Eliminate the "store" global variable
Also, move a few free-standing functions into StoreAPI and Derivation. Also, introduce a non-nullable smart pointer, ref<T>, which is just a wrapper around std::shared_ptr ensuring that the pointer is never null. (For reference-counted values, this is better than passing a "T&", because the latter doesn't maintain the refcount. Usually, the caller will have a shared_ptr keeping the value alive, but that's not always the case, e.g., when passing a reference to a std::thread via std::bind.)
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					 36 changed files with 511 additions and 458 deletions
				
			
		|  | @ -33,7 +33,7 @@ static string makeNode(const string & id) | |||
| } | ||||
| 
 | ||||
| 
 | ||||
| void printXmlGraph(const PathSet & roots) | ||||
| void printXmlGraph(StoreAPI & store, const PathSet & roots) | ||||
| { | ||||
|     PathSet workList(roots); | ||||
|     PathSet doneSet; | ||||
|  | @ -51,7 +51,7 @@ void printXmlGraph(const PathSet & roots) | |||
|         cout << makeNode(path); | ||||
| 
 | ||||
|         PathSet references; | ||||
|         store->queryReferences(path, references); | ||||
|         store.queryReferences(path, references); | ||||
| 
 | ||||
|         for (PathSet::iterator i = references.begin(); | ||||
|              i != references.end(); ++i) | ||||
|  |  | |||
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