-- 7a6ff16a85beb730c172d5d25cf1b5e1be885c56 by Laramie Leavitt <lar@google.com>: Internal change. PiperOrigin-RevId: 254454546 -- ff8f9bafaefc26d451f576ea4a06d150aed63f6f by Andy Soffer <asoffer@google.com>: Internal changes PiperOrigin-RevId: 254451562 -- deefc5b651b479ce36f0b4ef203e119c0c8936f2 by CJ Johnson <johnsoncj@google.com>: Account for subtracting unsigned values from the size of InlinedVector PiperOrigin-RevId: 254450625 -- 3c677316a27bcadc17e41957c809ca472d5fef14 by Andy Soffer <asoffer@google.com>: Add C++17's std::make_from_tuple to absl/utility/utility.h PiperOrigin-RevId: 254411573 -- 4ee3536a918830eeec402a28fc31a62c7c90b940 by CJ Johnson <johnsoncj@google.com>: Adds benchmark for the rest of the InlinedVector public API PiperOrigin-RevId: 254408378 -- e5a21a00700ee83498ff1efbf649169756463ee4 by CJ Johnson <johnsoncj@google.com>: Updates the definition of InlinedVector::shrink_to_fit() to be exception safe and adds exception safety tests for it. PiperOrigin-RevId: 254401387 -- 2ea82e72b86d82d78b4e4712a63a55981b53c64b by Laramie Leavitt <lar@google.com>: Use absl::InsecureBitGen in place of std::mt19937 in tests absl/random/...distribution_test.cc PiperOrigin-RevId: 254289444 -- fa099e02c413a7ffda732415e8105cad26a90337 by Andy Soffer <asoffer@google.com>: Internal changes PiperOrigin-RevId: 254286334 -- ce34b7f36933b30cfa35b9c9a5697a792b5666e4 by Andy Soffer <asoffer@google.com>: Internal changes PiperOrigin-RevId: 254273059 -- 6f9c473da7c2090c2e85a37c5f00622e8a912a89 by Jorg Brown <jorg@google.com>: Change absl::container_internal::CompressedTuple to instantiate its internal Storage class with the name of the type it's holding, rather than the name of the Tuple. This is not an externally-visible change, other than less compiler memory is used and less debug information is generated. PiperOrigin-RevId: 254269285 -- 8bd3c186bf2fc0c55d8a2dd6f28a5327502c9fba by Andy Soffer <asoffer@google.com>: Adding short-hand IntervalClosed for IntervalClosedClosed and IntervalOpen for IntervalOpenOpen. PiperOrigin-RevId: 254252419 -- ea957f99b6a04fccd42aa05605605f3b44b1ecfd by Abseil Team <absl-team@google.com>: Do not directly use __SIZEOF_INT128__. In order to avoid linker errors when building with clang-cl (__fixunsdfti, __udivti3 and __fixunssfti are undefined), this CL uses ABSL_HAVE_INTRINSIC_INT128 which is not defined for clang-cl. PiperOrigin-RevId: 254250739 -- 89ab385cd26b34d64130bce856253aaba96d2345 by Andy Soffer <asoffer@google.com>: Internal changes PiperOrigin-RevId: 254242321 -- cffc793d93eca6d6bdf7de733847b6ab4a255ae9 by CJ Johnson <johnsoncj@google.com>: Adds benchmark for InlinedVector::reserve(size_type) PiperOrigin-RevId: 254199226 -- c90c7a9fa3c8f0c9d5114036979548b055ea2f2a by Gennadiy Rozental <rogeeff@google.com>: Import of CCTZ from GitHub. PiperOrigin-RevId: 254072387 -- c4c388beae016c9570ab54ffa1d52660e4a85b7b by Laramie Leavitt <lar@google.com>: Internal cleanup. PiperOrigin-RevId: 254062381 -- d3c992e221cc74e5372d0c8fa410170b6a43c062 by Tom Manshreck <shreck@google.com>: Update distributions.h to Abseil standards PiperOrigin-RevId: 254054946 -- d15ad0035c34ef11b14fadc5a4a2d3ec415f5518 by CJ Johnson <johnsoncj@google.com>: Removes functions with only one caller from the implementation details of InlinedVector by manually inlining the definitions PiperOrigin-RevId: 254005427 -- 2f37e807efc3a8ef1f4b539bdd379917d4151520 by Andy Soffer <asoffer@google.com>: Initial release of Abseil Random PiperOrigin-RevId: 253999861 -- 24ed1694b6430791d781ed533a8f8ccf6cac5856 by CJ Johnson <johnsoncj@google.com>: Updates the definition of InlinedVector::assign(...)/InlinedVector::operator=(...) to new, exception-safe implementations with exception safety tests to boot PiperOrigin-RevId: 253993691 -- 5613d95f5a7e34a535cfaeadce801441e990843e by CJ Johnson <johnsoncj@google.com>: Adds benchmarks for InlinedVector::shrink_to_fit() PiperOrigin-RevId: 253989647 -- 2a96ddfdac40bbb8cb6a7f1aeab90917067c6e63 by Abseil Team <absl-team@google.com>: Initial release of Abseil Random PiperOrigin-RevId: 253927497 -- bf1aff8fc9ffa921ad74643e9525ecf25b0d8dc1 by Andy Soffer <asoffer@google.com>: Initial release of Abseil Random PiperOrigin-RevId: 253920512 -- bfc03f4a3dcda3cf3a4b84bdb84cda24e3394f41 by Laramie Leavitt <lar@google.com>: Internal change. PiperOrigin-RevId: 253886486 -- 05036cfcc078ca7c5f581a00dfb0daed568cbb69 by Eric Fiselier <ericwf@google.com>: Don't include `winsock2.h` because it drags in `windows.h` and friends, and they define awful macros like OPAQUE, ERROR, and more. This has the potential to break abseil users. Instead we only forward declare `timeval` and require Windows users include `winsock2.h` themselves. This is both inconsistent and poor QoI, but so including 'windows.h' is bad too. PiperOrigin-RevId: 253852615 GitOrigin-RevId: 7a6ff16a85beb730c172d5d25cf1b5e1be885c56 Change-Id: Icd6aff87da26f29ec8915da856f051129987cef6
		
			
				
	
	
		
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			193 lines
		
	
	
	
		
			6.9 KiB
		
	
	
	
		
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// Copyright 2017 The Abseil Authors.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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//      https://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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//
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// -----------------------------------------------------------------------------
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// File: uniform_real_distribution.h
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// -----------------------------------------------------------------------------
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//
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// This header defines a class for representing a uniform floating-point
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// distribution over a half-open interval [a,b). You use this distribution in
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// combination with an Abseil random bit generator to produce random values
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// according to the rules of the distribution.
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//
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// `absl::uniform_real_distribution` is a drop-in replacement for the C++11
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// `std::uniform_real_distribution` [rand.dist.uni.real] but is considerably
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// faster than the libstdc++ implementation.
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//
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// Note: the standard-library version may occasionally return `1.0` when
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// default-initialized. See https://bugs.llvm.org//show_bug.cgi?id=18767
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// `absl::uniform_real_distribution` does not exhibit this behavior.
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#ifndef ABSL_RANDOM_UNIFORM_REAL_DISTRIBUTION_H_
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#define ABSL_RANDOM_UNIFORM_REAL_DISTRIBUTION_H_
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#include <cassert>
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#include <cmath>
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#include <cstdint>
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#include <istream>
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#include <limits>
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#include <type_traits>
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#include "absl/random/internal/distribution_impl.h"
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#include "absl/random/internal/fast_uniform_bits.h"
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#include "absl/random/internal/iostream_state_saver.h"
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namespace absl {
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// absl::uniform_real_distribution<T>
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//
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// This distribution produces random floating-point values uniformly distributed
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// over the half-open interval [a, b).
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//
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// Example:
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//
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//   absl::BitGen gen;
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//
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//   // Use the distribution to produce a value between 0.0 (inclusive)
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//   // and 1.0 (exclusive).
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//   int value = absl::uniform_real_distribution<double>(0, 1)(gen);
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//
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template <typename RealType = double>
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class uniform_real_distribution {
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 public:
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  using result_type = RealType;
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  class param_type {
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   public:
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    using distribution_type = uniform_real_distribution;
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    explicit param_type(result_type lo = 0, result_type hi = 1)
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        : lo_(lo), hi_(hi), range_(hi - lo) {
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      // [rand.dist.uni.real] preconditions 2 & 3
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      assert(lo <= hi);
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      // NOTE: For integral types, we can promote the range to an unsigned type,
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      // which gives full width of the range. However for real (fp) types, this
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      // is not possible, so value generation cannot use the full range of the
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      // real type.
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      assert(range_ <= (std::numeric_limits<result_type>::max)());
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    }
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    result_type a() const { return lo_; }
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    result_type b() const { return hi_; }
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    friend bool operator==(const param_type& a, const param_type& b) {
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      return a.lo_ == b.lo_ && a.hi_ == b.hi_;
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    }
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    friend bool operator!=(const param_type& a, const param_type& b) {
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      return !(a == b);
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    }
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   private:
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    friend class uniform_real_distribution;
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    result_type lo_, hi_, range_;
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    static_assert(std::is_floating_point<RealType>::value,
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                  "Class-template absl::uniform_real_distribution<> must be "
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                  "parameterized using a floating-point type.");
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  };
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  uniform_real_distribution() : uniform_real_distribution(0) {}
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  explicit uniform_real_distribution(result_type lo, result_type hi = 1)
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      : param_(lo, hi) {}
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  explicit uniform_real_distribution(const param_type& param) : param_(param) {}
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  // uniform_real_distribution<T>::reset()
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  //
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  // Resets the uniform real distribution. Note that this function has no effect
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  // because the distribution already produces independent values.
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  void reset() {}
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  template <typename URBG>
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  result_type operator()(URBG& gen) {  // NOLINT(runtime/references)
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    return operator()(gen, param_);
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  }
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  template <typename URBG>
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  result_type operator()(URBG& gen,  // NOLINT(runtime/references)
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                         const param_type& p);
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  result_type a() const { return param_.a(); }
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  result_type b() const { return param_.b(); }
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  param_type param() const { return param_; }
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  void param(const param_type& params) { param_ = params; }
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  result_type(min)() const { return a(); }
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  result_type(max)() const { return b(); }
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  friend bool operator==(const uniform_real_distribution& a,
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                         const uniform_real_distribution& b) {
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    return a.param_ == b.param_;
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  }
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  friend bool operator!=(const uniform_real_distribution& a,
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                         const uniform_real_distribution& b) {
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    return a.param_ != b.param_;
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  }
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 private:
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  param_type param_;
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  random_internal::FastUniformBits<uint64_t> fast_u64_;
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};
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// -----------------------------------------------------------------------------
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// Implementation details follow
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// -----------------------------------------------------------------------------
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template <typename RealType>
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template <typename URBG>
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typename uniform_real_distribution<RealType>::result_type
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uniform_real_distribution<RealType>::operator()(
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    URBG& gen, const param_type& p) {  // NOLINT(runtime/references)
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  using random_internal::PositiveValueT;
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  while (true) {
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    const result_type sample = random_internal::RandU64ToReal<
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        result_type>::template Value<PositiveValueT, true>(fast_u64_(gen));
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    const result_type res = p.a() + (sample * p.range_);
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    if (res < p.b() || p.range_ <= 0 || !std::isfinite(p.range_)) {
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      return res;
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    }
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    // else sample rejected, try again.
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  }
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}
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template <typename CharT, typename Traits, typename RealType>
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std::basic_ostream<CharT, Traits>& operator<<(
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    std::basic_ostream<CharT, Traits>& os,  // NOLINT(runtime/references)
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    const uniform_real_distribution<RealType>& x) {
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  auto saver = random_internal::make_ostream_state_saver(os);
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  os.precision(random_internal::stream_precision_helper<RealType>::kPrecision);
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  os << x.a() << os.fill() << x.b();
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  return os;
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}
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template <typename CharT, typename Traits, typename RealType>
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std::basic_istream<CharT, Traits>& operator>>(
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    std::basic_istream<CharT, Traits>& is,     // NOLINT(runtime/references)
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    uniform_real_distribution<RealType>& x) {  // NOLINT(runtime/references)
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  using param_type = typename uniform_real_distribution<RealType>::param_type;
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  using result_type = typename uniform_real_distribution<RealType>::result_type;
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  auto saver = random_internal::make_istream_state_saver(is);
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  auto a = random_internal::read_floating_point<result_type>(is);
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  if (is.fail()) return is;
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  auto b = random_internal::read_floating_point<result_type>(is);
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  if (!is.fail()) {
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    x.param(param_type(a, b));
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  }
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  return is;
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}
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}  // namespace absl
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#endif  // ABSL_RANDOM_UNIFORM_REAL_DISTRIBUTION_H_
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