feat(third_party/bazel): Check in rules_haskell from Tweag
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third_party/bazel/rules_haskell/docs/haskell.rst
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third_party/bazel/rules_haskell/docs/haskell.rst
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.. _guide:
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Introduction to Bazel: Building a Haskell project
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=================================================
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In this tutorial, you'll learn the basics of building Haskell
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applications with Bazel. You will set up your workspace and build
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a simple Haskell project that illustrates key Bazel concepts, such as
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targets and ``BUILD.bazel`` files. After completing this tutorial, take
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a look at :ref:`Common Haskell build use cases <use-cases>` for
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information on more advanced concepts such as writing and running
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Haskell tests.
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What you'll learn
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-----------------
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In this tutorial you'll learn how to:
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* build a target,
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* visualize the project's dependencies,
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* split the project into multiple targets and packages,
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* control target visibility across packages,
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* reference targets through labels.
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Before you begin
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----------------
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To prepare for the tutorial, first `install Bazel`_ if you don't have
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it installed already. Then, retrieve the ``rules_haskell`` GitHub
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repository::
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git clone https://github.com/tweag/rules_haskell/
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The sample project for this tutorial is in the ``tutorial``
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directory and is structured as follows::
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rules_haskell
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└── tutorial
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├── WORKSPACE
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├── main
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│ ├── BUILD.bazel
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│ └── Main.hs
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└── lib
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├── BUILD.bazel
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└── Bool.hs
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The first thing to do is to::
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$ cd tutorial
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Build with Bazel
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----------------
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Set up the workspace
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^^^^^^^^^^^^^^^^^^^^
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Before you can build a project, you need to set up its workspace.
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A workspace is a directory that holds your project's source files and
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Bazel's build outputs. It also contains files that Bazel recognizes as
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special:
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* the ``WORKSPACE`` file, which identifies the directory and its
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contents as a Bazel workspace and lives at the root of the project's
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directory structure,
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* one or more ``BUILD.bazel`` files, which tell Bazel how to build different
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parts of the project. (A directory within the workspace that
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contains a ``BUILD.bazel`` file is a *package*. You will learn about
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packages later in this tutorial.)
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To designate a directory as a Bazel workspace, create an empty file
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named ``WORKSPACE`` in that directory.
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When Bazel builds the project, all inputs and dependencies must be in
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the same workspace. Files residing in different workspaces are
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independent of one another unless linked, which is beyond the scope of
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this tutorial.
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Understand the BUILD file
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^^^^^^^^^^^^^^^^^^^^^^^^^
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It is recommended to use a ``.bazel`` extension for each ``BUILD`` file to
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avoid clashing with files or folders already using that name.
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A ``BUILD.bazel`` file contains several different types of instructions for
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Bazel. The most important type is the *build rule*, which tells Bazel
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how to build the desired outputs, such as executable binaries or
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libraries. Each instance of a build rule in the ``BUILD.bazel`` file is
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called a *target* and points to a specific set of source files and
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dependencies. A target can also point to other targets.
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Take a look at the ``BUILD.bazel`` file in the ``tutorial/lib`` directory::
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haskell_library(
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name = "booleans",
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srcs = ["Bool.hs"],
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)
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In our example, the ``booleans`` target instantiates the
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`haskell_library`_ rule. The rule tells Bazel to build a reusable
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(statically or dynamically linked) library from the ``Bool.hs`` source
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file with no dependencies.
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The attributes in the target explicitly state its dependencies and
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options. While the ``name`` attribute is mandatory, many are optional.
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For example, in the ``booleans`` target, ``name`` is self-explanatory,
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and ``srcs`` specifies the source file(s) from which Bazel builds the
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target.
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Build the project
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^^^^^^^^^^^^^^^^^
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Let's build your sample project. Run the following command::
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$ bazel build //lib:booleans
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Notice the target label - the ``//lib:`` part is the location of our
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``BUILD.bazel`` file relative to the root of the workspace, and ``booleans``
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is what we named that target in the ``BUILD.bazel`` file. (You will learn
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about target labels in more detail at the end of this tutorial.)
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Bazel produces output similar to the following::
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INFO: Found 1 target...
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Target //lib:booleans up-to-date:
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bazel-bin/lib/libZSbooleans/libZSbooleans.conf
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bazel-bin/lib/libZSbooleans/package.cache
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INFO: Elapsed time: 2.288s, Critical Path: 0.68s
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Congratulations, you just built your first Bazel target! Bazel places
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build outputs in the ``bazel-bin`` directory at the root of the
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workspace. Browse through its contents to get an idea for Bazel's
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output structure.
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Review the dependency graph
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^^^^^^^^^^^^^^^^^^^^^^^^^^^
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A successful build has all of its dependencies explicitly stated in
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the ``BUILD.bazel`` file. Bazel uses those statements to create the
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project's dependency graph, which enables accurate incremental builds.
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Let's visualize our sample project's dependencies. First, generate
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a text representation of the dependency graph (run the command at the
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workspace root)::
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bazel query --nohost_deps --noimplicit_deps \
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'deps(//lib:booleans)' --output graph
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The above command tells Bazel to look for all dependencies for the
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target ``//lib:booleans`` (excluding host and implicit dependencies)
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and format the output as a graph.
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Then, paste the text into GraphViz_.
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On Ubuntu, you can view the graph locally by installing GraphViz and the xdot
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Dot Viewer::
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sudo apt update && sudo apt install graphviz xdot
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Then you can generate and view the graph by piping the text output above
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straight to xdot::
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xdot <(bazel query --nohost_deps --noimplicit_deps \
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'deps(//lib:booleans)' --output graph)
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As you can see, the first stage of the sample project has a single
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target that builds a single source file with no additional
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dependencies:
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.. digraph:: booleans
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node [shape=box];
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"//lib:booleans"
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"//lib:booleans" -> "//lib:Bool.hs"
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"//lib:Bool.hs"
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Now that you have set up your workspace, built your project, and
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examined its dependencies, let's add some complexity.
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Refine your Bazel build
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-----------------------
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While a single target is sufficient for small projects, you may want
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to split larger projects into multiple targets and packages to allow
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for fast incremental builds (that is, only rebuild what's changed) and
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to speed up your builds by building multiple parts of a project at
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once.
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Specify multiple build targets
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^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
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Let's split our sample project build into two targets. Take a look at
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the ``BUILD.bazel`` files in the ``tutorial/lib`` and ``tutorial/main``
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directories. The contents of both files could have been kept in
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a single ``BUILD.bazel`` as follows::
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haskell_library(
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name = "booleans",
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srcs = ["Bool.hs"],
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)
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haskell_toolchain_library(name = "base")
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haskell_binary(
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name = "demorgan",
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srcs = ["Main.hs"],
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compiler_flags = ["-threaded"],
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deps = [":base", ":booleans"],
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)
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With this single ``BUILD.bazel`` file, Bazel first builds the ``booleans``
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library (using the `haskell_library`_ rule), then the ``demorgan``
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binary (which as an example uses the ``booleans`` library to check one
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of the De Morgan laws). The ``deps`` attribute in the ``demorgan``
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target tells Bazel that the ``:booleans`` library is required to build
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the ``demorgan`` binary. The binary also requires the ``base``
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built-in library that ships with GHC, to perform I/O among other
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things. Libraries like ``base``, ``bytestring`` and others that ship
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with GHC are special in that they are prebuilt outside of Bazel. To
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import them as regular targets, we use the `haskell_toolchain_library`_ rule.
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Let's build this new version of our project::
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$ bazel build //main:demorgan
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Bazel produces output similar to the following::
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INFO: Found 1 target...
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Target //main:demorgan up-to-date:
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bazel-bin/main/demorgan
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INFO: Elapsed time: 2.728s, Critical Path: 1.23s
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Now test your freshly built binary::
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$ bazel-bin/main/demorgan
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Or alternatively::
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$ bazel run //main:demorgan
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If you now modify ``Bool.hs`` and rebuild the project, Bazel will
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usually only recompile that file.
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Looking at the dependency graph:
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.. digraph:: demorgan
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node [shape=box];
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"//main:demorgan"
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"//main:demorgan" -> "//main:base\n//main:Main.hs"
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"//main:demorgan" -> "//lib:booleans"
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"//lib:booleans"
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"//lib:booleans" -> "//lib:Bool.hs"
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"//lib:Bool.hs"
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"//main:base\n//main:Main.hs"
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You have now built the project with two targets. The ``demorgan``
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target builds one source file and depends on one other target
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(``//lib:booleans``), which builds one additional source file.
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Use multiple packages
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^^^^^^^^^^^^^^^^^^^^^
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Let’s now split the project into multiple packages.
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Notice that we actually have two sub-directories, and each contains
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a ``BUILD.bazel`` file. Therefore, to Bazel, the workspace contains two
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packages, ``lib`` and ``main``.
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Take a look at the ``lib/BUILD.bazel`` file::
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haskell_library(
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name = "booleans",
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srcs = ["Bool.hs"],
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visibility = ["//main:__pkg__"],
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)
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And at the ``main/BUILD.bazel`` file::
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haskell_toolchain_library(name = "base")
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haskell_binary(
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name = "demorgan",
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srcs = ["Main.hs"],
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compiler_flags = ["-threaded"],
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deps = [":base", "//lib:booleans"],
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)
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As you can see, the ``demorgan`` target in the ``main`` package
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depends on the ``booleans`` target in the ``lib`` package (hence the
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target label ``//lib:booleans``) - Bazel knows this through the
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``deps`` attribute.
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Notice that for the build to succeed, we make the ``//lib:booleans``
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target in ``lib/BUILD.bazel`` explicitly visible to targets in
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``main/BUILD.bazel`` using the ``visibility`` attribute. This is because by
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default targets are only visible to other targets in the same
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``BUILD.bazel`` file. (Bazel uses target visibility to prevent issues such
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as libraries containing implementation details leaking into public
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APIs.)
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You have built the project as two packages with three targets and
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understand the dependencies between them.
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Use labels to reference targets
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-------------------------------
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In ``BUILD.bazel`` files and at the command line, Bazel uses *labels* to
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reference targets - for example, ``//main:demorgan`` or
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``//lib:booleans``. Their syntax is::
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//path/to/package:target-name
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If the target is a rule target, then ``path/to/package`` is the path
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to the directory containing the ``BUILD.bazel`` file, and ``target-name`` is
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what you named the target in the ``BUILD.bazel`` file (the ``name``
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attribute). If the target is a file target, then ``path/to/package``
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is the path to the root of the package, and ``target-name`` is the
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name of the target file, including its full path.
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When referencing targets within the same package, you can skip the
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package path and just use ``//:target-name``. When referencing targets
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within the same ``BUILD.bazel`` file, you can even skip the ``//`` workspace
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root identifier and just use ``:target-name``.
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Further reading
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---------------
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Congratulations! You now know the basics of building a Haskell project
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with Bazel. Next, read up on the most common :ref:`Common Haskell
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build use cases <use-cases>`. Then, check out the following:
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* `External Dependencies`_ to learn more about working with local and
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remote repositories.
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* The `Build Encyclopedia`_ to learn more about Bazel.
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* The `C++ build tutorial`_ to get started with building C++
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applications with Bazel.
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* The `Java build tutorial`_ to get started with building Java
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applications with Bazel.
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* The `Android application tutorial`_ to get started with building
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mobile applications for Android with Bazel.
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* The `iOS application tutorial`_ to get started with building mobile
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applications for iOS with Bazel.
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Happy building!
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.. note:: This tutorial is adapted from the Bazel `C++ build tutorial`_.
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.. _install Bazel: https://docs.bazel.build/versions/master/install.html
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.. _haskell_binary: http://api.haskell.build/haskell/haskell.html#haskell_binary
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.. _haskell_toolchain_library: http://api.haskell.build/haskell/haskell.html#haskell_toolchain_library
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.. _haskell_library: http://api.haskell.build/haskell/haskell.html#haskell_library
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.. _graphviz: https://www.graphviz.org/
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.. _external dependencies: https://docs.bazel.build/versions/master/external.html
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.. _build encyclopedia: https://docs.bazel.build/versions/master/be/overview.html
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.. _C++ build tutorial: https://docs.bazel.build/versions/master/tutorial/cpp.html
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.. _Java build tutorial: https://docs.bazel.build/versions/master/tutorial/java.html
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.. _Android application tutorial: https://docs.bazel.build/versions/master/tutorial/android-app.html
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.. _iOS application tutorial: https://docs.bazel.build/versions/master/tutorial/ios-app.html
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