Export of internal Abseil changes.
-- c321829735accc2e6beb81e6a5a4421e5647b876 by CJ Johnson <johnsoncj@google.com>: Updates the definition of InlinedVector::swap(InlinedVector&) to be exception safe and adds exception safety tests PiperOrigin-RevId: 255511536 -- 0d86445891748efb09430eb9ede267b54185a246 by CJ Johnson <johnsoncj@google.com>: Updates the definition of InlinedVector::erase(...) to be exception safe and adds an exception safety test for it. PiperOrigin-RevId: 255492671 -- f07e8fa62dfe9eb0d025b27fca8c6db43c5a328f by CJ Johnson <johnsoncj@google.com>: Updates the implementation of InlinedVector::emplace_back(...) to be exception safe and adds exception safety tests PiperOrigin-RevId: 255422837 -- 4c3be92bfe4c1636a03cef8fd5aa802fed0d2c61 by Abseil Team <absl-team@google.com>: Internal Change PiperOrigin-RevId: 255422693 -- 6df38ea42f00678c357a539016163f8ac4c084e6 by Gennadiy Rozental <rogeeff@google.com>: Introduce public interfaces for setting and getting program usage messages. PiperOrigin-RevId: 255291467 -- 8f21d594aed3971d37db70226847c693eb548edb by Laramie Leavitt <lar@google.com>: Move absl/random's copy of ABSL_ATTRIBUTE_FORCE_INLINE and ABSL_ATTRIBUTE_NEVER_INLINE into .cc files and rename to prevent conflicts. https://github.com/abseil/abseil-cpp/issues/343 PiperOrigin-RevId: 255288599 -- 6b7430ad0c8bd860fb9394894f5eeedd1acc9f77 by CJ Johnson <johnsoncj@google.com>: Updates the ScopedAllocatorWorks test for InlinedVector to not rely on the byte count allocated by the standard library In doing so, removes LegacyNextCapacityFrom(...) impl function from InlinedVector Also applies clang-format to the test file PiperOrigin-RevId: 255207606 GitOrigin-RevId: c321829735accc2e6beb81e6a5a4421e5647b876 Change-Id: I7438211c36c4549fca2e866658f8d579c65d7d52
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16 changed files with 518 additions and 367 deletions
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@ -20,6 +20,28 @@
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#include "absl/random/internal/platform.h"
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// ABSL_HAVE_ATTRIBUTE
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#if !defined(ABSL_HAVE_ATTRIBUTE)
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#ifdef __has_attribute
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#define ABSL_HAVE_ATTRIBUTE(x) __has_attribute(x)
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#else
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#define ABSL_HAVE_ATTRIBUTE(x) 0
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#endif
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#endif
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#if ABSL_HAVE_ATTRIBUTE(always_inline) || \
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(defined(__GNUC__) && !defined(__clang__))
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#define ABSL_RANDOM_INTERNAL_ATTRIBUTE_ALWAYS_INLINE \
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__attribute__((always_inline))
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#elif defined(_MSC_VER)
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// We can achieve something similar to attribute((always_inline)) with MSVC by
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// using the __forceinline keyword, however this is not perfect. MSVC is
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// much less aggressive about inlining, and even with the __forceinline keyword.
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#define ABSL_RANDOM_INTERNAL_ATTRIBUTE_ALWAYS_INLINE __forceinline
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#else
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#define ABSL_RANDOM_INTERNAL_ATTRIBUTE_ALWAYS_INLINE
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#endif
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namespace {
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// AES portions based on rijndael-alg-fst.c,
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@ -222,7 +244,7 @@ struct alignas(16) u64x2 {
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// as an underlying vector register.
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//
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struct Vector128 {
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inline ABSL_ATTRIBUTE_ALWAYS_INLINE Vector128& operator^=(
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inline ABSL_RANDOM_INTERNAL_ATTRIBUTE_ALWAYS_INLINE Vector128& operator^=(
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const Vector128& other) {
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s[0] ^= other.s[0];
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s[1] ^= other.s[1];
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@ -234,7 +256,7 @@ struct Vector128 {
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uint32_t s[4];
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};
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inline ABSL_ATTRIBUTE_ALWAYS_INLINE Vector128
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inline ABSL_RANDOM_INTERNAL_ATTRIBUTE_ALWAYS_INLINE Vector128
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Vector128Load(const void* ABSL_RANDOM_INTERNAL_RESTRICT from) {
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Vector128 result;
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const uint8_t* ABSL_RANDOM_INTERNAL_RESTRICT src =
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@ -259,7 +281,7 @@ Vector128Load(const void* ABSL_RANDOM_INTERNAL_RESTRICT from) {
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return result;
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}
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inline ABSL_ATTRIBUTE_ALWAYS_INLINE void Vector128Store(
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inline ABSL_RANDOM_INTERNAL_ATTRIBUTE_ALWAYS_INLINE void Vector128Store(
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const Vector128& v, void* ABSL_RANDOM_INTERNAL_RESTRICT to) {
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uint8_t* dst = reinterpret_cast<uint8_t*>(to);
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dst[0] = static_cast<uint8_t>(v.s[0] >> 24);
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@ -282,7 +304,7 @@ inline ABSL_ATTRIBUTE_ALWAYS_INLINE void Vector128Store(
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// One round of AES. "round_key" is a public constant for breaking the
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// symmetry of AES (ensures previously equal columns differ afterwards).
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inline ABSL_ATTRIBUTE_ALWAYS_INLINE Vector128
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inline ABSL_RANDOM_INTERNAL_ATTRIBUTE_ALWAYS_INLINE Vector128
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AesRound(const Vector128& state, const Vector128& round_key) {
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// clang-format off
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Vector128 result;
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@ -348,7 +370,7 @@ static_assert(kKeys == kRoundKeys, "kKeys and kRoundKeys must be equal");
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static constexpr size_t kLanes = 2;
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// The improved Feistel block shuffle function for 16 blocks.
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inline ABSL_ATTRIBUTE_ALWAYS_INLINE void BlockShuffle(
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inline ABSL_RANDOM_INTERNAL_ATTRIBUTE_ALWAYS_INLINE void BlockShuffle(
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uint64_t* ABSL_RANDOM_INTERNAL_RESTRICT state_u64) {
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static_assert(kFeistelBlocks == 16,
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"Feistel block shuffle only works for 16 blocks.");
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@ -409,7 +431,7 @@ inline ABSL_ATTRIBUTE_ALWAYS_INLINE void BlockShuffle(
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// per 16 bytes (vs. 10 for AES-CTR). Computing eight round functions in
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// parallel hides the 7-cycle AESNI latency on HSW. Note that the Feistel
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// XORs are 'free' (included in the second AES instruction).
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inline ABSL_ATTRIBUTE_ALWAYS_INLINE const u64x2* FeistelRound(
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inline ABSL_RANDOM_INTERNAL_ATTRIBUTE_ALWAYS_INLINE const u64x2* FeistelRound(
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uint64_t* ABSL_RANDOM_INTERNAL_RESTRICT state,
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const u64x2* ABSL_RANDOM_INTERNAL_RESTRICT keys) {
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for (size_t branch = 0; branch < kFeistelBlocks; branch += 4) {
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@ -435,7 +457,7 @@ inline ABSL_ATTRIBUTE_ALWAYS_INLINE const u64x2* FeistelRound(
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// Indistinguishable from ideal by chosen-ciphertext adversaries using less than
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// 2^64 queries if the round function is a PRF. This is similar to the b=8 case
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// of Simpira v2, but more efficient than its generic construction for b=16.
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inline ABSL_ATTRIBUTE_ALWAYS_INLINE void Permute(
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inline ABSL_RANDOM_INTERNAL_ATTRIBUTE_ALWAYS_INLINE void Permute(
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const void* keys, uint64_t* ABSL_RANDOM_INTERNAL_RESTRICT state) {
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const u64x2* ABSL_RANDOM_INTERNAL_RESTRICT keys128 =
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static_cast<const u64x2*>(keys);
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