Eliminate the "store" global variable
Also, move a few free-standing functions into StoreAPI and Derivation. Also, introduce a non-nullable smart pointer, ref<T>, which is just a wrapper around std::shared_ptr ensuring that the pointer is never null. (For reference-counted values, this is better than passing a "T&", because the latter doesn't maintain the refcount. Usually, the caller will have a shared_ptr keeping the value alive, but that's not always the case, e.g., when passing a reference to a std::thread via std::bind.)
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					 36 changed files with 511 additions and 458 deletions
				
			
		|  | @ -413,4 +413,14 @@ string base64Encode(const string & s); | |||
| string base64Decode(const string & s); | ||||
| 
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| 
 | ||||
| /* Get a value for the specified key from an associate container, or a
 | ||||
|    default value if the key doesn't exist. */ | ||||
| template <class T> | ||||
| string get(const T & map, const string & key, const string & def = "") | ||||
| { | ||||
|     auto i = map.find(key); | ||||
|     return i == map.end() ? def : i->second; | ||||
| } | ||||
| 
 | ||||
| 
 | ||||
| } | ||||
|  |  | |||
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