Actually heal the character when they eat food
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					@ -175,6 +175,8 @@ handleCommand Eat = do
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              in before <> fromMaybe Empty (tailMay after)
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					              in before <> fromMaybe Empty (tailMay after)
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            let msg = fromMaybe (Messages.lookup ["eat", "eat"])
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					            let msg = fromMaybe (Messages.lookup ["eat", "eat"])
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                      $ edibleItem ^. eatMessage
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					                      $ edibleItem ^. eatMessage
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					            character . characterHitpoints +=
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					              edibleItem ^. hitpointsHealed . to fromIntegral
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            message msg $ object ["item" A..= item]
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					            message msg $ object ["item" A..= item]
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  continue
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					  continue
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