-- 7a6ff16a85beb730c172d5d25cf1b5e1be885c56 by Laramie Leavitt <lar@google.com>: Internal change. PiperOrigin-RevId: 254454546 -- ff8f9bafaefc26d451f576ea4a06d150aed63f6f by Andy Soffer <asoffer@google.com>: Internal changes PiperOrigin-RevId: 254451562 -- deefc5b651b479ce36f0b4ef203e119c0c8936f2 by CJ Johnson <johnsoncj@google.com>: Account for subtracting unsigned values from the size of InlinedVector PiperOrigin-RevId: 254450625 -- 3c677316a27bcadc17e41957c809ca472d5fef14 by Andy Soffer <asoffer@google.com>: Add C++17's std::make_from_tuple to absl/utility/utility.h PiperOrigin-RevId: 254411573 -- 4ee3536a918830eeec402a28fc31a62c7c90b940 by CJ Johnson <johnsoncj@google.com>: Adds benchmark for the rest of the InlinedVector public API PiperOrigin-RevId: 254408378 -- e5a21a00700ee83498ff1efbf649169756463ee4 by CJ Johnson <johnsoncj@google.com>: Updates the definition of InlinedVector::shrink_to_fit() to be exception safe and adds exception safety tests for it. PiperOrigin-RevId: 254401387 -- 2ea82e72b86d82d78b4e4712a63a55981b53c64b by Laramie Leavitt <lar@google.com>: Use absl::InsecureBitGen in place of std::mt19937 in tests absl/random/...distribution_test.cc PiperOrigin-RevId: 254289444 -- fa099e02c413a7ffda732415e8105cad26a90337 by Andy Soffer <asoffer@google.com>: Internal changes PiperOrigin-RevId: 254286334 -- ce34b7f36933b30cfa35b9c9a5697a792b5666e4 by Andy Soffer <asoffer@google.com>: Internal changes PiperOrigin-RevId: 254273059 -- 6f9c473da7c2090c2e85a37c5f00622e8a912a89 by Jorg Brown <jorg@google.com>: Change absl::container_internal::CompressedTuple to instantiate its internal Storage class with the name of the type it's holding, rather than the name of the Tuple. This is not an externally-visible change, other than less compiler memory is used and less debug information is generated. PiperOrigin-RevId: 254269285 -- 8bd3c186bf2fc0c55d8a2dd6f28a5327502c9fba by Andy Soffer <asoffer@google.com>: Adding short-hand IntervalClosed for IntervalClosedClosed and IntervalOpen for IntervalOpenOpen. PiperOrigin-RevId: 254252419 -- ea957f99b6a04fccd42aa05605605f3b44b1ecfd by Abseil Team <absl-team@google.com>: Do not directly use __SIZEOF_INT128__. In order to avoid linker errors when building with clang-cl (__fixunsdfti, __udivti3 and __fixunssfti are undefined), this CL uses ABSL_HAVE_INTRINSIC_INT128 which is not defined for clang-cl. PiperOrigin-RevId: 254250739 -- 89ab385cd26b34d64130bce856253aaba96d2345 by Andy Soffer <asoffer@google.com>: Internal changes PiperOrigin-RevId: 254242321 -- cffc793d93eca6d6bdf7de733847b6ab4a255ae9 by CJ Johnson <johnsoncj@google.com>: Adds benchmark for InlinedVector::reserve(size_type) PiperOrigin-RevId: 254199226 -- c90c7a9fa3c8f0c9d5114036979548b055ea2f2a by Gennadiy Rozental <rogeeff@google.com>: Import of CCTZ from GitHub. PiperOrigin-RevId: 254072387 -- c4c388beae016c9570ab54ffa1d52660e4a85b7b by Laramie Leavitt <lar@google.com>: Internal cleanup. PiperOrigin-RevId: 254062381 -- d3c992e221cc74e5372d0c8fa410170b6a43c062 by Tom Manshreck <shreck@google.com>: Update distributions.h to Abseil standards PiperOrigin-RevId: 254054946 -- d15ad0035c34ef11b14fadc5a4a2d3ec415f5518 by CJ Johnson <johnsoncj@google.com>: Removes functions with only one caller from the implementation details of InlinedVector by manually inlining the definitions PiperOrigin-RevId: 254005427 -- 2f37e807efc3a8ef1f4b539bdd379917d4151520 by Andy Soffer <asoffer@google.com>: Initial release of Abseil Random PiperOrigin-RevId: 253999861 -- 24ed1694b6430791d781ed533a8f8ccf6cac5856 by CJ Johnson <johnsoncj@google.com>: Updates the definition of InlinedVector::assign(...)/InlinedVector::operator=(...) to new, exception-safe implementations with exception safety tests to boot PiperOrigin-RevId: 253993691 -- 5613d95f5a7e34a535cfaeadce801441e990843e by CJ Johnson <johnsoncj@google.com>: Adds benchmarks for InlinedVector::shrink_to_fit() PiperOrigin-RevId: 253989647 -- 2a96ddfdac40bbb8cb6a7f1aeab90917067c6e63 by Abseil Team <absl-team@google.com>: Initial release of Abseil Random PiperOrigin-RevId: 253927497 -- bf1aff8fc9ffa921ad74643e9525ecf25b0d8dc1 by Andy Soffer <asoffer@google.com>: Initial release of Abseil Random PiperOrigin-RevId: 253920512 -- bfc03f4a3dcda3cf3a4b84bdb84cda24e3394f41 by Laramie Leavitt <lar@google.com>: Internal change. PiperOrigin-RevId: 253886486 -- 05036cfcc078ca7c5f581a00dfb0daed568cbb69 by Eric Fiselier <ericwf@google.com>: Don't include `winsock2.h` because it drags in `windows.h` and friends, and they define awful macros like OPAQUE, ERROR, and more. This has the potential to break abseil users. Instead we only forward declare `timeval` and require Windows users include `winsock2.h` themselves. This is both inconsistent and poor QoI, but so including 'windows.h' is bad too. PiperOrigin-RevId: 253852615 GitOrigin-RevId: 7a6ff16a85beb730c172d5d25cf1b5e1be885c56 Change-Id: Icd6aff87da26f29ec8915da856f051129987cef6
		
			
				
	
	
		
			198 lines
		
	
	
	
		
			7.4 KiB
		
	
	
	
		
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			198 lines
		
	
	
	
		
			7.4 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| // Copyright 2017 The Abseil Authors.
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| //
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| // Licensed under the Apache License, Version 2.0 (the "License");
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| // you may not use this file except in compliance with the License.
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| // You may obtain a copy of the License at
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| //
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| //      https://www.apache.org/licenses/LICENSE-2.0
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| //
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| // Unless required by applicable law or agreed to in writing, software
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| // distributed under the License is distributed on an "AS IS" BASIS,
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| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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| // See the License for the specific language governing permissions and
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| // limitations under the License.
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| 
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| #ifndef ABSL_RANDOM_BERNOULLI_DISTRIBUTION_H_
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| #define ABSL_RANDOM_BERNOULLI_DISTRIBUTION_H_
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| 
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| #include <cstdint>
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| #include <istream>
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| #include <limits>
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| 
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| #include "absl/base/optimization.h"
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| #include "absl/random/internal/fast_uniform_bits.h"
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| #include "absl/random/internal/iostream_state_saver.h"
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| 
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| namespace absl {
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| 
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| // absl::bernoulli_distribution is a drop in replacement for
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| // std::bernoulli_distribution. It guarantees that (given a perfect
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| // UniformRandomBitGenerator) the acceptance probability is *exactly* equal to
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| // the given double.
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| //
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| // The implementation assumes that double is IEEE754
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| class bernoulli_distribution {
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|  public:
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|   using result_type = bool;
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| 
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|   class param_type {
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|    public:
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|     using distribution_type = bernoulli_distribution;
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| 
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|     explicit param_type(double p = 0.5) : prob_(p) {
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|       assert(p >= 0.0 && p <= 1.0);
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|     }
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| 
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|     double p() const { return prob_; }
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| 
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|     friend bool operator==(const param_type& p1, const param_type& p2) {
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|       return p1.p() == p2.p();
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|     }
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|     friend bool operator!=(const param_type& p1, const param_type& p2) {
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|       return p1.p() != p2.p();
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|     }
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| 
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|    private:
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|     double prob_;
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|   };
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| 
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|   bernoulli_distribution() : bernoulli_distribution(0.5) {}
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| 
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|   explicit bernoulli_distribution(double p) : param_(p) {}
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| 
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|   explicit bernoulli_distribution(param_type p) : param_(p) {}
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| 
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|   // no-op
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|   void reset() {}
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| 
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|   template <typename URBG>
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|   bool operator()(URBG& g) {  // NOLINT(runtime/references)
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|     return Generate(param_.p(), g);
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|   }
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| 
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|   template <typename URBG>
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|   bool operator()(URBG& g,  // NOLINT(runtime/references)
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|                   const param_type& param) {
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|     return Generate(param.p(), g);
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|   }
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| 
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|   param_type param() const { return param_; }
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|   void param(const param_type& param) { param_ = param; }
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| 
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|   double p() const { return param_.p(); }
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| 
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|   result_type(min)() const { return false; }
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|   result_type(max)() const { return true; }
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| 
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|   friend bool operator==(const bernoulli_distribution& d1,
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|                          const bernoulli_distribution& d2) {
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|     return d1.param_ == d2.param_;
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|   }
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| 
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|   friend bool operator!=(const bernoulli_distribution& d1,
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|                          const bernoulli_distribution& d2) {
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|     return d1.param_ != d2.param_;
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|   }
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| 
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|  private:
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|   static constexpr uint64_t kP32 = static_cast<uint64_t>(1) << 32;
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| 
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|   template <typename URBG>
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|   static bool Generate(double p, URBG& g);  // NOLINT(runtime/references)
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| 
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|   param_type param_;
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| };
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| 
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| template <typename CharT, typename Traits>
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| std::basic_ostream<CharT, Traits>& operator<<(
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|     std::basic_ostream<CharT, Traits>& os,  // NOLINT(runtime/references)
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|     const bernoulli_distribution& x) {
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|   auto saver = random_internal::make_ostream_state_saver(os);
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|   os.precision(random_internal::stream_precision_helper<double>::kPrecision);
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|   os << x.p();
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|   return os;
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| }
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| 
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| template <typename CharT, typename Traits>
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| std::basic_istream<CharT, Traits>& operator>>(
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|     std::basic_istream<CharT, Traits>& is,  // NOLINT(runtime/references)
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|     bernoulli_distribution& x) {            // NOLINT(runtime/references)
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|   auto saver = random_internal::make_istream_state_saver(is);
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|   auto p = random_internal::read_floating_point<double>(is);
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|   if (!is.fail()) {
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|     x.param(bernoulli_distribution::param_type(p));
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|   }
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|   return is;
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| }
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| 
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| template <typename URBG>
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| bool bernoulli_distribution::Generate(double p,
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|                                       URBG& g) {  // NOLINT(runtime/references)
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|   random_internal::FastUniformBits<uint32_t> fast_u32;
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| 
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|   while (true) {
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|     // There are two aspects of the definition of `c` below that are worth
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|     // commenting on.  First, because `p` is in the range [0, 1], `c` is in the
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|     // range [0, 2^32] which does not fit in a uint32_t and therefore requires
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|     // 64 bits.
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|     //
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|     // Second, `c` is constructed by first casting explicitly to a signed
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|     // integer and then converting implicitly to an unsigned integer of the same
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|     // size.  This is done because the hardware conversion instructions produce
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|     // signed integers from double; if taken as a uint64_t the conversion would
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|     // be wrong for doubles greater than 2^63 (not relevant in this use-case).
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|     // If converted directly to an unsigned integer, the compiler would end up
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|     // emitting code to handle such large values that are not relevant due to
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|     // the known bounds on `c`.  To avoid these extra instructions this
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|     // implementation converts first to the signed type and then use the
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|     // implicit conversion to unsigned (which is a no-op).
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|     const uint64_t c = static_cast<int64_t>(p * kP32);
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|     const uint32_t v = fast_u32(g);
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|     // FAST PATH: this path fails with probability 1/2^32.  Note that simply
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|     // returning v <= c would approximate P very well (up to an absolute error
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|     // of 1/2^32); the slow path (taken in that range of possible error, in the
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|     // case of equality) eliminates the remaining error.
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|     if (ABSL_PREDICT_TRUE(v != c)) return v < c;
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| 
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|     // It is guaranteed that `q` is strictly less than 1, because if `q` were
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|     // greater than or equal to 1, the same would be true for `p`. Certainly `p`
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|     // cannot be greater than 1, and if `p == 1`, then the fast path would
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|     // necessary have been taken already.
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|     const double q = static_cast<double>(c) / kP32;
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| 
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|     // The probability of acceptance on the fast path is `q` and so the
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|     // probability of acceptance here should be `p - q`.
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|     //
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|     // Note that `q` is obtained from `p` via some shifts and conversions, the
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|     // upshot of which is that `q` is simply `p` with some of the
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|     // least-significant bits of its mantissa set to zero. This means that the
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|     // difference `p - q` will not have any rounding errors. To see why, pretend
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|     // that double has 10 bits of resolution and q is obtained from `p` in such
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|     // a way that the 4 least-significant bits of its mantissa are set to zero.
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|     // For example:
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|     //   p   = 1.1100111011 * 2^-1
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|     //   q   = 1.1100110000 * 2^-1
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|     // p - q = 1.011        * 2^-8
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|     // The difference `p - q` has exactly the nonzero mantissa bits that were
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|     // "lost" in `q` producing a number which is certainly representable in a
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|     // double.
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|     const double left = p - q;
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| 
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|     // By construction, the probability of being on this slow path is 1/2^32, so
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|     // P(accept in slow path) = P(accept| in slow path) * P(slow path),
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|     // which means the probability of acceptance here is `1 / (left * kP32)`:
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|     const double here = left * kP32;
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| 
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|     // The simplest way to compute the result of this trial is to repeat the
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|     // whole algorithm with the new probability. This terminates because even
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|     // given  arbitrarily unfriendly "random" bits, each iteration either
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|     // multiplies a tiny probability by 2^32 (if c == 0) or strips off some
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|     // number of nonzero mantissa bits. That process is bounded.
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|     if (here == 0) return false;
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|     p = here;
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|   }
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| }
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| 
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| }  // namespace absl
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| 
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| #endif  // ABSL_RANDOM_BERNOULLI_DISTRIBUTION_H_
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