>
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void Get(T* dst) const {
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using U = BestAtomicType<T>;
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const typename U::type r = value_.atomics.template load<T>();
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// For flags of types which can be accessed "atomically" we want to avoid
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// slowing down flag value access due to type validation. That's why
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// this validation is hidden behind !NDEBUG
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#ifndef NDEBUG
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AssertValidType(&flags_internal::FlagOps<T>);
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#endif
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using U = flags_internal::BestAtomicType<T>;
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typename U::type r = value_.atomics.template load<T>();
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if (r != U::AtomicInit()) {
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std::memcpy(static_cast<void*>(dst), &r, sizeof(T));
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} else {
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Read(dst, &FlagOps<T>);
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Read(dst);
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}
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}
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#endif
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template <typename T>
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void Set(const T& src) {
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AssertValidType(&flags_internal::FlagOps<T>);
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Write(&src);
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}
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// Mutating access methods
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void Write(const void* src, const FlagOpFn src_op)
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ABSL_LOCKS_EXCLUDED(*DataGuard());
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void Write(const void* src) ABSL_LOCKS_EXCLUDED(*DataGuard());
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bool SetFromString(absl::string_view value, FlagSettingMode set_mode,
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ValueSource source, std::string* err)
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ABSL_LOCKS_EXCLUDED(*DataGuard());
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@ -383,6 +386,13 @@ class FlagImpl {
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ABSL_EXCLUSIVE_LOCKS_REQUIRED(*DataGuard()) {
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return static_cast<FlagDefaultKind>(def_kind_);
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}
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// Used in read/write operations to validate source/target has correct type.
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// For example if flag is declared as absl::Flag<int> FLAGS_foo, a call to
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// absl::GetFlag(FLAGS_foo) validates that the type of FLAGS_foo is indeed
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// int. To do that we pass the "assumed" type id (which is deduced from type
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// int) as an argument `op`, which is in turn is validated against the type id
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// stored in flag object by flag definition statement.
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void AssertValidType(const flags_internal::FlagOpFn op) const;
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// Immutable flag's state.
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@ -461,9 +471,7 @@ class Flag final : public flags_internal::CommandLineFlag {
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impl_.Get(&u.value);
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return std::move(u.value);
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}
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void Set(const T& v) { impl_.Write(&v, &FlagOps<T>); }
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void Set(const T& v) { impl_.Set(v); }
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void SetCallback(const FlagCallbackFunc mutation_callback) {
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impl_.SetCallback(mutation_callback);
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}
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@ -509,10 +517,10 @@ class Flag final : public flags_internal::CommandLineFlag {
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void Destroy() override { impl_.Destroy(); }
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void Read(void* dst) const override { impl_.Read(dst, &FlagOps<T>); }
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void Read(void* dst) const override { impl_.Read(dst); }
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FlagOpFn TypeId() const override { return &FlagOps<T>; }
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// Flag's implementation with value type abstracted out.
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// Flag's data
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FlagImpl impl_;
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};
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