feat(gs/xanthous): Default to the current save file
When saving, default to the save file that was loaded for the game if any. To support this, this also makes text prompts support a default, which will be used if no value is input. Change-Id: I72a826499d6e987b939e3465a2d29167e53416be Reviewed-on: https://cl.tvl.fyi/c/depot/+/3801 Reviewed-by: grfn <grfn@gws.fyi> Tested-by: BuildkiteCI
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8 changed files with 93 additions and 31 deletions
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@ -113,9 +113,9 @@ newGame rparams = do
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loadGame :: FilePath -> IO ()
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loadGame saveFile = do
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gameState <- maybe (die "Invalid save file!") pure
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=<< Game.loadGame . fromStrict <$> readFile @IO saveFile
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gameState `deepseq` runGame LoadGame gameState
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gameState <- maybe (die "Invalid save file!") pure . Game.loadGame . fromStrict
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=<< readFile @IO saveFile
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gameState `deepseq` runGame (LoadGame saveFile) gameState
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runGame :: RunType -> Game.GameState -> IO ()
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runGame rt gameState = do
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