389 lines
		
	
	
	
		
			16 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			389 lines
		
	
	
	
		
			16 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| //
 | |
| //  Copyright 2019 The Abseil Authors.
 | |
| //
 | |
| // Licensed under the Apache License, Version 2.0 (the "License");
 | |
| // you may not use this file except in compliance with the License.
 | |
| // You may obtain a copy of the License at
 | |
| //
 | |
| //      https://www.apache.org/licenses/LICENSE-2.0
 | |
| //
 | |
| // Unless required by applicable law or agreed to in writing, software
 | |
| // distributed under the License is distributed on an "AS IS" BASIS,
 | |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 | |
| // See the License for the specific language governing permissions and
 | |
| // limitations under the License.
 | |
| //
 | |
| // -----------------------------------------------------------------------------
 | |
| // File: flag.h
 | |
| // -----------------------------------------------------------------------------
 | |
| //
 | |
| // This header file defines the `absl::Flag<T>` type for holding command-line
 | |
| // flag data, and abstractions to create, get and set such flag data.
 | |
| //
 | |
| // It is important to note that this type is **unspecified** (an implementation
 | |
| // detail) and you do not construct or manipulate actual `absl::Flag<T>`
 | |
| // instances. Instead, you define and declare flags using the
 | |
| // `ABSL_FLAG()` and `ABSL_DECLARE_FLAG()` macros, and get and set flag values
 | |
| // using the `absl::GetFlag()` and `absl::SetFlag()` functions.
 | |
| 
 | |
| #ifndef ABSL_FLAGS_FLAG_H_
 | |
| #define ABSL_FLAGS_FLAG_H_
 | |
| 
 | |
| #include <string>
 | |
| #include <type_traits>
 | |
| 
 | |
| #include "absl/base/attributes.h"
 | |
| #include "absl/base/config.h"
 | |
| #include "absl/base/optimization.h"
 | |
| #include "absl/flags/config.h"
 | |
| #include "absl/flags/internal/flag.h"
 | |
| #include "absl/flags/internal/registry.h"
 | |
| #include "absl/strings/string_view.h"
 | |
| 
 | |
| namespace absl {
 | |
| ABSL_NAMESPACE_BEGIN
 | |
| 
 | |
| // Flag
 | |
| //
 | |
| // An `absl::Flag` holds a command-line flag value, providing a runtime
 | |
| // parameter to a binary. Such flags should be defined in the global namespace
 | |
| // and (preferably) in the module containing the binary's `main()` function.
 | |
| //
 | |
| // You should not construct and cannot use the `absl::Flag` type directly;
 | |
| // instead, you should declare flags using the `ABSL_DECLARE_FLAG()` macro
 | |
| // within a header file, and define your flag using `ABSL_FLAG()` within your
 | |
| // header's associated `.cc` file. Such flags will be named `FLAGS_name`.
 | |
| //
 | |
| // Example:
 | |
| //
 | |
| //    .h file
 | |
| //
 | |
| //      // Declares usage of a flag named "FLAGS_count"
 | |
| //      ABSL_DECLARE_FLAG(int, count);
 | |
| //
 | |
| //    .cc file
 | |
| //
 | |
| //      // Defines a flag named "FLAGS_count" with a default `int` value of 0.
 | |
| //      ABSL_FLAG(int, count, 0, "Count of items to process");
 | |
| //
 | |
| // No public methods of `absl::Flag<T>` are part of the Abseil Flags API.
 | |
| #if !defined(_MSC_VER) || defined(__clang__)
 | |
| template <typename T>
 | |
| using Flag = flags_internal::Flag<T>;
 | |
| #else
 | |
| // MSVC debug builds do not implement initialization with constexpr constructors
 | |
| // correctly. To work around this we add a level of indirection, so that the
 | |
| // class `absl::Flag` contains an `internal::Flag*` (instead of being an alias
 | |
| // to that class) and dynamically allocates an instance when necessary. We also
 | |
| // forward all calls to internal::Flag methods via trampoline methods. In this
 | |
| // setup the `absl::Flag` class does not have constructor and virtual methods,
 | |
| // all the data members are public and thus MSVC is able to initialize it at
 | |
| // link time. To deal with multiple threads accessing the flag for the first
 | |
| // time concurrently we use an atomic boolean indicating if flag object is
 | |
| // initialized. We also employ the double-checked locking pattern where the
 | |
| // second level of protection is a global Mutex, so if two threads attempt to
 | |
| // construct the flag concurrently only one wins.
 | |
| // This solution is based on a recomendation here:
 | |
| // https://developercommunity.visualstudio.com/content/problem/336946/class-with-constexpr-constructor-not-using-static.html?childToView=648454#comment-648454
 | |
| 
 | |
| namespace flags_internal {
 | |
| absl::Mutex* GetGlobalConstructionGuard();
 | |
| }  // namespace flags_internal
 | |
| 
 | |
| template <typename T>
 | |
| class Flag {
 | |
|  public:
 | |
|   // No constructor and destructor to ensure this is an aggregate type.
 | |
|   // Visual Studio 2015 still requires the constructor for class to be
 | |
|   // constexpr initializable.
 | |
| #if _MSC_VER <= 1900
 | |
|   constexpr Flag(const char* name, const char* filename,
 | |
|                  const flags_internal::HelpGenFunc help_gen,
 | |
|                  const flags_internal::FlagDfltGenFunc default_value_gen)
 | |
|       : name_(name),
 | |
|         filename_(filename),
 | |
|         help_gen_(help_gen),
 | |
|         default_value_gen_(default_value_gen),
 | |
|         inited_(false),
 | |
|         impl_(nullptr) {}
 | |
| #endif
 | |
| 
 | |
|   flags_internal::Flag<T>& GetImpl() const {
 | |
|     if (!inited_.load(std::memory_order_acquire)) {
 | |
|       absl::MutexLock l(flags_internal::GetGlobalConstructionGuard());
 | |
| 
 | |
|       if (inited_.load(std::memory_order_acquire)) {
 | |
|         return *impl_;
 | |
|       }
 | |
| 
 | |
|       impl_ = new flags_internal::Flag<T>(
 | |
|           name_, filename_,
 | |
|           {flags_internal::FlagHelpMsg(help_gen_),
 | |
|            flags_internal::FlagHelpKind::kGenFunc},
 | |
|           {flags_internal::FlagDefaultSrc(default_value_gen_),
 | |
|            flags_internal::FlagDefaultKind::kGenFunc});
 | |
|       inited_.store(true, std::memory_order_release);
 | |
|     }
 | |
| 
 | |
|     return *impl_;
 | |
|   }
 | |
| 
 | |
|   // Public methods of `absl::Flag<T>` are NOT part of the Abseil Flags API.
 | |
|   // See https://abseil.io/docs/cpp/guides/flags
 | |
|   bool IsRetired() const { return GetImpl().IsRetired(); }
 | |
|   absl::string_view Name() const { return GetImpl().Name(); }
 | |
|   std::string Help() const { return GetImpl().Help(); }
 | |
|   bool IsModified() const { return GetImpl().IsModified(); }
 | |
|   bool IsSpecifiedOnCommandLine() const {
 | |
|     return GetImpl().IsSpecifiedOnCommandLine();
 | |
|   }
 | |
|   std::string Filename() const { return GetImpl().Filename(); }
 | |
|   std::string DefaultValue() const { return GetImpl().DefaultValue(); }
 | |
|   std::string CurrentValue() const { return GetImpl().CurrentValue(); }
 | |
|   template <typename U>
 | |
|   inline bool IsOfType() const {
 | |
|     return GetImpl().template IsOfType<U>();
 | |
|   }
 | |
|   T Get() const { return GetImpl().Get(); }
 | |
|   void Set(const T& v) { GetImpl().Set(v); }
 | |
|   void InvokeCallback() { GetImpl().InvokeCallback(); }
 | |
| 
 | |
|   const CommandLineFlag& Reflect() const { return GetImpl().Reflect(); }
 | |
| 
 | |
|   // The data members are logically private, but they need to be public for
 | |
|   // this to be an aggregate type.
 | |
|   const char* name_;
 | |
|   const char* filename_;
 | |
|   const flags_internal::HelpGenFunc help_gen_;
 | |
|   const flags_internal::FlagDfltGenFunc default_value_gen_;
 | |
| 
 | |
|   mutable std::atomic<bool> inited_;
 | |
|   mutable flags_internal::Flag<T>* impl_;
 | |
| };
 | |
| #endif
 | |
| 
 | |
| // GetFlag()
 | |
| //
 | |
| // Returns the value (of type `T`) of an `absl::Flag<T>` instance, by value. Do
 | |
| // not construct an `absl::Flag<T>` directly and call `absl::GetFlag()`;
 | |
| // instead, refer to flag's constructed variable name (e.g. `FLAGS_name`).
 | |
| // Because this function returns by value and not by reference, it is
 | |
| // thread-safe, but note that the operation may be expensive; as a result, avoid
 | |
| // `absl::GetFlag()` within any tight loops.
 | |
| //
 | |
| // Example:
 | |
| //
 | |
| //   // FLAGS_count is a Flag of type `int`
 | |
| //   int my_count = absl::GetFlag(FLAGS_count);
 | |
| //
 | |
| //   // FLAGS_firstname is a Flag of type `std::string`
 | |
| //   std::string first_name = absl::GetFlag(FLAGS_firstname);
 | |
| template <typename T>
 | |
| ABSL_MUST_USE_RESULT T GetFlag(const absl::Flag<T>& flag) {
 | |
|   return flag.Get();
 | |
| }
 | |
| 
 | |
| // SetFlag()
 | |
| //
 | |
| // Sets the value of an `absl::Flag` to the value `v`. Do not construct an
 | |
| // `absl::Flag<T>` directly and call `absl::SetFlag()`; instead, use the
 | |
| // flag's variable name (e.g. `FLAGS_name`). This function is
 | |
| // thread-safe, but is potentially expensive. Avoid setting flags in general,
 | |
| // but especially within performance-critical code.
 | |
| template <typename T>
 | |
| void SetFlag(absl::Flag<T>* flag, const T& v) {
 | |
|   flag->Set(v);
 | |
| }
 | |
| 
 | |
| // Overload of `SetFlag()` to allow callers to pass in a value that is
 | |
| // convertible to `T`. E.g., use this overload to pass a "const char*" when `T`
 | |
| // is `std::string`.
 | |
| template <typename T, typename V>
 | |
| void SetFlag(absl::Flag<T>* flag, const V& v) {
 | |
|   T value(v);
 | |
|   flag->Set(value);
 | |
| }
 | |
| 
 | |
| // GetFlagReflectionHandle()
 | |
| //
 | |
| // Returns the reflection handle corresponding to specified Abseil Flag
 | |
| // instance. Use this handle to access flag's reflection information, like name,
 | |
| // location, default value etc.
 | |
| //
 | |
| // Example:
 | |
| //
 | |
| //   std::string = absl::GetFlagReflectionHandle(FLAGS_count).DefaultValue();
 | |
| 
 | |
| template <typename T>
 | |
| const CommandLineFlag& GetFlagReflectionHandle(const absl::Flag<T>& f) {
 | |
|   return f.Reflect();
 | |
| }
 | |
| 
 | |
| ABSL_NAMESPACE_END
 | |
| }  // namespace absl
 | |
| 
 | |
| 
 | |
| // ABSL_FLAG()
 | |
| //
 | |
| // This macro defines an `absl::Flag<T>` instance of a specified type `T`:
 | |
| //
 | |
| //   ABSL_FLAG(T, name, default_value, help);
 | |
| //
 | |
| // where:
 | |
| //
 | |
| //   * `T` is a supported flag type (see the list of types in `marshalling.h`),
 | |
| //   * `name` designates the name of the flag (as a global variable
 | |
| //     `FLAGS_name`),
 | |
| //   * `default_value` is an expression holding the default value for this flag
 | |
| //     (which must be implicitly convertible to `T`),
 | |
| //   * `help` is the help text, which can also be an expression.
 | |
| //
 | |
| // This macro expands to a flag named 'FLAGS_name' of type 'T':
 | |
| //
 | |
| //   absl::Flag<T> FLAGS_name = ...;
 | |
| //
 | |
| // Note that all such instances are created as global variables.
 | |
| //
 | |
| // For `ABSL_FLAG()` values that you wish to expose to other translation units,
 | |
| // it is recommended to define those flags within the `.cc` file associated with
 | |
| // the header where the flag is declared.
 | |
| //
 | |
| // Note: do not construct objects of type `absl::Flag<T>` directly. Only use the
 | |
| // `ABSL_FLAG()` macro for such construction.
 | |
| #define ABSL_FLAG(Type, name, default_value, help) \
 | |
|   ABSL_FLAG_IMPL(Type, name, default_value, help)
 | |
| 
 | |
| // ABSL_FLAG().OnUpdate()
 | |
| //
 | |
| // Defines a flag of type `T` with a callback attached:
 | |
| //
 | |
| //   ABSL_FLAG(T, name, default_value, help).OnUpdate(callback);
 | |
| //
 | |
| // After any setting of the flag value, the callback will be called at least
 | |
| // once. A rapid sequence of changes may be merged together into the same
 | |
| // callback. No concurrent calls to the callback will be made for the same
 | |
| // flag. Callbacks are allowed to read the current value of the flag but must
 | |
| // not mutate that flag.
 | |
| //
 | |
| // The update mechanism guarantees "eventual consistency"; if the callback
 | |
| // derives an auxiliary data structure from the flag value, it is guaranteed
 | |
| // that eventually the flag value and the derived data structure will be
 | |
| // consistent.
 | |
| //
 | |
| // Note: ABSL_FLAG.OnUpdate() does not have a public definition. Hence, this
 | |
| // comment serves as its API documentation.
 | |
| 
 | |
| 
 | |
| // -----------------------------------------------------------------------------
 | |
| // Implementation details below this section
 | |
| // -----------------------------------------------------------------------------
 | |
| 
 | |
| // ABSL_FLAG_IMPL macro definition conditional on ABSL_FLAGS_STRIP_NAMES
 | |
| #if !defined(_MSC_VER) || defined(__clang__)
 | |
| #define ABSL_FLAG_IMPL_FLAG_PTR(flag) flag
 | |
| #define ABSL_FLAG_IMPL_HELP_ARG(name)                      \
 | |
|   absl::flags_internal::HelpArg<AbslFlagHelpGenFor##name>( \
 | |
|       FLAGS_help_storage_##name)
 | |
| #define ABSL_FLAG_IMPL_DEFAULT_ARG(Type, name) \
 | |
|   absl::flags_internal::DefaultArg<Type, AbslFlagDefaultGenFor##name>(0)
 | |
| #else
 | |
| #define ABSL_FLAG_IMPL_FLAG_PTR(flag) flag.GetImpl()
 | |
| #define ABSL_FLAG_IMPL_HELP_ARG(name) &AbslFlagHelpGenFor##name::NonConst
 | |
| #define ABSL_FLAG_IMPL_DEFAULT_ARG(Type, name) &AbslFlagDefaultGenFor##name::Gen
 | |
| #endif
 | |
| 
 | |
| #if ABSL_FLAGS_STRIP_NAMES
 | |
| #define ABSL_FLAG_IMPL_FLAGNAME(txt) ""
 | |
| #define ABSL_FLAG_IMPL_FILENAME() ""
 | |
| #define ABSL_FLAG_IMPL_REGISTRAR(T, flag) \
 | |
|   absl::flags_internal::FlagRegistrar<T, false>(ABSL_FLAG_IMPL_FLAG_PTR(flag))
 | |
| #else
 | |
| #define ABSL_FLAG_IMPL_FLAGNAME(txt) txt
 | |
| #define ABSL_FLAG_IMPL_FILENAME() __FILE__
 | |
| #define ABSL_FLAG_IMPL_REGISTRAR(T, flag) \
 | |
|   absl::flags_internal::FlagRegistrar<T, true>(ABSL_FLAG_IMPL_FLAG_PTR(flag))
 | |
| #endif
 | |
| 
 | |
| // ABSL_FLAG_IMPL macro definition conditional on ABSL_FLAGS_STRIP_HELP
 | |
| 
 | |
| #if ABSL_FLAGS_STRIP_HELP
 | |
| #define ABSL_FLAG_IMPL_FLAGHELP(txt) absl::flags_internal::kStrippedFlagHelp
 | |
| #else
 | |
| #define ABSL_FLAG_IMPL_FLAGHELP(txt) txt
 | |
| #endif
 | |
| 
 | |
| // AbslFlagHelpGenFor##name is used to encapsulate both immediate (method Const)
 | |
| // and lazy (method NonConst) evaluation of help message expression. We choose
 | |
| // between the two via the call to HelpArg in absl::Flag instantiation below.
 | |
| // If help message expression is constexpr evaluable compiler will optimize
 | |
| // away this whole struct.
 | |
| // TODO(rogeeff): place these generated structs into local namespace and apply
 | |
| // ABSL_INTERNAL_UNIQUE_SHORT_NAME.
 | |
| // TODO(rogeeff): Apply __attribute__((nodebug)) to FLAGS_help_storage_##name
 | |
| #define ABSL_FLAG_IMPL_DECLARE_HELP_WRAPPER(name, txt)                       \
 | |
|   struct AbslFlagHelpGenFor##name {                                          \
 | |
|     /* The expression is run in the caller as part of the   */               \
 | |
|     /* default value argument. That keeps temporaries alive */               \
 | |
|     /* long enough for NonConst to work correctly.          */               \
 | |
|     static constexpr absl::string_view Value(                                \
 | |
|         absl::string_view v = ABSL_FLAG_IMPL_FLAGHELP(txt)) {                \
 | |
|       return v;                                                              \
 | |
|     }                                                                        \
 | |
|     static std::string NonConst() { return std::string(Value()); }           \
 | |
|   };                                                                         \
 | |
|   constexpr auto FLAGS_help_storage_##name ABSL_INTERNAL_UNIQUE_SMALL_NAME() \
 | |
|       ABSL_ATTRIBUTE_SECTION_VARIABLE(flags_help_cold) =                     \
 | |
|           absl::flags_internal::HelpStringAsArray<AbslFlagHelpGenFor##name>( \
 | |
|               0);
 | |
| 
 | |
| #define ABSL_FLAG_IMPL_DECLARE_DEF_VAL_WRAPPER(name, Type, default_value)     \
 | |
|   struct AbslFlagDefaultGenFor##name {                                        \
 | |
|     Type value = absl::flags_internal::InitDefaultValue<Type>(default_value); \
 | |
|     static void Gen(void* p) {                                                \
 | |
|       new (p) Type(AbslFlagDefaultGenFor##name{}.value);                      \
 | |
|     }                                                                         \
 | |
|   };
 | |
| 
 | |
| // ABSL_FLAG_IMPL
 | |
| //
 | |
| // Note: Name of registrar object is not arbitrary. It is used to "grab"
 | |
| // global name for FLAGS_no<flag_name> symbol, thus preventing the possibility
 | |
| // of defining two flags with names foo and nofoo.
 | |
| #define ABSL_FLAG_IMPL(Type, name, default_value, help)                       \
 | |
|   namespace absl /* block flags in namespaces */ {}                           \
 | |
|   ABSL_FLAG_IMPL_DECLARE_DEF_VAL_WRAPPER(name, Type, default_value)           \
 | |
|   ABSL_FLAG_IMPL_DECLARE_HELP_WRAPPER(name, help)                             \
 | |
|   ABSL_CONST_INIT absl::Flag<Type> FLAGS_##name{                              \
 | |
|       ABSL_FLAG_IMPL_FLAGNAME(#name), ABSL_FLAG_IMPL_FILENAME(),              \
 | |
|       ABSL_FLAG_IMPL_HELP_ARG(name), ABSL_FLAG_IMPL_DEFAULT_ARG(Type, name)}; \
 | |
|   extern absl::flags_internal::FlagRegistrarEmpty FLAGS_no##name;             \
 | |
|   absl::flags_internal::FlagRegistrarEmpty FLAGS_no##name =                   \
 | |
|       ABSL_FLAG_IMPL_REGISTRAR(Type, FLAGS_##name)
 | |
| 
 | |
| // ABSL_RETIRED_FLAG
 | |
| //
 | |
| // Designates the flag (which is usually pre-existing) as "retired." A retired
 | |
| // flag is a flag that is now unused by the program, but may still be passed on
 | |
| // the command line, usually by production scripts. A retired flag is ignored
 | |
| // and code can't access it at runtime.
 | |
| //
 | |
| // This macro registers a retired flag with given name and type, with a name
 | |
| // identical to the name of the original flag you are retiring. The retired
 | |
| // flag's type can change over time, so that you can retire code to support a
 | |
| // custom flag type.
 | |
| //
 | |
| // This macro has the same signature as `ABSL_FLAG`. To retire a flag, simply
 | |
| // replace an `ABSL_FLAG` definition with `ABSL_RETIRED_FLAG`, leaving the
 | |
| // arguments unchanged (unless of course you actually want to retire the flag
 | |
| // type at this time as well).
 | |
| //
 | |
| // `default_value` is only used as a double check on the type. `explanation` is
 | |
| // unused.
 | |
| // TODO(rogeeff): Return an anonymous struct instead of bool, and place it into
 | |
| // the unnamed namespace.
 | |
| #define ABSL_RETIRED_FLAG(type, flagname, default_value, explanation) \
 | |
|   ABSL_ATTRIBUTE_UNUSED static const bool ignored_##flagname =        \
 | |
|       ([] { return type(default_value); },                            \
 | |
|        absl::flags_internal::RetiredFlag<type>(#flagname))
 | |
| 
 | |
| #endif  // ABSL_FLAGS_FLAG_H_
 |