... notably, this includes Abseil's own StatusOr type, which conflicted with our implementation (that was taken from TensorFlow). Change-Id: Ie7d6764b64055caaeb8dc7b6b9d066291e6b538f
		
			
				
	
	
		
			78 lines
		
	
	
	
		
			3 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			78 lines
		
	
	
	
		
			3 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| // Copyright 2018 The Abseil Authors.
 | |
| //
 | |
| // Licensed under the Apache License, Version 2.0 (the "License");
 | |
| // you may not use this file except in compliance with the License.
 | |
| // You may obtain a copy of the License at
 | |
| //
 | |
| //      https://www.apache.org/licenses/LICENSE-2.0
 | |
| //
 | |
| // Unless required by applicable law or agreed to in writing, software
 | |
| // distributed under the License is distributed on an "AS IS" BASIS,
 | |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 | |
| // See the License for the specific language governing permissions and
 | |
| // limitations under the License.
 | |
| //
 | |
| // https://code.google.com/p/cityhash/
 | |
| //
 | |
| // This file provides a few functions for hashing strings.  All of them are
 | |
| // high-quality functions in the sense that they pass standard tests such
 | |
| // as Austin Appleby's SMHasher.  They are also fast.
 | |
| //
 | |
| // For 64-bit x86 code, on short strings, we don't know of anything faster than
 | |
| // CityHash64 that is of comparable quality.  We believe our nearest competitor
 | |
| // is Murmur3.  For 64-bit x86 code, CityHash64 is an excellent choice for hash
 | |
| // tables and most other hashing (excluding cryptography).
 | |
| //
 | |
| // For 32-bit x86 code, we don't know of anything faster than CityHash32 that
 | |
| // is of comparable quality.  We believe our nearest competitor is Murmur3A.
 | |
| // (On 64-bit CPUs, it is typically faster to use the other CityHash variants.)
 | |
| //
 | |
| // Functions in the CityHash family are not suitable for cryptography.
 | |
| //
 | |
| // Please see CityHash's README file for more details on our performance
 | |
| // measurements and so on.
 | |
| //
 | |
| // WARNING: This code has been only lightly tested on big-endian platforms!
 | |
| // It is known to work well on little-endian platforms that have a small penalty
 | |
| // for unaligned reads, such as current Intel and AMD moderate-to-high-end CPUs.
 | |
| // It should work on all 32-bit and 64-bit platforms that allow unaligned reads;
 | |
| // bug reports are welcome.
 | |
| //
 | |
| // By the way, for some hash functions, given strings a and b, the hash
 | |
| // of a+b is easily derived from the hashes of a and b.  This property
 | |
| // doesn't hold for any hash functions in this file.
 | |
| 
 | |
| #ifndef ABSL_HASH_INTERNAL_CITY_H_
 | |
| #define ABSL_HASH_INTERNAL_CITY_H_
 | |
| 
 | |
| #include <stdint.h>
 | |
| #include <stdlib.h>  // for size_t.
 | |
| 
 | |
| #include <utility>
 | |
| 
 | |
| #include "absl/base/config.h"
 | |
| 
 | |
| namespace absl {
 | |
| ABSL_NAMESPACE_BEGIN
 | |
| namespace hash_internal {
 | |
| 
 | |
| // Hash function for a byte array.
 | |
| uint64_t CityHash64(const char *s, size_t len);
 | |
| 
 | |
| // Hash function for a byte array.  For convenience, a 64-bit seed is also
 | |
| // hashed into the result.
 | |
| uint64_t CityHash64WithSeed(const char *s, size_t len, uint64_t seed);
 | |
| 
 | |
| // Hash function for a byte array.  For convenience, two seeds are also
 | |
| // hashed into the result.
 | |
| uint64_t CityHash64WithSeeds(const char *s, size_t len, uint64_t seed0,
 | |
|                              uint64_t seed1);
 | |
| 
 | |
| // Hash function for a byte array.  Most useful in 32-bit binaries.
 | |
| uint32_t CityHash32(const char *s, size_t len);
 | |
| 
 | |
| }  // namespace hash_internal
 | |
| ABSL_NAMESPACE_END
 | |
| }  // namespace absl
 | |
| 
 | |
| #endif  // ABSL_HASH_INTERNAL_CITY_H_
 |