66 lines
		
	
	
	
		
			1.9 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			66 lines
		
	
	
	
		
			1.9 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| // Copyright 2017 The Abseil Authors.
 | |
| //
 | |
| // Licensed under the Apache License, Version 2.0 (the "License");
 | |
| // you may not use this file except in compliance with the License.
 | |
| // You may obtain a copy of the License at
 | |
| //
 | |
| //      https://www.apache.org/licenses/LICENSE-2.0
 | |
| //
 | |
| // Unless required by applicable law or agreed to in writing, software
 | |
| // distributed under the License is distributed on an "AS IS" BASIS,
 | |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 | |
| // See the License for the specific language governing permissions and
 | |
| // limitations under the License.
 | |
| 
 | |
| #include "absl/synchronization/blocking_counter.h"
 | |
| 
 | |
| #include <thread>  // NOLINT(build/c++11)
 | |
| #include <vector>
 | |
| 
 | |
| #include "gtest/gtest.h"
 | |
| #include "absl/time/clock.h"
 | |
| #include "absl/time/time.h"
 | |
| 
 | |
| namespace absl {
 | |
| namespace {
 | |
| 
 | |
| void PauseAndDecreaseCounter(BlockingCounter* counter, int* done) {
 | |
|   absl::SleepFor(absl::Seconds(1));
 | |
|   *done = 1;
 | |
|   counter->DecrementCount();
 | |
| }
 | |
| 
 | |
| TEST(BlockingCounterTest, BasicFunctionality) {
 | |
|   // This test verifies that BlockingCounter functions correctly. Starts a
 | |
|   // number of threads that just sleep for a second and decrement a counter.
 | |
| 
 | |
|   // Initialize the counter.
 | |
|   const int num_workers = 10;
 | |
|   BlockingCounter counter(num_workers);
 | |
| 
 | |
|   std::vector<std::thread> workers;
 | |
|   std::vector<int> done(num_workers, 0);
 | |
| 
 | |
|   // Start a number of parallel tasks that will just wait for a seconds and
 | |
|   // then decrement the count.
 | |
|   workers.reserve(num_workers);
 | |
|   for (int k = 0; k < num_workers; k++) {
 | |
|     workers.emplace_back(
 | |
|         [&counter, &done, k] { PauseAndDecreaseCounter(&counter, &done[k]); });
 | |
|   }
 | |
| 
 | |
|   // Wait for the threads to have all finished.
 | |
|   counter.Wait();
 | |
| 
 | |
|   // Check that all the workers have completed.
 | |
|   for (int k = 0; k < num_workers; k++) {
 | |
|     EXPECT_EQ(1, done[k]);
 | |
|   }
 | |
| 
 | |
|   for (std::thread& w : workers) {
 | |
|     w.join();
 | |
|   }
 | |
| }
 | |
| 
 | |
| }  // namespace
 | |
| }  // namespace absl
 |