196 lines
		
	
	
	
		
			6.8 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			196 lines
		
	
	
	
		
			6.8 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| //
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| // Copyright 2020 The Abseil Authors.
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| //
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| // Licensed under the Apache License, Version 2.0 (the "License");
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| // you may not use this file except in compliance with the License.
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| // You may obtain a copy of the License at
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| //
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| //      https://www.apache.org/licenses/LICENSE-2.0
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| //
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| // Unless required by applicable law or agreed to in writing, software
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| // distributed under the License is distributed on an "AS IS" BASIS,
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| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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| // See the License for the specific language governing permissions and
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| // limitations under the License.
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| //
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| // -----------------------------------------------------------------------------
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| // File: commandlineflag.h
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| // -----------------------------------------------------------------------------
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| //
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| // This header file defines the `CommandLineFlag`, which acts as a type-erased
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| // handle for accessing metadata about the Abseil Flag in question.
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| //
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| // Because an actual Abseil flag is of an unspecified type, you should not
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| // manipulate or interact directly with objects of that type. Instead, use the
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| // CommandLineFlag type as an intermediary.
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| #ifndef ABSL_FLAGS_COMMANDLINEFLAG_H_
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| #define ABSL_FLAGS_COMMANDLINEFLAG_H_
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| 
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| #include <memory>
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| #include <string>
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| 
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| #include "absl/base/config.h"
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| #include "absl/base/internal/fast_type_id.h"
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| #include "absl/flags/internal/commandlineflag.h"
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| #include "absl/strings/string_view.h"
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| #include "absl/types/optional.h"
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| 
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| namespace absl {
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| ABSL_NAMESPACE_BEGIN
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| namespace flags_internal {
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| class PrivateHandleAccessor;
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| }  // namespace flags_internal
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| 
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| // CommandLineFlag
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| //
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| // This type acts as a type-erased handle for an instance of an Abseil Flag and
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| // holds reflection information pertaining to that flag. Use CommandLineFlag to
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| // access a flag's name, location, help string etc.
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| //
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| // To obtain an absl::CommandLineFlag, invoke `absl::FindCommandLineFlag()`
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| // passing it the flag name string.
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| //
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| // Example:
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| //
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| //   // Obtain reflection handle for a flag named "flagname".
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| //   const absl::CommandLineFlag* my_flag_data =
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| //        absl::FindCommandLineFlag("flagname");
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| //
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| //   // Now you can get flag info from that reflection handle.
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| //   std::string flag_location = my_flag_data->Filename();
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| //   ...
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| class CommandLineFlag {
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|  public:
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|   constexpr CommandLineFlag() = default;
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| 
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|   // Not copyable/assignable.
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|   CommandLineFlag(const CommandLineFlag&) = delete;
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|   CommandLineFlag& operator=(const CommandLineFlag&) = delete;
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| 
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|   // absl::CommandLineFlag::IsOfType()
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|   //
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|   // Return true iff flag has type T.
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|   template <typename T>
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|   inline bool IsOfType() const {
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|     return TypeId() == base_internal::FastTypeId<T>();
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|   }
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| 
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|   // absl::CommandLineFlag::TryGet()
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|   //
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|   // Attempts to retrieve the flag value. Returns value on success,
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|   // absl::nullopt otherwise.
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|   template <typename T>
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|   absl::optional<T> TryGet() const {
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|     if (IsRetired() || !IsOfType<T>()) {
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|       return absl::nullopt;
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|     }
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| 
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|     // Implementation notes:
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|     //
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|     // We are wrapping a union around the value of `T` to serve three purposes:
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|     //
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|     //  1. `U.value` has correct size and alignment for a value of type `T`
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|     //  2. The `U.value` constructor is not invoked since U's constructor does
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|     //     not do it explicitly.
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|     //  3. The `U.value` destructor is invoked since U's destructor does it
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|     //     explicitly. This makes `U` a kind of RAII wrapper around non default
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|     //     constructible value of T, which is destructed when we leave the
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|     //     scope. We do need to destroy U.value, which is constructed by
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|     //     CommandLineFlag::Read even though we left it in a moved-from state
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|     //     after std::move.
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|     //
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|     // All of this serves to avoid requiring `T` being default constructible.
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|     union U {
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|       T value;
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|       U() {}
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|       ~U() { value.~T(); }
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|     };
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|     U u;
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| 
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|     Read(&u.value);
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|     return std::move(u.value);
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|   }
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| 
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|   // absl::CommandLineFlag::Name()
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|   //
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|   // Returns name of this flag.
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|   virtual absl::string_view Name() const = 0;
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| 
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|   // absl::CommandLineFlag::Filename()
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|   //
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|   // Returns name of the file where this flag is defined.
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|   virtual std::string Filename() const = 0;
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| 
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|   // absl::CommandLineFlag::Help()
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|   //
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|   // Returns help message associated with this flag.
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|   virtual std::string Help() const = 0;
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| 
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|   // absl::CommandLineFlag::IsRetired()
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|   //
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|   // Returns true iff this object corresponds to retired flag.
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|   virtual bool IsRetired() const;
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| 
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|   // absl::CommandLineFlag::DefaultValue()
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|   //
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|   // Returns the default value for this flag.
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|   virtual std::string DefaultValue() const = 0;
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| 
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|   // absl::CommandLineFlag::CurrentValue()
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|   //
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|   // Returns the current value for this flag.
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|   virtual std::string CurrentValue() const = 0;
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| 
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|   // absl::CommandLineFlag::ParseFrom()
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|   //
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|   // Sets the value of the flag based on specified string `value`. If the flag
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|   // was successfully set to new value, it returns true. Otherwise, sets `error`
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|   // to indicate the error, leaves the flag unchanged, and returns false.
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|   bool ParseFrom(absl::string_view value, std::string* error);
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| 
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|  protected:
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|   ~CommandLineFlag() = default;
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| 
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|  private:
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|   friend class flags_internal::PrivateHandleAccessor;
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| 
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|   // Sets the value of the flag based on specified string `value`. If the flag
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|   // was successfully set to new value, it returns true. Otherwise, sets `error`
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|   // to indicate the error, leaves the flag unchanged, and returns false. There
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|   // are three ways to set the flag's value:
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|   //  * Update the current flag value
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|   //  * Update the flag's default value
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|   //  * Update the current flag value if it was never set before
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|   // The mode is selected based on `set_mode` parameter.
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|   virtual bool ParseFrom(absl::string_view value,
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|                          flags_internal::FlagSettingMode set_mode,
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|                          flags_internal::ValueSource source,
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|                          std::string& error) = 0;
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| 
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|   // Returns id of the flag's value type.
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|   virtual flags_internal::FlagFastTypeId TypeId() const = 0;
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| 
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|   // Interface to save flag to some persistent state. Returns current flag state
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|   // or nullptr if flag does not support saving and restoring a state.
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|   virtual std::unique_ptr<flags_internal::FlagStateInterface> SaveState() = 0;
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| 
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|   // Copy-construct a new value of the flag's type in a memory referenced by
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|   // the dst based on the current flag's value.
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|   virtual void Read(void* dst) const = 0;
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| 
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|   // To be deleted. Used to return true if flag's current value originated from
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|   // command line.
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|   virtual bool IsSpecifiedOnCommandLine() const = 0;
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| 
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|   // Validates supplied value usign validator or parseflag routine
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|   virtual bool ValidateInputValue(absl::string_view value) const = 0;
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| 
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|   // Checks that flags default value can be converted to string and back to the
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|   // flag's value type.
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|   virtual void CheckDefaultValueParsingRoundtrip() const = 0;
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| };
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| 
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| ABSL_NAMESPACE_END
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| }  // namespace absl
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| 
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| #endif  // ABSL_FLAGS_COMMANDLINEFLAG_H_
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