Restore thunks on any exception
There's no reason to restrict this to Error exceptions. This shouldn't matter to #1407 since the repl doesn't catch non-Error exceptions anyway, but you never know...
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		|  | @ -33,7 +33,7 @@ void EvalState::forceValue(Value & v, const Pos & pos) | ||||||
|             v.type = tBlackhole; |             v.type = tBlackhole; | ||||||
|             //checkInterrupt();
 |             //checkInterrupt();
 | ||||||
|             expr->eval(*this, *env, v); |             expr->eval(*this, *env, v); | ||||||
|         } catch (Error & e) { |         } catch (...) { | ||||||
|             v.type = tThunk; |             v.type = tThunk; | ||||||
|             v.thunk.env = env; |             v.thunk.env = env; | ||||||
|             v.thunk.expr = expr; |             v.thunk.expr = expr; | ||||||
|  |  | ||||||
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