164 lines
		
	
	
	
		
			5.4 KiB
		
	
	
	
		
			Text
		
	
	
	
	
	
			
		
		
	
	
			164 lines
		
	
	
	
		
			5.4 KiB
		
	
	
	
		
			Text
		
	
	
	
	
	
GIT bitmap v1 format
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====================
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	- A header appears at the beginning:
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		4-byte signature: {'B', 'I', 'T', 'M'}
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		2-byte version number (network byte order)
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			The current implementation only supports version 1
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			of the bitmap index (the same one as JGit).
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		2-byte flags (network byte order)
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			The following flags are supported:
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			- BITMAP_OPT_FULL_DAG (0x1) REQUIRED
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			This flag must always be present. It implies that the bitmap
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			index has been generated for a packfile with full closure
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			(i.e. where every single object in the packfile can find
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			 its parent links inside the same packfile). This is a
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			requirement for the bitmap index format, also present in JGit,
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			that greatly reduces the complexity of the implementation.
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			- BITMAP_OPT_HASH_CACHE (0x4)
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			If present, the end of the bitmap file contains
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			`N` 32-bit name-hash values, one per object in the
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			pack. The format and meaning of the name-hash is
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			described below.
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		4-byte entry count (network byte order)
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			The total count of entries (bitmapped commits) in this bitmap index.
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		20-byte checksum
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			The SHA1 checksum of the pack this bitmap index belongs to.
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	- 4 EWAH bitmaps that act as type indexes
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		Type indexes are serialized after the hash cache in the shape
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		of four EWAH bitmaps stored consecutively (see Appendix A for
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		the serialization format of an EWAH bitmap).
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		There is a bitmap for each Git object type, stored in the following
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		order:
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			- Commits
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			- Trees
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			- Blobs
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			- Tags
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		In each bitmap, the `n`th bit is set to true if the `n`th object
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		in the packfile is of that type.
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		The obvious consequence is that the OR of all 4 bitmaps will result
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		in a full set (all bits set), and the AND of all 4 bitmaps will
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		result in an empty bitmap (no bits set).
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	- N entries with compressed bitmaps, one for each indexed commit
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		Where `N` is the total amount of entries in this bitmap index.
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		Each entry contains the following:
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		- 4-byte object position (network byte order)
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			The position **in the index for the packfile** where the
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			bitmap for this commit is found.
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		- 1-byte XOR-offset
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			The xor offset used to compress this bitmap. For an entry
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			in position `x`, a XOR offset of `y` means that the actual
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			bitmap representing this commit is composed by XORing the
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			bitmap for this entry with the bitmap in entry `x-y` (i.e.
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			the bitmap `y` entries before this one).
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			Note that this compression can be recursive. In order to
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			XOR this entry with a previous one, the previous entry needs
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			to be decompressed first, and so on.
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			The hard-limit for this offset is 160 (an entry can only be
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			xor'ed against one of the 160 entries preceding it). This
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			number is always positive, and hence entries are always xor'ed
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			with **previous** bitmaps, not bitmaps that will come afterwards
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			in the index.
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		- 1-byte flags for this bitmap
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			At the moment the only available flag is `0x1`, which hints
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			that this bitmap can be re-used when rebuilding bitmap indexes
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			for the repository.
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		- The compressed bitmap itself, see Appendix A.
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== Appendix A: Serialization format for an EWAH bitmap
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Ewah bitmaps are serialized in the same protocol as the JAVAEWAH
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library, making them backwards compatible with the JGit
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implementation:
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	- 4-byte number of bits of the resulting UNCOMPRESSED bitmap
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	- 4-byte number of words of the COMPRESSED bitmap, when stored
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	- N x 8-byte words, as specified by the previous field
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		This is the actual content of the compressed bitmap.
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	- 4-byte position of the current RLW for the compressed
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		bitmap
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All words are stored in network byte order for their corresponding
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sizes.
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The compressed bitmap is stored in a form of run-length encoding, as
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follows.  It consists of a concatenation of an arbitrary number of
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chunks.  Each chunk consists of one or more 64-bit words
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     H  L_1  L_2  L_3 .... L_M
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H is called RLW (run length word).  It consists of (from lower to higher
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order bits):
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     - 1 bit: the repeated bit B
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     - 32 bits: repetition count K (unsigned)
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     - 31 bits: literal word count M (unsigned)
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The bitstream represented by the above chunk is then:
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     - K repetitions of B
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     - The bits stored in `L_1` through `L_M`.  Within a word, bits at
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       lower order come earlier in the stream than those at higher
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       order.
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The next word after `L_M` (if any) must again be a RLW, for the next
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chunk.  For efficient appending to the bitstream, the EWAH stores a
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pointer to the last RLW in the stream.
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== Appendix B: Optional Bitmap Sections
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These sections may or may not be present in the `.bitmap` file; their
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presence is indicated by the header flags section described above.
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Name-hash cache
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---------------
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If the BITMAP_OPT_HASH_CACHE flag is set, the end of the bitmap contains
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a cache of 32-bit values, one per object in the pack. The value at
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position `i` is the hash of the pathname at which the `i`th object
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(counting in index order) in the pack can be found.  This can be fed
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into the delta heuristics to compare objects with similar pathnames.
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The hash algorithm used is:
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    hash = 0;
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    while ((c = *name++))
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	    if (!isspace(c))
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		    hash = (hash >> 2) + (c << 24);
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Note that this hashing scheme is tied to the BITMAP_OPT_HASH_CACHE flag.
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If implementations want to choose a different hashing scheme, they are
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free to do so, but MUST allocate a new header flag (because comparing
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hashes made under two different schemes would be pointless).
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