I had a spare fifteen minutes and decided that I should tidy up my monorepo. The work of tidying up is not finished; this is a small step in the right direction. TL;DR - Created a tools directory - Created a scratch directory (see README.md for more information) - Added README.md to third_party - Renamed delete_dotfile_symlinks -> symlinkManager - Packaged symlinkManager as an executable symlink-mgr using buildGo
		
			
				
	
	
		
			131 lines
		
	
	
	
		
			2.9 KiB
		
	
	
	
		
			Go
		
	
	
	
	
	
			
		
		
	
	
			131 lines
		
	
	
	
		
			2.9 KiB
		
	
	
	
		
			Go
		
	
	
	
	
	
// Some utility functions to tidy up my Golang.
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package utils
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import (
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	"fmt"
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	"io/ioutil"
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	"log"
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	"net/http"
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	"net/http/httputil"
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	"os"
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	"os/user"
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	"path/filepath"
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)
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// Return the absolute path to the current uesr's home directory.
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func HomeDir() string {
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	user, err := user.Current()
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	if err != nil {
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		log.Fatal(err)
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	}
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	return user.HomeDir
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}
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// Returns true if `info` is a symlink.
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func IsSymlink(info os.FileMode) bool {
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	return info&os.ModeSymlink != 0
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}
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// Return true if `path` exists and false otherwise.
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func FileExists(path string) bool {
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	if _, err := os.Stat(path); os.IsNotExist(err) {
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		return false
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	} else {
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		return true
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	}
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}
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// Return the absolute file path of `file` using the following resolution
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// strategy:
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// - Traverse and search upwards until you reach the user's home directory
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// - Return the first path in `backupPaths` that exists
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// - Fail
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func Resolve(fileName string, backupPaths []string) string {
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	// TODO(wpcarro): Drop hardcoding when whoami behaves as expected.
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	boundary := "/home"
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	cwd := "."
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	files, _ := ioutil.ReadDir(cwd)
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	for {
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		fullCwd, _ := filepath.Abs(cwd)
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		if fullCwd == boundary {
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			break
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		}
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		for _, file := range files {
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			if file.Name() == fileName {
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				path, _ := filepath.Abs(cwd + "/" + file.Name())
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				return path
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			}
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		}
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		cwd += "/.."
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		files, _ = ioutil.ReadDir(cwd)
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	}
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	// TODO(wpcarro): Support expanding these paths to allow the consumer to
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	// pass in relative paths, and paths with "~" in them.
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	for _, backup := range backupPaths {
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		if FileExists(backup) {
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			return backup
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		}
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	}
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	log.Fatal("Cannot find a run.json to use.")
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	// This code should be unreachable.
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	return ""
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}
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// Call log.Fatal with `err` when it's not nil.
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func FailOn(err error) {
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	if err != nil {
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		log.Fatal(err)
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	}
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}
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// Prints the verbose form of an HTTP request.
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func DebugRequest(req *http.Request) {
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	bytes, _ := httputil.DumpRequest(req, true)
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	fmt.Println(string(bytes))
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}
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// Prints out the verbose form of an HTTP response.
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func DebugResponse(res *http.Response) {
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	bytes, _ := httputil.DumpResponse(res, true)
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	fmt.Println(string(bytes))
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}
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// Make a simple GET request to `url`. Fail if anything returns an error. I'd
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// like to accumulate a library of these, so that I can write scrappy Go
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// quickly. For now, this function just returns the body of the response back as
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// a string.
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func SimpleGet(url string, headers map[string]string, debug bool) string {
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	client := &http.Client{}
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	req, err := http.NewRequest("GET", url, nil)
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	if err != nil {
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		log.Fatal(err)
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	}
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	for k, v := range headers {
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		req.Header.Add(k, v)
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	}
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	res, err := client.Do(req)
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	if err != nil {
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		log.Fatal(err)
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	}
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	defer res.Body.Close()
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	if debug {
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		DebugRequest(req)
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		DebugResponse(res)
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	}
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	if res.StatusCode == http.StatusOK {
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		bytes, err := ioutil.ReadAll(res.Body)
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		if err != nil {
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			log.Fatal(err)
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		}
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		return string(bytes)
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	} else {
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		log.Println(res)
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		log.Fatalf("HTTP status code of response not OK: %v\n", res.StatusCode)
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		return ""
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	}
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}
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