--
e54b9c7bbb0c58475676c268e2e19c69f4bce48a by Jorg Brown <jorg@google.com>:
Tweak ABSL_PREDICT_TRUE slightly, for better code on some platforms and/or
optimization levels.  "false || (x)" is more verbose than "!!(x)", but
ultimately more efficient.
For example, given this code:
void InitIfNecessary() {
  if (ABSL_PREDICT_TRUE(NeedsInit())) {
    SlowInitIfNecessary();
  }
}
Clang with default optimization level will produce:
Before this CL              After this CL
InitIfNecessary:            InitIfNecessary:
  push rbp                    push rbp
  mov  rbp, rsp               mov  rbp, rsp
  call NeedsInit              call NeedsInit
  xor  al, -1
  xor  al, -1
  test al, 1                  test al, 1
  jne  .LBB2_1                jne  .LBB3_1
  jmp  .LBB2_2                jmp  .LBB3_2
.LBB2_1:                    .LBB3_1:
  call SlowInitIfNecessary    call SlowInitIfNecessary
.LBB2_2:                    .LBB3_2:
  pop  rbp                    pop  rbp
  ret                         ret
PiperOrigin-RevId: 276401386
--
0a3c4dfd8342bf2b1b11a87f1c662c883f73cab7 by Abseil Team <absl-team@google.com>:
Fix comment nit: sem_open => sem_init.
The code calls sem_init, not sem_open, to initialize an unnamed semaphore.
(sem_open creates or opens a named semaphore.)
PiperOrigin-RevId: 276344072
--
b36a664e9459057509a90e83d3482e1d3a4c44c7 by Abseil Team <absl-team@google.com>:
Fix typo in flat_hash_map.h: exchaged -> exchanged
PiperOrigin-RevId: 276295792
--
7bbd8d18276eb110c8335743e35fceb662ddf3d6 by Samuel Benzaquen <sbenza@google.com>:
Add assertions to verify use of iterators.
PiperOrigin-RevId: 276283300
--
677398a8ffcb1f59182cffe57a4fe7ff147a0404 by Laramie Leavitt <lar@google.com>:
Migrate distribution_impl.h/cc to generate_real.h/cc.
Combine the methods RandU64To<Float,Double> into a single method:
GenerateRealFromBits().
Remove rejection sampling from absl::uniform_real_distribution.
PiperOrigin-RevId: 276158675
--
c60c9d11d24b0c546329d998e78e15a84b3153f5 by Abseil Team <absl-team@google.com>:
Internal change
PiperOrigin-RevId: 276126962
--
4c840cab6a8d86efa29b397cafaf7520eece68cc by Andy Soffer <asoffer@google.com>:
Update CMakeLists.txt to address https://github.com/abseil/abseil-cpp/issues/365.
This does not cover every platform, but it does at least address the
first-order issue of assuming gcc implies x86.
PiperOrigin-RevId: 276116253
--
98da366e6b5d51afe5d7ac6722126aca23d85ee6 by Abseil Team <absl-team@google.com>:
Internal change
PiperOrigin-RevId: 276097452
GitOrigin-RevId: e54b9c7bbb0c58475676c268e2e19c69f4bce48a
Change-Id: I02d84454bb71ab21ad3d39650acf6cc6e36f58d7
		
	
			
		
			
				
	
	
		
			77 lines
		
	
	
	
		
			2.8 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			77 lines
		
	
	
	
		
			2.8 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
// Copyright 2019 The Abseil Authors.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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//     https://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#ifndef ABSL_BASE_INTERNAL_EXPONENTIAL_BIASED_H_
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#define ABSL_BASE_INTERNAL_EXPONENTIAL_BIASED_H_
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#include <stdint.h>
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namespace absl {
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namespace base_internal {
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// ExponentialBiased provides a small and fast random number generator for a
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// rounded exponential distribution. This generator doesn't requires very little
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// state doesn't impose synchronization overhead, which makes it useful in some
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// specialized scenarios.
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//
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// For the generated variable X, X ~ floor(Exponential(1/mean)). The floor
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// operation introduces a small amount of bias, but the distribution is useful
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// to generate a wait time. That is, if an operation is supposed to happen on
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// average to 1/mean events, then the generated variable X will describe how
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// many events to skip before performing the operation and computing a new X.
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//
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// The mathematically precise distribution to use for integer wait times is a
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// Geometric distribution, but a Geometric distribution takes slightly more time
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// to compute and when the mean is large (say, 100+), the Geometric distribution
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// is hard to distinguish from the result of ExponentialBiased.
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//
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// This class is thread-compatible.
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class ExponentialBiased {
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 public:
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  // The number of bits set by NextRandom.
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  static constexpr int kPrngNumBits = 48;
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  // Generates the floor of an exponentially distributed random variable by
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  // rounding the value down to the nearest integer. The result will be in the
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  // range [0, int64_t max / 2].
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  int64_t Get(int64_t mean);
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  // Computes a random number in the range [0, 1<<(kPrngNumBits+1) - 1]
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  //
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  // This is public to enable testing.
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  static uint64_t NextRandom(uint64_t rnd);
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 private:
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  void Initialize();
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  uint64_t rng_{0};
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  bool initialized_{false};
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};
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// Returns the next prng value.
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// pRNG is: aX+b mod c with a = 0x5DEECE66D, b =  0xB, c = 1<<48
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// This is the lrand64 generator.
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inline uint64_t ExponentialBiased::NextRandom(uint64_t rnd) {
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  const uint64_t prng_mult = uint64_t{0x5DEECE66D};
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  const uint64_t prng_add = 0xB;
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  const uint64_t prng_mod_power = 48;
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  const uint64_t prng_mod_mask =
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      ~((~static_cast<uint64_t>(0)) << prng_mod_power);
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  return (prng_mult * rnd + prng_add) & prng_mod_mask;
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}
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}  // namespace base_internal
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}  // namespace absl
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#endif  // ABSL_BASE_INTERNAL_EXPONENTIAL_BIASED_H_
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