... notably, this includes Abseil's own StatusOr type, which conflicted with our implementation (that was taken from TensorFlow). Change-Id: Ie7d6764b64055caaeb8dc7b6b9d066291e6b538f
		
			
				
	
	
		
			206 lines
		
	
	
	
		
			5.4 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			206 lines
		
	
	
	
		
			5.4 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
// Copyright 2018 The Abseil Authors.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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//      https://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#ifndef ABSL_CONTAINER_INTERNAL_CONTAINER_H_
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#define ABSL_CONTAINER_INTERNAL_CONTAINER_H_
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#include <cassert>
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#include <type_traits>
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#include "absl/meta/type_traits.h"
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#include "absl/types/optional.h"
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namespace absl {
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ABSL_NAMESPACE_BEGIN
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namespace container_internal {
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template <class, class = void>
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struct IsTransparent : std::false_type {};
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template <class T>
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struct IsTransparent<T, absl::void_t<typename T::is_transparent>>
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    : std::true_type {};
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template <bool is_transparent>
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struct KeyArg {
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  // Transparent. Forward `K`.
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  template <typename K, typename key_type>
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  using type = K;
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};
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template <>
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struct KeyArg<false> {
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  // Not transparent. Always use `key_type`.
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  template <typename K, typename key_type>
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  using type = key_type;
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};
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// The node_handle concept from C++17.
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// We specialize node_handle for sets and maps. node_handle_base holds the
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// common API of both.
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template <typename PolicyTraits, typename Alloc>
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class node_handle_base {
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 protected:
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  using slot_type = typename PolicyTraits::slot_type;
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 public:
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  using allocator_type = Alloc;
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  constexpr node_handle_base() = default;
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  node_handle_base(node_handle_base&& other) noexcept {
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    *this = std::move(other);
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  }
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  ~node_handle_base() { destroy(); }
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  node_handle_base& operator=(node_handle_base&& other) noexcept {
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    destroy();
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    if (!other.empty()) {
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      alloc_ = other.alloc_;
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      PolicyTraits::transfer(alloc(), slot(), other.slot());
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      other.reset();
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    }
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    return *this;
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  }
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  bool empty() const noexcept { return !alloc_; }
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  explicit operator bool() const noexcept { return !empty(); }
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  allocator_type get_allocator() const { return *alloc_; }
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 protected:
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  friend struct CommonAccess;
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  struct transfer_tag_t {};
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  node_handle_base(transfer_tag_t, const allocator_type& a, slot_type* s)
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      : alloc_(a) {
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    PolicyTraits::transfer(alloc(), slot(), s);
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  }
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  struct move_tag_t {};
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  node_handle_base(move_tag_t, const allocator_type& a, slot_type* s)
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      : alloc_(a) {
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    PolicyTraits::construct(alloc(), slot(), s);
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  }
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  void destroy() {
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    if (!empty()) {
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      PolicyTraits::destroy(alloc(), slot());
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      reset();
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    }
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  }
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  void reset() {
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    assert(alloc_.has_value());
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    alloc_ = absl::nullopt;
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  }
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  slot_type* slot() const {
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    assert(!empty());
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    return reinterpret_cast<slot_type*>(std::addressof(slot_space_));
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  }
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  allocator_type* alloc() { return std::addressof(*alloc_); }
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 private:
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  absl::optional<allocator_type> alloc_ = {};
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  alignas(slot_type) mutable unsigned char slot_space_[sizeof(slot_type)] = {};
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};
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// For sets.
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template <typename Policy, typename PolicyTraits, typename Alloc,
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          typename = void>
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class node_handle : public node_handle_base<PolicyTraits, Alloc> {
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  using Base = node_handle_base<PolicyTraits, Alloc>;
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 public:
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  using value_type = typename PolicyTraits::value_type;
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  constexpr node_handle() {}
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  value_type& value() const { return PolicyTraits::element(this->slot()); }
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 private:
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  friend struct CommonAccess;
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  using Base::Base;
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};
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// For maps.
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template <typename Policy, typename PolicyTraits, typename Alloc>
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class node_handle<Policy, PolicyTraits, Alloc,
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                  absl::void_t<typename Policy::mapped_type>>
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    : public node_handle_base<PolicyTraits, Alloc> {
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  using Base = node_handle_base<PolicyTraits, Alloc>;
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  using slot_type = typename PolicyTraits::slot_type;
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 public:
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  using key_type = typename Policy::key_type;
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  using mapped_type = typename Policy::mapped_type;
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  constexpr node_handle() {}
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  // When C++17 is available, we can use std::launder to provide mutable
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  // access to the key. Otherwise, we provide const access.
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  auto key() const
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      -> decltype(PolicyTraits::mutable_key(std::declval<slot_type*>())) {
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    return PolicyTraits::mutable_key(this->slot());
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  }
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  mapped_type& mapped() const {
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    return PolicyTraits::value(&PolicyTraits::element(this->slot()));
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  }
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 private:
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  friend struct CommonAccess;
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  using Base::Base;
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};
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// Provide access to non-public node-handle functions.
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struct CommonAccess {
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  template <typename Node>
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  static auto GetSlot(const Node& node) -> decltype(node.slot()) {
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    return node.slot();
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  }
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  template <typename Node>
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  static void Destroy(Node* node) {
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    node->destroy();
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  }
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  template <typename Node>
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  static void Reset(Node* node) {
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    node->reset();
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  }
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  template <typename T, typename... Args>
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  static T Transfer(Args&&... args) {
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    return T(typename T::transfer_tag_t{}, std::forward<Args>(args)...);
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  }
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  template <typename T, typename... Args>
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  static T Move(Args&&... args) {
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    return T(typename T::move_tag_t{}, std::forward<Args>(args)...);
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  }
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};
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// Implement the insert_return_type<> concept of C++17.
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template <class Iterator, class NodeType>
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struct InsertReturnType {
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  Iterator position;
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  bool inserted;
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  NodeType node;
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};
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}  // namespace container_internal
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ABSL_NAMESPACE_END
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}  // namespace absl
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#endif  // ABSL_CONTAINER_INTERNAL_CONTAINER_H_
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