| Angle-bracketed references are a Nix anti-pattern, and thankfully this repository enforces this as a standard. TL;DR: - Drop angle-bracketed references - Change `briefcase` -> `users.wpcarro` - Fix any resulting regressions - Fix //users/wpcarro/tools/simple_vim - Mark //users/wpcarro/boilerplate/typescript and related projects as broken - drop .skip-subtree file, enabling depot CI Change-Id: I7153cbabafa617bfd6b199370cbec65cb75441f6 Reviewed-on: https://cl.tvl.fyi/c/depot/+/4325 Tested-by: BuildkiteCI Reviewed-by: wpcarro <wpcarro@gmail.com> Reviewed-by: tazjin <mail@tazj.in> Reviewed-by: grfn <grfn@gws.fyi> Autosubmit: wpcarro <wpcarro@gmail.com> | ||
|---|---|---|
| .. | ||
| .envrc | ||
| .ghci | ||
| colliding-moves.txt | ||
| game.txt | ||
| input-a.txt | ||
| Main.hs | ||
| README.md | ||
| shell.nix | ||
| Spec.hs | ||
| too-few-moves.txt | ||
| too-many-moves.txt | ||
Dotted Squares
This is my second attempt at solving this problem. I had an hour to solve it the first time, and I unfortunately came up short although I made good progress.
The problem asks to read input from a text file that looks like this:
1     -- board width
1     -- board height
4     -- number of lines of "moves" (below)
0 0 R -- create a unit vector (0,0) facing right
0 0 U -- create a unit vector (0,0) facing up
0 1 L -- create a unit vector (0,1) facing left
1 1 D -- create a unit vector (1,1) facing down
After parsing and validating the input, score the outcome a game where players one and two alternatively take turns drawing lines on a board. Anytime one of the players draws a line that creates a square from existing lines, they get a point.