git-subtree-dir: third_party/abseil_cpp git-subtree-mainline:ffb2ae54begit-subtree-split:768eb2ca28
		
			
				
	
	
		
			146 lines
		
	
	
	
		
			5.6 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			146 lines
		
	
	
	
		
			5.6 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| // Copyright 2017 The Abseil Authors.
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| //
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| // Licensed under the Apache License, Version 2.0 (the "License");
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| // you may not use this file except in compliance with the License.
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| // You may obtain a copy of the License at
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| //
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| //      https://www.apache.org/licenses/LICENSE-2.0
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| //
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| // Unless required by applicable law or agreed to in writing, software
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| // distributed under the License is distributed on an "AS IS" BASIS,
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| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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| // See the License for the specific language governing permissions and
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| // limitations under the License.
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| 
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| #ifndef ABSL_RANDOM_INTERNAL_GENERATE_REAL_H_
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| #define ABSL_RANDOM_INTERNAL_GENERATE_REAL_H_
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| 
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| // This file contains some implementation details which are used by one or more
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| // of the absl random number distributions.
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| 
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| #include <cstdint>
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| #include <cstring>
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| #include <limits>
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| #include <type_traits>
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| 
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| #include "absl/base/internal/bits.h"
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| #include "absl/meta/type_traits.h"
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| #include "absl/random/internal/fastmath.h"
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| #include "absl/random/internal/traits.h"
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| 
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| namespace absl {
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| ABSL_NAMESPACE_BEGIN
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| namespace random_internal {
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| 
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| // Tristate tag types controlling the output of GenerateRealFromBits.
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| struct GeneratePositiveTag {};
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| struct GenerateNegativeTag {};
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| struct GenerateSignedTag {};
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| 
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| // GenerateRealFromBits generates a single real value from a single 64-bit
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| // `bits` with template fields controlling the output.
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| //
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| // The `SignedTag` parameter controls whether positive, negative,
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| // or either signed/unsigned may be returned.
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| //   When SignedTag == GeneratePositiveTag, range is U(0, 1)
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| //   When SignedTag == GenerateNegativeTag, range is U(-1, 0)
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| //   When SignedTag == GenerateSignedTag, range is U(-1, 1)
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| //
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| // When the `IncludeZero` parameter is true, the function may return 0 for some
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| // inputs, otherwise it never returns 0.
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| //
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| // When a value in U(0,1) is required, use:
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| //   Uniform64ToReal<double, PositiveValueT, true>;
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| //
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| // When a value in U(-1,1) is required, use:
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| //   Uniform64ToReal<double, SignedValueT, false>;
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| //
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| //   This generates more distinct values than the mathematical equivalent
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| //   `U(0, 1) * 2.0 - 1.0`.
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| //
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| // Scaling the result by powers of 2 (and avoiding a multiply) is also possible:
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| //   GenerateRealFromBits<double>(..., -1);  => U(0, 0.5)
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| //   GenerateRealFromBits<double>(..., 1);   => U(0, 2)
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| //
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| template <typename RealType,  // Real type, either float or double.
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|           typename SignedTag = GeneratePositiveTag,  // Whether a positive,
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|                                                      // negative, or signed
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|                                                      // value is generated.
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|           bool IncludeZero = true>
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| inline RealType GenerateRealFromBits(uint64_t bits, int exp_bias = 0) {
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|   using real_type = RealType;
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|   using uint_type = absl::conditional_t<std::is_same<real_type, float>::value,
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|                                         uint32_t, uint64_t>;
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| 
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|   static_assert(
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|       (std::is_same<double, real_type>::value ||
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|        std::is_same<float, real_type>::value),
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|       "GenerateRealFromBits must be parameterized by either float or double.");
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| 
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|   static_assert(sizeof(uint_type) == sizeof(real_type),
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|                 "Mismatched unsinged and real types.");
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| 
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|   static_assert((std::numeric_limits<real_type>::is_iec559 &&
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|                  std::numeric_limits<real_type>::radix == 2),
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|                 "RealType representation is not IEEE 754 binary.");
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| 
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|   static_assert((std::is_same<SignedTag, GeneratePositiveTag>::value ||
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|                  std::is_same<SignedTag, GenerateNegativeTag>::value ||
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|                  std::is_same<SignedTag, GenerateSignedTag>::value),
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|                 "");
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| 
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|   static constexpr int kExp = std::numeric_limits<real_type>::digits - 1;
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|   static constexpr uint_type kMask = (static_cast<uint_type>(1) << kExp) - 1u;
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|   static constexpr int kUintBits = sizeof(uint_type) * 8;
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| 
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|   int exp = exp_bias + int{std::numeric_limits<real_type>::max_exponent - 2};
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| 
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|   // Determine the sign bit.
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|   // Depending on the SignedTag, this may use the left-most bit
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|   // or it may be a constant value.
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|   uint_type sign = std::is_same<SignedTag, GenerateNegativeTag>::value
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|                        ? (static_cast<uint_type>(1) << (kUintBits - 1))
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|                        : 0;
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|   if (std::is_same<SignedTag, GenerateSignedTag>::value) {
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|     if (std::is_same<uint_type, uint64_t>::value) {
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|       sign = bits & uint64_t{0x8000000000000000};
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|     }
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|     if (std::is_same<uint_type, uint32_t>::value) {
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|       const uint64_t tmp = bits & uint64_t{0x8000000000000000};
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|       sign = static_cast<uint32_t>(tmp >> 32);
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|     }
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|     // adjust the bits and the exponent to account for removing
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|     // the leading bit.
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|     bits = bits & uint64_t{0x7FFFFFFFFFFFFFFF};
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|     exp++;
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|   }
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|   if (IncludeZero) {
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|     if (bits == 0u) return 0;
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|   }
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| 
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|   // Number of leading zeros is mapped to the exponent: 2^-clz
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|   // bits is 0..01xxxxxx. After shifting, we're left with 1xxx...0..0
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|   int clz = base_internal::CountLeadingZeros64(bits);
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|   bits <<= (IncludeZero ? clz : (clz & 63));  // remove 0-bits.
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|   exp -= clz;                                 // set the exponent.
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|   bits >>= (63 - kExp);
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| 
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|   // Construct the 32-bit or 64-bit IEEE 754 floating-point value from
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|   // the individual fields: sign, exp, mantissa(bits).
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|   uint_type val =
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|       (std::is_same<SignedTag, GeneratePositiveTag>::value ? 0u : sign) |
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|       (static_cast<uint_type>(exp) << kExp) |
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|       (static_cast<uint_type>(bits) & kMask);
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| 
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|   // bit_cast to the output-type
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|   real_type result;
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|   memcpy(static_cast<void*>(&result), static_cast<const void*>(&val),
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|          sizeof(result));
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|   return result;
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| }
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| 
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| }  // namespace random_internal
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| ABSL_NAMESPACE_END
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| }  // namespace absl
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| 
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| #endif  // ABSL_RANDOM_INTERNAL_GENERATE_REAL_H_
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