fix(3p/nix): Compatibility with updated SymbolTable

The functions in SymbolTable have been renamed to match the Google
Style guide, and some debug-only functions have been removed.
This commit is contained in:
Vincent Ambo 2020-05-21 04:56:22 +01:00
parent 97e85f94e5
commit c395a48be2
21 changed files with 141 additions and 137 deletions

View file

@ -220,11 +220,11 @@ static void prim_fetchMercurial(EvalState& state, const Pos& pos, Value** args,
state.mkAttrs(v, 8);
mkString(*state.allocAttr(v, state.sOutPath), hgInfo.storePath,
PathSet({hgInfo.storePath}));
mkString(*state.allocAttr(v, state.symbols.create("branch")), hgInfo.branch);
mkString(*state.allocAttr(v, state.symbols.create("rev")), hgInfo.rev);
mkString(*state.allocAttr(v, state.symbols.create("shortRev")),
mkString(*state.allocAttr(v, state.symbols.Create("branch")), hgInfo.branch);
mkString(*state.allocAttr(v, state.symbols.Create("rev")), hgInfo.rev);
mkString(*state.allocAttr(v, state.symbols.Create("shortRev")),
std::string(hgInfo.rev, 0, 12));
mkInt(*state.allocAttr(v, state.symbols.create("revCount")), hgInfo.revCount);
mkInt(*state.allocAttr(v, state.symbols.Create("revCount")), hgInfo.revCount);
v.attrs->sort();
if (state.allowedPaths)