Add dungeon level generation
Add a dungeon level generator, which: 1. generates an infinite sequence of rectangular rooms within the dimensions of the level 2. removes any duplicates from that sequence 3. Generates a graph from the delaunay triangulation of the centerpoints of those rooms 4. Generates the minimum-spanning-tree of that delaunay triangulation, with weights given by line length in points 5. Adds back a subset (default 10-15%) of edges from the delaunay triangulation to the graph 6. Uses the resulting graph to draw corridors between the rooms, using a random point on the near edge of each room to pick the points of the corridors
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20 changed files with 680 additions and 103 deletions
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@ -1,23 +1,27 @@
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{-# LANGUAGE PartialTypeSignatures #-}
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{-# LANGUAGE StandaloneDeriving #-}
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{-# LANGUAGE ViewPatterns #-}
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{-# LANGUAGE RoleAnnotations #-}
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{-# LANGUAGE RecordWildCards #-}
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{-# LANGUAGE DeriveTraversable #-}
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{-# LANGUAGE DeriveFoldable #-}
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{-# LANGUAGE DeriveFunctor #-}
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{-# LANGUAGE TemplateHaskell #-}
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{-# LANGUAGE NoTypeSynonymInstances #-}
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{-# LANGUAGE PartialTypeSignatures #-}
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{-# LANGUAGE StandaloneDeriving #-}
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{-# LANGUAGE ViewPatterns #-}
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{-# LANGUAGE RoleAnnotations #-}
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{-# LANGUAGE RecordWildCards #-}
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{-# LANGUAGE DeriveTraversable #-}
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{-# LANGUAGE DeriveFoldable #-}
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{-# LANGUAGE DeriveFunctor #-}
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{-# LANGUAGE TemplateHaskell #-}
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{-# LANGUAGE NoTypeSynonymInstances #-}
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{-# LANGUAGE DuplicateRecordFields #-}
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--------------------------------------------------------------------------------
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-- | Common data types for Xanthous
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--------------------------------------------------------------------------------
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module Xanthous.Data
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( -- *
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Position'(..)
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( Opposite(..)
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-- *
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, Position'(..)
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, Position
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, x
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, y
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-- **
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, Positioned(..)
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, _Positioned
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, position
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@ -30,6 +34,18 @@ module Xanthous.Data
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, stepTowards
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, isUnit
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-- * Boxes
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, Box(..)
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, topLeftCorner
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, bottomRightCorner
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, setBottomRightCorner
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, dimensions
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, inBox
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, boxIntersects
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, boxCenter
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, boxEdge
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, module Linear.V2
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-- *
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, Per(..)
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, invertRate
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@ -49,11 +65,15 @@ module Xanthous.Data
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-- *
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, Direction(..)
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, opposite
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, move
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, asPosition
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, directionOf
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-- *
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, Corner(..)
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, Edge(..)
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, cornerEdges
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-- *
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, Neighbors(..)
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, edges
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@ -65,6 +85,9 @@ module Xanthous.Data
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) where
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--------------------------------------------------------------------------------
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import Xanthous.Prelude hiding (Left, Down, Right, (.=))
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--------------------------------------------------------------------------------
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import Linear.V2 hiding (_x, _y)
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import qualified Linear.V2 as L
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import Test.QuickCheck (Arbitrary, CoArbitrary, Function)
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import Test.QuickCheck.Arbitrary.Generic
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import Data.Group
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@ -74,11 +97,18 @@ import Data.Aeson.Generic.DerivingVia
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import Data.Aeson
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( ToJSON(..), FromJSON(..), object, (.=), (.:), withObject)
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--------------------------------------------------------------------------------
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import Xanthous.Util (EqEqProp(..), EqProp)
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import Xanthous.Util (EqEqProp(..), EqProp, between)
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import Xanthous.Util.QuickCheck (GenericArbitrary(..))
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import Xanthous.Orphans ()
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import Xanthous.Util.Graphics
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--------------------------------------------------------------------------------
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-- | opposite ∘ opposite ≡ id
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class Opposite x where
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opposite :: x -> x
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--------------------------------------------------------------------------------
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-- fromScalar ∘ scalar ≡ id
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class Scalar a where
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scalar :: a -> Double
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@ -109,7 +139,10 @@ data Position' a where
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deriving (ToJSON, FromJSON)
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via WithOptions '[ FieldLabelModifier '[Drop 1] ]
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(Position' a)
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makeLenses ''Position'
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x, y :: Lens' (Position' a) a
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x = lens (\(Position xx _) -> xx) (\(Position _ yy) xx -> Position xx yy)
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y = lens (\(Position _ yy) -> yy) (\(Position xx _) yy -> Position xx yy)
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type Position = Position' Int
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@ -236,16 +269,16 @@ instance Arbitrary Direction where
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arbitrary = genericArbitrary
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shrink = genericShrink
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opposite :: Direction -> Direction
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opposite Up = Down
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opposite Down = Up
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opposite Left = Right
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opposite Right = Left
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opposite UpLeft = DownRight
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opposite UpRight = DownLeft
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opposite DownLeft = UpRight
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opposite DownRight = UpLeft
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opposite Here = Here
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instance Opposite Direction where
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opposite Up = Down
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opposite Down = Up
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opposite Left = Right
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opposite Right = Left
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opposite UpLeft = DownRight
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opposite UpRight = DownLeft
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opposite DownLeft = UpRight
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opposite DownRight = UpLeft
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opposite Here = Here
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move :: Direction -> Position -> Position
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move Up = y -~ 1
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@ -295,6 +328,40 @@ stepTowards (view _Position -> p₁) (view _Position -> p₂)
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--------------------------------------------------------------------------------
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data Corner
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= TopLeft
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| TopRight
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| BottomLeft
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| BottomRight
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deriving stock (Show, Eq, Ord, Enum, Bounded, Generic)
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instance Opposite Corner where
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opposite TopLeft = BottomRight
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opposite TopRight = BottomLeft
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opposite BottomLeft = TopRight
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opposite BottomRight = TopLeft
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data Edge
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= TopEdge
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| LeftEdge
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| RightEdge
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| BottomEdge
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deriving stock (Show, Eq, Ord, Enum, Bounded, Generic)
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instance Opposite Edge where
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opposite TopEdge = BottomEdge
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opposite BottomEdge = TopEdge
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opposite LeftEdge = RightEdge
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opposite RightEdge = LeftEdge
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cornerEdges :: Corner -> (Edge, Edge)
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cornerEdges TopLeft = (TopEdge, LeftEdge)
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cornerEdges TopRight = (TopEdge, RightEdge)
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cornerEdges BottomLeft = (BottomEdge, LeftEdge)
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cornerEdges BottomRight = (BottomEdge, RightEdge)
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--------------------------------------------------------------------------------
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data Neighbors a = Neighbors
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{ _topLeft
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, _top
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@ -307,7 +374,7 @@ data Neighbors a = Neighbors
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}
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deriving stock (Show, Eq, Ord, Functor, Foldable, Traversable, Generic)
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deriving anyclass (NFData)
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makeLenses ''Neighbors
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makeFieldsNoPrefix ''Neighbors
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instance Applicative Neighbors where
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pure α = Neighbors
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@ -403,3 +470,57 @@ newtype Hitpoints = Hitpoints Word
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via Word
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deriving (Semigroup, Monoid) via Sum Word
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--------------------------------------------------------------------------------
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data Box a = Box
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{ _topLeftCorner :: V2 a
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, _dimensions :: V2 a
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}
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deriving stock (Show, Eq, Ord, Functor, Generic)
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deriving Arbitrary via GenericArbitrary (Box a)
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makeFieldsNoPrefix ''Box
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bottomRightCorner :: Num a => Box a -> V2 a
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bottomRightCorner box =
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V2 (box ^. topLeftCorner . L._x + box ^. dimensions . L._x)
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(box ^. topLeftCorner . L._y + box ^. dimensions . L._y)
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setBottomRightCorner :: (Num a, Ord a) => Box a -> V2 a -> Box a
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setBottomRightCorner box br@(V2 brx bry)
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| brx < box ^. topLeftCorner . L._x || bry < box ^. topLeftCorner . L._y
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= box & topLeftCorner .~ br
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& dimensions . L._x .~ ((box ^. topLeftCorner . L._x) - brx)
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& dimensions . L._y .~ ((box ^. topLeftCorner . L._y) - bry)
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| otherwise
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= box & dimensions . L._x .~ (brx - (box ^. topLeftCorner . L._x))
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& dimensions . L._y .~ (bry - (box ^. topLeftCorner . L._y))
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inBox :: (Ord a, Num a) => Box a -> V2 a -> Bool
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inBox box pt = flip all [L._x, L._y] $ \component ->
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between (box ^. topLeftCorner . component)
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(box ^. to bottomRightCorner . component)
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(pt ^. component)
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boxIntersects :: (Ord a, Num a) => Box a -> Box a -> Bool
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boxIntersects box₁ box₂
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= any (inBox box₁) [box₂ ^. topLeftCorner, bottomRightCorner box₂]
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boxCenter :: (Fractional a) => Box a -> V2 a
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boxCenter box = V2 cx cy
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where
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cx = box ^. topLeftCorner . L._x + (box ^. dimensions . L._x / 2)
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cy = box ^. topLeftCorner . L._y + (box ^. dimensions . L._y / 2)
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boxEdge :: (Enum a, Num a) => Box a -> Edge -> [V2 a]
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boxEdge box LeftEdge =
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V2 (box ^. topLeftCorner . L._x)
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<$> [box ^. topLeftCorner . L._y .. box ^. to bottomRightCorner . L._y]
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boxEdge box RightEdge =
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V2 (box ^. to bottomRightCorner . L._x)
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<$> [box ^. to bottomRightCorner . L._y .. box ^. to bottomRightCorner . L._y]
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boxEdge box TopEdge =
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flip V2 (box ^. topLeftCorner . L._y)
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<$> [box ^. topLeftCorner . L._x .. box ^. to bottomRightCorner . L._x]
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boxEdge box BottomEdge =
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flip V2 (box ^. to bottomRightCorner . L._y)
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<$> [box ^. topLeftCorner . L._x .. box ^. to bottomRightCorner . L._x]
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