..
AI
feat(xanthous): Add configurable natural attacks
2021-06-18 17:51:43 +00:00
App
feat(xanthous): Track the volume and density of item types
2021-06-23 21:52:08 +00:00
Data
feat(xanthous): Add a command to describe an item in the inventory
2021-06-23 21:52:08 +00:00
Entities
feat(xanthous): Describe *where* the item is in the inventory
2021-06-23 21:52:08 +00:00
Game
fix(xanthous): Only use alphabetic chars for menu items
2021-06-23 21:52:08 +00:00
Generators
feat(xanthous) Generate random volume+density for items
2021-06-23 21:52:08 +00:00
Messages
refactor(users/glittershark): Rename to grfn
2021-04-12 14:45:51 +00:00
Util
refactor(users/glittershark): Rename to grfn
2021-04-12 14:45:51 +00:00
App.hs
feat(xanthous): Describe *where* the item is in the inventory
2021-06-23 21:52:08 +00:00
Command.hs
feat(xanthous): Add a command to describe an item in the inventory
2021-06-23 21:52:08 +00:00
Data.hs
fix(xanthous): Fix display of square/cubic units
2021-07-06 18:32:08 +00:00
Game.hs
refactor(users/glittershark): Rename to grfn
2021-04-12 14:45:51 +00:00
Messages.hs
feat(xanthous): Describe *where* the item is in the inventory
2021-06-23 21:52:08 +00:00
messages.yaml
feat(xanthous): Add a command to describe an item in the inventory
2021-06-23 21:52:08 +00:00
Monad.hs
refactor(users/glittershark): Rename to grfn
2021-04-12 14:45:51 +00:00
Orphans.hs
feat(xanthous): Describe *where* the item is in the inventory
2021-06-23 21:52:08 +00:00
Prelude.hs
feat(xanthous): Memoize characterVisiblePositions
2021-06-12 18:57:52 +00:00
Random.hs
feat(xanthous) Generate random volume+density for items
2021-06-23 21:52:08 +00:00
Util.hs
fix(xanthous): Only use alphabetic chars for menu items
2021-06-23 21:52:08 +00:00