256 lines
		
	
	
	
		
			7.8 KiB
		
	
	
	
		
			Perl
		
	
	
		
			Executable file
		
	
	
	
	
			
		
		
	
	
			256 lines
		
	
	
	
		
			7.8 KiB
		
	
	
	
		
			Perl
		
	
	
		
			Executable file
		
	
	
	
	
#! @perl@ -w
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use strict;
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use Fcntl ':flock';
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use English '-no_match_vars';
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use IO::Handle;
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# General operation:
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#
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# Try to find a free machine of type $neededSystem.  We do this as
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# follows:
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# - We acquire an exclusive lock on $currentLoad/main-lock.
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# - For each machine $machine of type $neededSystem and for each $slot
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#   less than the maximum load for that machine, we try to get an
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#   exclusive lock on $currentLoad/$machine-$slot (without blocking).
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#   If we get such a lock, we send "accept" to the caller.  Otherwise,
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#   we send "postpone" and exit. 
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# - We release the exclusive lock on $currentLoad/main-lock.
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# - We perform the build on $neededSystem.
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# - We release the exclusive lock on $currentLoad/$machine-$slot.
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#
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# The nice thing about this scheme is that if we die prematurely, the
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# locks are released automatically.
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my $loadIncreased = 0;
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my ($amWilling, $localSystem, $neededSystem, $drvPath, $maxSilentTime) = @ARGV;
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$maxSilentTime = 0 unless defined $maxSilentTime;
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sub sendReply {
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    my $reply = shift;
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    print STDERR "# $reply\n";
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}
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sub decline {
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    sendReply "decline";
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    exit 0;
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}
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my $currentLoad = $ENV{"NIX_CURRENT_LOAD"};
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decline unless defined $currentLoad;
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mkdir $currentLoad, 0777 or die unless -d $currentLoad;
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my $conf = $ENV{"NIX_REMOTE_SYSTEMS"};
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decline if !defined $conf || ! -e $conf;
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my $canBuildLocally = $amWilling && ($localSystem eq $neededSystem);
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# Read the list of machines.
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my @machines;
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open CONF, "< $conf" or die;
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while (<CONF>) {
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    chomp;
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    s/\#.*$//g;
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    next if /^\s*$/;
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    /^\s*(\S+)\s+(\S+)\s+(\S+)\s+(\d+)(\s+([0-9\.]+))?\s*$/ or die;
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    push @machines,
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        { hostName => $1
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        , systemTypes => [split(/,/, $2)]
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        , sshKeys => $3
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        , maxJobs => $4
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        , speedFactor => 1.0 * ($6 || 1)
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        };
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}
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close CONF;
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# Acquire the exclusive lock on $currentLoad/main-lock.
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my $mainLock = "$currentLoad/main-lock";
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open MAINLOCK, ">>$mainLock" or die;
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flock(MAINLOCK, LOCK_EX) or die;
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sub openSlotLock {
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    my ($machine, $slot) = @_;
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    my $slotLockFn = "$currentLoad/" . (join '+', @{$machine->{systemTypes}}) . "-" . $machine->{hostName} . "-$slot";
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    my $slotLock = new IO::Handle;
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    open $slotLock, ">>$slotLockFn" or die;
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    return $slotLock;
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}
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# Find all machine that can execute this build, i.e., that support
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# builds for the given platform and are not at their job limit.
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my $rightType = 0;
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my @available = ();
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LOOP: foreach my $cur (@machines) {
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    if (grep { $neededSystem eq $_ } @{$cur->{systemTypes}}) {
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        $rightType = 1;
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        # We have a machine of the right type.  Determine the load on
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        # the machine.
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        my $slot = 0;
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        my $load = 0;
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        my $free;
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        while ($slot < $cur->{maxJobs}) {
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            my $slotLock = openSlotLock($cur, $slot);
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            if (flock($slotLock, LOCK_EX | LOCK_NB)) {
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                $free = $slot unless defined $free;
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                flock($slotLock, LOCK_UN) or die;
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            } else {
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                $load++;
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            }
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            close $slotLock;
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            $slot++;
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        }
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        push @available, { machine => $cur, load => $load, free => $free }
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            if $load < $cur->{maxJobs};
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    }
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}
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if (defined $ENV{NIX_DEBUG_HOOK}) {
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    print STDERR "load on " . $_->{machine}->{hostName} . " = " . $_->{load} . "\n"
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        foreach @available;
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}
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# Didn't find any available machine?  Then decline or postpone.
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if (scalar @available == 0) {
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    # Postpone if we have a machine of the right type, except if the
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    # local system can and wants to do the build.
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    if ($rightType && !$canBuildLocally) {
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        sendReply "postpone";
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        exit 0;
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    } else {
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        decline;
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    }
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}
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# Prioritise the available machines as follows:
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# - First by load divided by speed factor, rounded to the nearest
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#   integer.  This causes fast machines to be preferred over slow
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#   machines with similar loads.
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# - Then by speed factor.
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# - Finally by load.
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sub lf { my $x = shift; return int($x->{load} / $x->{machine}->{speedFactor} + 0.4999); }
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@available = sort
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    { lf($a) <=> lf($b)
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          || $b->{machine}->{speedFactor} <=> $a->{machine}->{speedFactor}
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          || $a->{load} <=> $b->{load}
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    } @available;
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# Select the best available machine and lock a free slot.
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my $selected = $available[0]; 
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my $machine = $selected->{machine};
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my $slotLock = openSlotLock($machine, $selected->{free});
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flock($slotLock, LOCK_EX | LOCK_NB) or die;
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utime undef, undef, $slotLock;
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close MAINLOCK;
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# Tell Nix we've accepted the build.
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sendReply "accept";
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if (defined $ENV{NIX_DEBUG_HOOK}) {
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    my $hostName = $machine->{hostName};
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    my $sp = $machine->{speedFactor};
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    print STDERR "building `$drvPath' on `$hostName' - $sp - " . $selected->{free} . "\n";
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    sleep 10;
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    exit 0;
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}
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my $x = <STDIN>;
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chomp $x;
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if ($x ne "okay") {
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    exit 0;
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}
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# Do the actual build.
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my $hostName = $machine->{hostName};
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print STDERR "building `$drvPath' on `$hostName'\n";
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# Make sure that we don't get any SSH passphrase or host key popups -
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# if there is any problem it should fail, not do something
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# interactive.
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$ENV{"DISPLAY"} = "";
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$ENV{"SSH_PASSWORD_FILE="} = "";
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$ENV{"SSH_ASKPASS="} = "";
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my $sshOpts = "-i " . $machine->{sshKeys} . " -x";
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# Hack to support Cygwin: if we login without a password, we don't
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# have exactly the same rights as when we do.  This causes the
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# Microsoft C compiler to fail with certain flags:
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#
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#   http://connect.microsoft.com/VisualStudio/feedback/ViewFeedback.aspx?FeedbackID=99676
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#
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# So as a workaround, we pass a verbatim password.  ssh tries to makes
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# this very hard; the trick is to make it call SSH_ASKPASS to get the
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# password.  (It only calls this command when there is no controlling
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# terminal, but Nix ensures that is is the case.  When doing this
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# manually, use setsid(1).)
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if ($machine->{sshKeys} =~ /^password:/) {
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    my $passwordFile = $machine->{sshKeys};
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    $passwordFile =~ s/^password://;
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    $sshOpts = "ssh -x";
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    $ENV{"SSH_PASSWORD_FILE"} = $passwordFile;
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    $ENV{"SSH_ASKPASS"} = "/tmp/writepass";
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    open WRITEPASS, ">/tmp/writepass" or die;
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    print WRITEPASS "#! /bin/sh\ncat \"\$SSH_PASSWORD_FILE\"";
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    close WRITEPASS;
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    chmod 0755, "/tmp/writepass" or die;
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}
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my $inputs = `cat inputs`; die if ($? != 0);
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$inputs =~ s/\n/ /g;
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my $outputs = `cat outputs`; die if ($? != 0);
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$outputs =~ s/\n/ /g;
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print "copying inputs...\n";
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my $maybeSign = "";
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$maybeSign = "--sign" if -e "/nix/etc/nix/signing-key.sec";
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system("NIX_SSHOPTS=\"$sshOpts\" @bindir@/nix-copy-closure --gzip $hostName $maybeSign $drvPath $inputs") == 0
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    or die "cannot copy inputs to $hostName: $?";
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print "building...\n";
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my $buildFlags = "--max-silent-time $maxSilentTime";
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# `-tt' forces allocation of a pseudo-terminal.  This is required to
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# make the remote nix-store process receive a signal when the
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# connection dies.  Without it, the remote process might continue to
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# run indefinitely (that is, until it next tries to write to
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# stdout/stderr).
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if (system("ssh -tt $sshOpts $hostName 'nix-store --realise $buildFlags $drvPath > /dev/null'") != 0) {
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    # If we couldn't run ssh or there was an ssh problem (indicated by
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    # exit code 255), then we return exit code 1; otherwise we assume
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    # that the builder failed, which we indicated to Nix using exit
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    # code 100.  It's important to distinguish between the two because
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    # the first is a transient failure and the latter is permanent.
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    my $res = $? == -1 || ($? >> 8) == 255 ? 1 : 100;
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    print STDERR "build of `$drvPath' on `$hostName' failed with exit code $?\n";
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    exit $res;
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}
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print "build of `$drvPath' on `$hostName' succeeded\n";
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foreach my $output (split '\n', $outputs) {
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    my $maybeSignRemote = "";
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    $maybeSignRemote = "--sign" if $UID != 0;
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    system("ssh $sshOpts $hostName 'nix-store --export $maybeSignRemote $output | gzip' | gunzip | @bindir@/nix-store --import > /dev/null") == 0
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	or die "cannot copy $output from $hostName: $?";
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}
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