90 lines
		
	
	
	
		
			2.8 KiB
		
	
	
	
		
			Text
		
	
	
	
	
	
			
		
		
	
	
			90 lines
		
	
	
	
		
			2.8 KiB
		
	
	
	
		
			Text
		
	
	
	
	
	
oid-array API
 | 
						|
==============
 | 
						|
 | 
						|
The oid-array API provides storage and manipulation of sets of object
 | 
						|
identifiers. The emphasis is on storage and processing efficiency,
 | 
						|
making them suitable for large lists. Note that the ordering of items is
 | 
						|
not preserved over some operations.
 | 
						|
 | 
						|
Data Structures
 | 
						|
---------------
 | 
						|
 | 
						|
`struct oid_array`::
 | 
						|
 | 
						|
	A single array of object IDs. This should be initialized by
 | 
						|
	assignment from `OID_ARRAY_INIT`.  The `oid` member contains
 | 
						|
	the actual data. The `nr` member contains the number of items in
 | 
						|
	the set.  The `alloc` and `sorted` members are used internally,
 | 
						|
	and should not be needed by API callers.
 | 
						|
 | 
						|
Functions
 | 
						|
---------
 | 
						|
 | 
						|
`oid_array_append`::
 | 
						|
	Add an item to the set. The object ID will be placed at the end of
 | 
						|
	the array (but note that some operations below may lose this
 | 
						|
	ordering).
 | 
						|
 | 
						|
`oid_array_lookup`::
 | 
						|
	Perform a binary search of the array for a specific object ID.
 | 
						|
	If found, returns the offset (in number of elements) of the
 | 
						|
	object ID. If not found, returns a negative integer. If the array
 | 
						|
	is not sorted, this function has the side effect of sorting it.
 | 
						|
 | 
						|
`oid_array_clear`::
 | 
						|
	Free all memory associated with the array and return it to the
 | 
						|
	initial, empty state.
 | 
						|
 | 
						|
`oid_array_for_each`::
 | 
						|
	Iterate over each element of the list, executing the callback
 | 
						|
	function for each one. Does not sort the list, so any custom
 | 
						|
	hash order is retained. If the callback returns a non-zero
 | 
						|
	value, the iteration ends immediately and the callback's
 | 
						|
	return is propagated; otherwise, 0 is returned.
 | 
						|
 | 
						|
`oid_array_for_each_unique`::
 | 
						|
	Iterate over each unique element of the list in sorted order,
 | 
						|
	but otherwise behave like `oid_array_for_each`. If the array
 | 
						|
	is not sorted, this function has the side effect of sorting
 | 
						|
	it.
 | 
						|
 | 
						|
`oid_array_filter`::
 | 
						|
	Apply the callback function `want` to each entry in the array,
 | 
						|
	retaining only the entries for which the function returns true.
 | 
						|
	Preserve the order of the entries that are retained.
 | 
						|
 | 
						|
Examples
 | 
						|
--------
 | 
						|
 | 
						|
-----------------------------------------
 | 
						|
int print_callback(const struct object_id *oid,
 | 
						|
		    void *data)
 | 
						|
{
 | 
						|
	printf("%s\n", oid_to_hex(oid));
 | 
						|
	return 0; /* always continue */
 | 
						|
}
 | 
						|
 | 
						|
void some_func(void)
 | 
						|
{
 | 
						|
	struct sha1_array hashes = OID_ARRAY_INIT;
 | 
						|
	struct object_id oid;
 | 
						|
 | 
						|
	/* Read objects into our set */
 | 
						|
	while (read_object_from_stdin(oid.hash))
 | 
						|
		oid_array_append(&hashes, &oid);
 | 
						|
 | 
						|
	/* Check if some objects are in our set */
 | 
						|
	while (read_object_from_stdin(oid.hash)) {
 | 
						|
		if (oid_array_lookup(&hashes, &oid) >= 0)
 | 
						|
			printf("it's in there!\n");
 | 
						|
 | 
						|
	/*
 | 
						|
	 * Print the unique set of objects. We could also have
 | 
						|
	 * avoided adding duplicate objects in the first place,
 | 
						|
	 * but we would end up re-sorting the array repeatedly.
 | 
						|
	 * Instead, this will sort once and then skip duplicates
 | 
						|
	 * in linear time.
 | 
						|
	 */
 | 
						|
	oid_array_for_each_unique(&hashes, print_callback, NULL);
 | 
						|
}
 | 
						|
-----------------------------------------
 |